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    <title>Eddiword's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/91018</link> 
    <description>Recent Projects Feed for Eddiword</description> 
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    <pubDate>Wed, 25 Nov 2009 18:54:33 GMT</pubDate> 
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    <item> 
      <title>My insaniquarim Fish</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/206105</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/206105_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Press 0,1,2, and 3
Insaniquarium Deluxe cheats 
Cheat mode:
Type one of the following codes at any tank screen to activate the corresponding cheat function.
Effect Code 
All fish look dead zombie 
Space background space 
White screen background void 
New breeder fish birth sound welovebetatesters 
New prego birth sound supermegaultra 
Displays time on tank time 
Original prego sound prego 
Background waves wavy 


Santa fish:
Buy a guppy from the virtual store and name it SANTA . The guppy will turn red and white and sing Christmas songs. It will also drop bags worth 20 shells. Note: This can only be done once. 

Unlimited shells:
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. You have to first get two users past the first tank. After that, get one user to rack up some shells (at least 500 to 1000). Then, type give at the main menu. A screen should appear with your two user names. There should be one name on top of the other. For example: 

&amp;amp;lt;User name one&amp;amp;gt;
&amp;amp;lt;User name two&amp;amp;gt; 

Remember the order. Refer to the user name on top as &quot;User 1&quot; and the one on bottom as &quot;User 2&quot;. Remember the user number for the user with the shells. Then enter the game folder (usually c:\program files\popcap games\insaniquarium deluxe). Enter the &quot;userdata&quot; folder in the game directory. Copy the user&amp;amp;lt;number&amp;amp;gt; file (the number being either 1 or 2, depending on which user you want the shells to be transferred). Copy those user files and paste them in a safe place (such as the Windows Desktop). Then, give all of the shells from one player to the other. Exit the game and the move the user file you put in the safe location back into the &quot;userdata&quot; folder in the game directory. Select &quot;Yes&quot; or &quot;Yes to all&quot; when asked if you want to overwrite the files. Start the game again. The user who you gave the shells to will still have those shells, but the user who gave that person the shells will still have the shells that you had in the beginning. You can do this repeatedly for unlimited shells. 

Hint: Fish feeding:
When you feed your fish, always drop your food from above. If your fish are not hungry yet, and then they get hungry, they can still chase after that piece of food rather than you dropping another one. 

Hint: New fish for sale:
The game uses your system date and time for the Virtual Tank. Change the system time to 11:59:59 p.m. to see the new fish for sale. You can also make fish grow very fast by feeding them three times then advancing your clock to 11:59 p.m. and repeating this process seven times. Note: For this to take effect, you must exit the game and reload it every time you change your clock. 

Hint: Bonus Pet Brinkly:
Get 20,000 shells. Brinkly requires you to feed him. When you do so, he will toss up stars which can be converted to money, or used as food to feed your Starcatcher. 

Stars are not the only things that Brinkley throws. He will throw money in any form, including treasure chests. Note: The more valuable the item, the rarer. Also, he will not throw coins or beetles. 

Hint: Bonus Pet Nostradamus:
After buying Brinkly, get 25,000 shells. He drops snot that counts as one dollar. In virtual tank, the snot also works as food. 

Hint: Bonus Pet Stanley:
After buying Nostradamus, get 30,000 shells. He will shoot balls at your enemies and do some serious damage. 

Hint: Bonus Pet Walter:
After buying Stanley, get 35,000 shells. You can click on him to punch your fish or pets around or make your big fish drop a coin. 

Hint: Bring four pets to a level:
After buying Walter, get 40,000 shells. With this you can buy the option to bring up to four pets to any level. 

Hint: Secret Virtual Tank Fish: Kilgore:
Bought for 50,000 shells, Purple Ultravore. 

Hint: Amp the Eel:
Amp can only electrocute your guppies, which means that if you have another type of fish, you will not risk losing the game. Also, you can tell Amp when to electrocute your tank by clicking on him. He will start by signaling you when he can electrocute the tank by making this electrocution sound, and you will see a yellow lightning mark on his body. If you click on him again, it will turn orange. Another click will make it red, and clicking him again will result in the shocking of your fish. 

Hint: Easy shells:
When you have Amp the Eel, begin playing the game normally and accumulate some shells. Then, buy yourself a different type of fish and keep it alive. Once Amp tells you he can electrocute the tank, click on him until the lightning mark turns red and spend all your money on guppies. Once you have used up all your money, click on Amp. This should make him shock the whole tank and you will see a lot of diamonds drifting downwards. Repeat this to accumulate more money. 

In virtual tank, set it up so you have Clyde, Seymour, and Zorf. Turn the screen saver on and they will earn you coins. Note: You must have some medium or large fish. 

When in virtual tank, turn on screen saver mode. Allow fish to drop shells, show coins collected (power save mode is optional), and get a lot of fish. Then put Preggo, Zorf, and Stinky. Leave it running to accumulate a large number of shells. 

Every day, buy a normal guppy and name it SANTA. It will turn into a Santa fish and drop bags worth 20 shells. Then, have Meryl, Presto, and Clyde (or Stinky). Change Presto into Meryl. Every time Meryl or Presto sings, Santa will drop three bags (each worth 20 shells). 

This trick is useful if you want to easily get through the levels to reach the bonus round to earn more shells for your virtual tank after you have completed adventure mode. Take Amp, Angie, and Presto as your pets for any level. In the beginning, change Presto into Prego, so that you can have a lot of guppies. When Amp is ready to shock the tank, change Presto into Angie, so that you have two Angies. Then, before you shock, buy as many guppies as you can. Then, shock the tank. You will get lots of diamonds, and will lose hardly any of your fish because the Angies will revive all of your fallen fish. You will most likely only lose about four to five fish. 

When you are playing the game where the shells are falling and you must click on them and put them in the bucket, just click on any bags. You will get a massive combo and may even get over 2,000 shells when you finish. 

Save up 15,000 shells. Buy a breeder. Raise it until it fully grows. Wait for the free fish. Sell the breeder. Then, wait for the baby fish to grow. Wait to it grows to a large one and it will be worth 10,000 shells. If you are lucky, it will grow into a King guppy worth 15,000 shells. The breeder can be sold for about 5,000 to 15,000 shells, thus paying for itself. 

In tank two in challenge, complete it ten times get 50,000 shells. 

The tank three challenge reward is 20,000 shells. Pets: Clyde (collects shells), Seymour (take into all tanks; slows shells and increases total quantity gathered), Stanley (attacks all aliens but is especially helpful by exploding fireballs from Type U alien before fireball reaches targeted fish), Presto. Presto 1. Start out by changing into Shrapnel until you collect ten or more medium to large guppies. Change into Meryl. If there are tremendous amount of coins to collect after Meryl sings, change into Stinky to help collect coins then change back into Meryl. When the alarm sounds, change into an alien fighter according to the type of pending alien as follows. For Alien Types D and U, Change into Angie (Stanley will explode most fireballs; Angie will revive most all fish killed). For Alien Types P and II, Change into Gash. 

In the time trial mode, tank 2, bring in Clyde (Octopus), Meryl (Mermaid), Seymour (Turtle), and Presto. Start with Presto as Vert (Skeleton Fish). Collect as much money as you can and buy as many guppies as fast as possible. When you have the food upgrade options available, upgrade quickly to the pills. Also upgrade to dropping the maximum amount of food at a time. Once you have the food upgrades, buy a few helpers from the egg icon with the question mark. Try not to go over $800.00. Once you have lots of guppies dropping coins, change Presto into Stinky (Snail), even if one of the bonus pets you bought was already Stinky. Then, buy guppies until you find all you can do is feed fish. Let Clyde and Stinky get your coins. You should end up with over a hundred thousand by using this system. If lucky enough to get two Stinkys collecting coins, it is possible to get over $150,000, which is about 7,000 or 8,000 shells. Note: Alien Type &quot;G&quot; is usually the most common alien in this tank; upgrade the food to pills and maximum pills as fast as possible. 

Hint: Food upgrade for virtual tank:
After you buy the alien attracter (50,000 shells and Bubbleator required first), you can get a level three upgrade food for 20,000 shells. 

Hint: Gold trophy:
Unlock all the stories in challenge mode. 

Hint: Silver trophy:
Unlock all four bonus pets, reach the four pet limit, and have the seven pet virtual tank limit. 

Hint: Strange hometowns:
Note: This is only on Virtual Tank. When buying a normal guppy from the store, give it a strange name. This will cause the fish to have an awkward hometown. For example, &quot;Santa&quot; will have a hometown of &quot;North Pole&quot;, and &quot;Fury&quot; will have a hometown of Mars. 

Hint: Stories:
Stories can be unlocked in challenge mode. Each challenge tank must be repeated several times to be able to unlock all 33 stories. 

Stinky the Snail: (Story 1 of 33)
Stinky knew from an early age that he was different from the other snails. He had the fever, the money fever. He was all about collecting money. But what does Stinky need with all that money? Stinky answers, &quot;It impresses the ladies.&quot; 

Niko the Oyster: (Story 2 of 33)
One question that always comes up when talking to Niko is: Why doesn't Niko open his mouth more often? There is a reason for this. It's because Niko thinks that opening his mouth may allow demons to steal his soul. Therefor, he keeps mouth opening to a minimum. 

Itchy the Swordfish: (Story 4 of 33)
Itchy wasn't always the grizzled, alien-attacking warrior that he is today. In fact, he used to be a watercoloring, vegan pacifist. Until oneday an alien invaded Itchy's tank. Itchy tried to reason with the alien, but it wouldn't listen. The alien ate Itchy's friends and this is when Itchy swore a blood oath to kill all aliens. 

Prego the Momma Fish: (Story 4 of 33)
Everyone knows Prego as the loving mother to a thousand guppies. But the question on everybody's mind is: Where did she get that exquisite scarft? Prego answers, &quot;Oh this thing? Son 183,241 gave it to me... no wait... it was son 183,240. I always get those two mixed up.&quot; 

Zorf the Seahorse: (Story 5 of 33)
Some people wonder, why doesn't Zorf upgrade to level 3 food? The reason is that Zorf thinks that most foods are too rich in fat and artificial preservatives. The level 2 food on the other hand is raised one hundred percent organically and has no artificial flavors or additives. 

Clyde the Jellyfish: (Story 6 of 33)
Clyde, much like Stinky likes collecting money. Unlike Stinky though, doesn't collect money for just any lady. He is actually saving up to fianlly get his mother the operation that she needs. So just remember that every dollar left over at the end of a level might just go to Clyde's mother's operation fund. 

Vert the Skeleton: (Story 7 of 33)
Some people are afraid of using Vert because they think that he is an undead product of dark occult forces and therefore may turn against them at any time. This is simply not true. Obviously, a bad skeleton would not give you gold coins. He would drop rat poison. 

Rufus the Fiddler Crab: (Story 8 of 33)
Rufus started his career as a dance instructor, teaching people how to do his pattented pop and lock aim routine. When his dance studio burned down in a freak accident, Rufus became a mercenary for hire, using his dance skills to amplify his already potent natural fighting ability. 

Meryl the Mermaid: (Story 9 of 33)
Meryl delights in thrilling audiences around the world with her virtuoso singing talent. She has never been able to measure up in the eyes of carnivores or ultravores though. These fish view her simply as another unoriginal corporate-sponsored pop star. To her critics, Meryl would like to point out that she has never sold out by making a music video. 

Wadsworth the Whale: (Story 10 of 33)
Wadsworth has made quite a comeback since his accident several years back. Hopelessly addicted to plankton and abbandoned by all his friends, Wadsworth lost all muscle control one day and accidentally ate all the fish in his mouth. Since fishing rehab four years ago, Wadsworth has re-entered himself in Insaniquarium players' hearts. 

Hint: Recommended helper combo:
A good helper combois Niko, Meryl and Vert as a money making team, You can get the maximum money with these. 

Hint: Recommended combos in 7 pets only: 

Best Offensive and Defensive : Rufus, Presto, Itchy, Angie, Gumbo, Wadsworth, Stanley. Note: Gumbo is used because it does not work with large guppies and sometimes Wadsworth just freezes. 

Best money team: Presto, Stinky, Niko, Clyde, Seymour, Nimbus, Meryl. 

Best Population team: Prego, Presto, Wadsworth, Blip, Angie, Rhubarb, Zorf. 

Hint: Ratings:
Note: These are from 0 to 5, with 5 being the best. 

1. Stinky: (2)
2. Niko: (2)
3. Itchy: (1)
4. Prego: (4)
5. Zorf: (3)
6. Clyde: (1)
7. Vert: (1)
8. Rufus: (4)
9. Meryl: (4)
10. Wadsworth: (3)
11. Brinkley: (1) or (4) if used correctly
12. Stanley: (3)
13. Walter: (4)
14. Nostradmus: (1) or (5) in VT
15. Gash: (0) or (4)
16. Amp: (1) or (3)
17. Rhubarb: (4) or (1)
18. Blip: (0) in Challenge or (4)
19. Gumbo: (3)
20. Sharpenal:(2)
21. Seymour:(3)
22. Nimbus: (1)
23. Presto: (4)
24. Angie: (5) 

Getting shells:
Use a hex editor, the file to edit for more shells is the user1.dat file located in the Userdata folder. Using the Windows calculator in &quot;Scientific&quot; view, enter a number of shells you would like to have in decimal notation and convert it to a hexagonal number by selecting the &quot;Hex&quot; option at the top. By the way i unlocked the other 2 pets</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/206105_sm.png</imagelink>
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    <item> 
      <title>Crab Chomp</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/166879</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/166879_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Try to make the big fish eat the crab.INSTRUCTIONSClick the Green Flag to start. Move the mouse to control the big fish.HOW I MADE THIS* To see whether the big fish is close enough to eat the little fish, I used the &quot;color _ is over _?&quot; block* The crab broadcasts &quot;got me&quot; when the big fish gets close to it, which triggers the big fish to animate its mouth in an eating motion.MORE IDEAS* Keep score of how many fish are eaten* Make different kinds of fish (&quot;good crab&quot; and &quot;bad fish&quot;)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/166879_sm.png</imagelink>
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    <item> 
      <title>pong</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/165772</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/165772_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A simple pong game 



INSTRUCTIONS 

*Move mouse to control paddle 

*Don't let the ball fall into the lava 



HOW I MADE THIS 

*The paddle just moves it's X coordinate to whatever the mouse's X coordinate is 

*I drew the ball using the gradient effect in the paint editor 

*The trickiest thing for me was to get the ball to bounce off the paddle right. I ended up going on the website and finding how someone else had done it: &quot;point in direction (180 - direction)&quot;. I still find this confusing but it works really well. Then I turn a random amount to make it more interesting. 



MORE IDEAS 

Make the game more complex or change images. I ALSO HAVE 2 REDS SO BECAREFUL![]i know this is not about this but here is a picture of a project that i love with muic &amp;amp;lt;A href=&quot;&amp;lt;a href=&quot;/projects/bosox397/165733%22%3E%3CIMG&quot;&amp;gt;(link to project)&amp;lt;/a&amp;gt; height=319 alt=&quot;Scratch Project&quot; src=&quot;&amp;lt;a href=&quot;&lt;a href=&quot;http://scratch.mit.edu/static/projects/bosox397/165733_med.png&quot;&gt;http://scratch.mit.edu/static/projects/bosox397/165733_med.png&lt;/a&gt;&quot;&amp;gt;&lt;a href=&quot;http://scratch.mit.edu/static/projects/bosox397/165733_med.png&quot;&gt;http://scratch.mit.edu/static/projects/bosox397/165733_med.png&lt;/a&gt;&amp;lt;/a&amp;gt;&quot; width=425&amp;amp;gt;&amp;amp;lt;/A&amp;amp;gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/165772_sm.png</imagelink>
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    <item> 
      <title>Super_Mario_Scroller 1 The Coin Collect {CLIMBING NOT WORKING</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/154862</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/154862_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;I hope you like this game! you have to collect all 10 coins to win, and one is hard to find.....................go left................sso i hope you enjoy plz hit love button! :-)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/154862_sm.png</imagelink>
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      <title>SCARED FISH</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/154756</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/154756_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;He is scared. REMIX</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/154756_sm.png</imagelink>
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      <title>4 FishChomp Vs. Ninja Cat with fishes Vs. Hungry Fish</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/152018</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/152018_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Try to get those fishes come on u can do it!!!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/152018_sm.png</imagelink>
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      <title>club_penguin NEW COLOR COOL ONE</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/151305</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/151305_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;HOW: click and wait to move. i made a new picture also. if the typing does not work and you want to see the picture well. here it is &amp;lt;a href='&lt;A href=&quot;/projects/Eddiword/151305'&gt;&lt;img&quot;&gt;(link to project)&lt;/A&gt; src='&lt;A href=&quot;http://scratch.mit.edu/static/projects/Eddiword/151305_med.png&quot;&gt;http://scratch.mit.edu/static/projects/Eddiword/151305_med.png&lt;/A&gt;' width='425' height='319' alt='Scratch Project'&amp;gt;&amp;lt;/a&amp;gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/151305_sm.png</imagelink>
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    <item> 
      <title>4 FishChomp remix</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/151026</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/151026_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Try to make the big fish eat the smaller fish.INSTRUCTIONSClick the Green Flag to start. Move the mouse to control the big fish.HOW I MADE THIS* To see whether the big fish is close enough to eat the little fish, I used the &quot;color _ is over _?&quot; block* The little fish broadcasts &quot;got me&quot; when the big fish gets close to it, which triggers the big fish to animate its mouth in an eating motion.MORE IDEAS* Keep score of how many fish are eaten* Make different kinds of fish (&quot;good fish&quot; and &quot;bad fish&quot;)  The remixies are the sound and 40 fishs</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/151026_sm.png</imagelink>
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    <item> 
      <title>Bug_catcher  TELL ME HOW YOU DID!</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/150475</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/150475_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;tell me how u did1 my score is 2063</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/150475_sm.png</imagelink>
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      <title>Pokemon Blue Vers  added regular picture PLZ COMMENT ITS A REMIX BY THE WAY</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/150443</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/150443_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Download this, because The outside scrolling sprites shrinks on the site. If you love it, don't forget to click the Loveit button! I'll admit it's not perfect, but I'm not done yet. If it's that popular I'll finish it, otherwise I will not. V. 0.0 Notes: Alpha test. This is merely an introduction and scrolling test, no story line yet. You can't create your own name or Rival's name (because of the lack of arrays in Scratch), but you can choose from the 3 preset names that appear in Blue. I created this because I am a fan of the original pokemon games, but never saw a pokemon game on scratch that supports multi-directional scrolling. If I get enough loveits, than I will finish the whole game. There are glitches; mainly the &quot;unwalkable&quot; which ends up screwing up the wall variable. This, again, is a scroll test, no Story line yet. The full will have everything that you expect from Pokemon Blue, &quot;Scratched&quot;! Additional notes: Arrow keys to move. Space key is to proceed through speech. (Try it with the SNES!) Click the names to activate the code that remembers your name for future reference. Images from Spriters-resource.com Music from My pokemon Yellow and Pokemon Blue. P.S. The full will even have the standard intro battle between Gengar and Jigglypuff! You can also fight Brock in the full, fight your rival, have a look at your pokemon, and even it's stats will grow as it levels up! Oldschooler2 productions.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/150443_sm.png</imagelink>
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    <item> 
      <title>crazy_paint![1] Hold on to keys to go.</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/149517</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/149517_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;use arrow butons to control the paint ball, have a dificulty in move a paint ball, but is a very cool! 1,2,3,4,5,6,7 chose size of paint.READY?...PAINT!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/149517_sm.png</imagelink>
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    <item> 
      <title>club_penguin CLICK AND WAIT TO MOVE i edit with paint</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/145942</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/145942_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;HOW: click and wait to move. i made a new picture also this is the old one i made..................
&lt;a href='http://scratch.mit.edu/projects/Eddiword/139347'&gt;&lt;img src='http://scratch.mit.edu/static/projects/Eddiword/139347_med.png' width='425' height='319' alt='Scratch Project'&gt;&lt;/a&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/145942_sm.png</imagelink>
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    <item> 
      <title>6_Ball[1]</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/140031</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/140031_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;heres am image &lt;a href='http://scratch.mit.edu/projects/Eddiword/140031'&gt;&lt;img src='http://scratch.mit.edu/static/projects/Eddiword/140031_med.png' width='425' height='319' alt='Scratch Project'&gt;&lt;/a&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/140031_sm.png</imagelink>
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      <title>club penguin ALMOST DONE Thanks for the walking remix from rattibflash {IT IS A REMIX OF THIS PROJEC</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/139347</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/139347_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;I have a question. CAN YOU STOPP PUTING LOTS OF TAGS?</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/139347_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>6 Doodle vs. CRAZY club penguin test</title> 
      <link>http://scratch.mit.edu/projects/Eddiword/132524</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Eddiword/132524_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;just saying on test u could be puffles. its gone now.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Eddiword/132524_sm.png</imagelink>
    </item> 
     
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