Kettle-King's Recent Projects http://scratch.mit.edu/feeds/getRecentUserProjects/87122 Recent Projects Feed for Kettle-King en-us Mon, 13 Oct 2008 06:53:45 GMT CakePHP Han and Andres genghisu Dodge 'em http://scratch.mit.edu/projects/Kettle-King/259801 Dodge the projectiles using the mouse pointer! New Projectile every 3 levels, New level everytime you dodge the right amount of projectiles, (level #) Can you get to the last projectile? (level 12) Post your highscore Love-It http://scratch.mit.edu/static/projects/Kettle-King/259801_sm.png Castle Defence-Builder http://scratch.mit.edu/projects/Kettle-King/259686 DOWNLOAD IF IT DOESN'T WORK =( This is a test game where I used lists for the first time. Build a castle with different blocks, to ward the enemy away from the King Orange Head. Blocks 1-6 are normal building blocks. Block 7 is archer patrol placement, the first red square you place is the starting point of the archer, and the second is the point he will move towards. (The two points must have either the same X position or Y position). Block 8 is an Eraser Block. If you have no money and click the green flag, or you hold down "m" when you click the green flag, or an enemy gets the king, you will get 1000 money, but you will lose all of your castle. If you press the green flag and you have more than 0 money, then you will keep your castle but go back into build mode. Killing enemies gives you 150 money. This game is very short, kind of like a DEMO Looveity-Itity =) http://scratch.mit.edu/static/projects/Kettle-King/259686_sm.png Meteorite test http://scratch.mit.edu/projects/Kettle-King/254289 This is a test game where I was looking at bouncyness and a meteor tail. I may make this into a game, but so far I haven't really thought about it. Play around with the arrow keys to make him fly. Use W and S to change the size of the meteor. Use A and D to change it's bouncyness. WEEEEEEEEEE I'M FLYING!!!!! Loooooooove-it =) http://scratch.mit.edu/static/projects/Kettle-King/254289_sm.png Fr3qu3ncy http://scratch.mit.edu/projects/Kettle-King/253533 This is a game where alot of things count on how far away the mouse is from the dot. It will determine the size, pen size, pen colour, instrument pitch, speed moving towards the mouse pointer and colour effect. Use left and right to change the instrument. Press up and down to change the speed of the dot (the more speed, the slower it is unfortunately). A and D change the speed of the instrument.Spacebar or the green flag clears the stage. This is mainly a sound game, so mess around with different instruments and instrument speeds. Love-it =) *Recommended* Funky bleeps: Speed: 10 Instrument: 5 Instrument Speed: 0.001 Mad Guitar Solo: Speed: 4 Instrument: 31 Instrument Speed: 0.05 Slap Bass Solo: Speed: 2 Instrument: 37 Instrument Speed: 0.081 Post a comment with other cool combinations =) http://scratch.mit.edu/static/projects/Kettle-King/253533_sm.png Eden http://scratch.mit.edu/projects/Kettle-King/252007 This is my R-R-R-Remix on the playstation 3 game, Eden. Suprisingly though, I wasn't originally trying to make An Eden game, I was just playing around with the pen tool and and I realised it looked like Eden. So I made it. The first version of this game had Spectra and an aim of the game, but it stuffed up on the website so I made it like this. Use left and right to move. Use up to jump and hold it to jump pass plants. To sprout a seed, touch it and it will sprout a plant. Once you sprout the plant, the seed will move to a random position, that you can reach of course. Depending on the colour of the seed, the plant will have a different style and colour. *HINT* holding up will gelp sprout seeds if you find it hard. *HINT* climb the walls if you find it hard to get a seed. Try out all 10 colours =) I may make another Eden game with more plant styles. ------------- *PlAnT sTyLeS* ------------- Green is a normal plant. Red is curly and long. Yellow (second favourite) is made of straight lines. Orange is dots going upward. Light Blue will move towards you, so for maximum height, keep jumping as fast as you can. Dark Blue will move past you, leaving a larger plant area if you are further away from it. Purple will swirl around making larger and larger circles. Pink (personal favourite) is like a bendy ladder, and will bend towards you. White creates lots of dots that sprout near you. Grey makes multi coloured fireworks! http://scratch.mit.edu/static/projects/Kettle-King/252007_sm.png Accuracy Turret (DEMO) http://scratch.mit.edu/projects/Kettle-King/242819 The aim of this game is to kill lots of orange heads taking the least amount of hits. You don't have health in this because I thought it would make it annoyingly hard. The demo lasts forever. To turn your turret right and move it right, press right. to turn your turret left and move it left, press left. To shoot a laser, click the mouse. If a suicide bomber hits the track, it will make a gap in it. to fix it, move towards it at a fast speed. when you reach the gap, you will release an elastic rope onto the track automatically and try to sling youself across the track. if you aren't moving fast enough, the elastic rope will fling you back at high speeds. If you are moving fast enough, you will stretch yourself over the track, and attach the other end of the rope on the other side of the track. After a while, the track will repair itself from the rope almost magically. Some Orange heads hurt you by hitting you, others may hurt you by shooting you on foot or in a car. And others may just wreck your track. Remember. This is just a demo and if this game receives more than 5 "love-it's" I will make the full version, with new orange heads, powerups, levels and sound effects. So start lovin' :) Note 1: I am open to new idea's for the full game (powerup's, enemies, sound effects, anything). Note 2: If anyone else has the glitch where he constantly leaves black marks on the track, please say so and I will try to fix it :) http://scratch.mit.edu/static/projects/Kettle-King/242819_sm.png The Game Of Life (DEMO) http://scratch.mit.edu/projects/Kettle-King/242596 This game is NOT recommended to people under 13 years of age. Instructions. Guide the Sparzum to the Ozerium using the targets and shields. Hold down the mouse button to grab a target. release to drop. While holding a target, press up or down to change the waiting time of the target. The waiting time is displayed on the top left corner of the screen for each target. when spacebar is pressed you release the Sparzum. the Sparzum will move towards target 1 and wait target 2's waiting time and then move towards target 2 etc. etc. After it has moved towards all of the targets, it will move towards the Ozerium after The Ozerium's waiting time is up (waiting time is displayed under the target's waiting time). You can also use shields, press up or down to change the size of the shield, Sparzum's automatically move around shields. using the targets and shields you can lure the Sparzum around obstacles. Quite confusing, but you get used to it. This is only a demo, but if it gets 5 or more "love-it's" I will make the full game. If the scratch website people are reading this... please don't kick me, it doesn't give people many idea's. So have fun. :) And love-it http://scratch.mit.edu/static/projects/Kettle-King/242596_sm.png Kite Flyer http://scratch.mit.edu/projects/Kettle-King/241755 Play as a kite and fly peacefully leaving colourful patterned trails This game has no objectives. I didn't know what to make on scratch so I messed around with ideas and got this. I didn't add music because it would slow it down alot, but I was going to. Up and down control the thickness of your trail. Left and Right controls the speed of your kite. Spacebar changes what size trail you leave. Mouse-click clears your trail. Have some fun... relax... fly a kite today! Love it :) http://scratch.mit.edu/static/projects/Kettle-King/241755_sm.png Space shooters http://scratch.mit.edu/projects/Kettle-King/215963 A game where you must shoot your 5 rival ships. Controls are the arrow keys and the mouse. Every time you shoot a ship, you get a point. Every time an enemy shoots your ship, you lose a point. Enemies will shoot one at a time, every time you shoot them. The 5 ships are: Bumpy (purple), who shakes around the course Swift (red), who slides around the course Retro (yellow), who moves very chunky Random (green), who constantly changes place in the course Dodger (Blue), who will dodge any attack This game's music is a quick attempt at making it interesting but it SUCKS. http://scratch.mit.edu/static/projects/Kettle-King/215963_sm.png My First Piano http://scratch.mit.edu/projects/Kettle-King/215803 For all people who are too poor to afford a piano..... Here is your answer! Your very own (not so portable) piano!!!!!!! Use keys "a,s,d,f,g,h,j,k" for the white notes. Use keys "w,e,t,y,u," for the black notes. Use keys up and down to change volume. Use keys left and right to change colour. WOOOOOO!!!!!!! I'm having so much fun!!!!!!!!!!!!!!! Ode to joy: D D F G G F D S A A S D D S D D F G G F D S A A S D S A When The Saints Go Marching In: adfgadfgadfgdadsddsaadgggffdfgdasa http://scratch.mit.edu/static/projects/Kettle-King/215803_sm.png Mr Secret Agent Part 1 http://scratch.mit.edu/projects/Kettle-King/129873 It's Mr Secret Part 1. Don't forget to love it :) And Leave a comment please :) ADDED NOTES I need level ideas. I'm half way through the second http://scratch.mit.edu/static/projects/Kettle-King/129873_sm.png Avalanche http://scratch.mit.edu/projects/Kettle-King/127875 Just an Experimental game that someone could make better. A game very similar to Avalanche. Climb the blocks and do tricks on them. pretty crappy..... Instructions and controls are in the game If someone could find a way of making the level scroll upwards as you move, It would be very VERY appreciated. Don't forget to love it :) http://scratch.mit.edu/static/projects/Kettle-King/127875_sm.png Madness Tactics- Chapter 1, Escape the classroom http://scratch.mit.edu/projects/Kettle-King/116197 Errr... this is my first scratch game that I have put on this website. Its a game very VERY similar to madness interactive.... Instructions and controls are in the game. There are 3 ways to beat it, 2 ways to lose, and 1 way to help you win. If you find all 3 ways of beating it, the 2 ways of losing and the 1 way to help you win, please leave a comment. I will be surprised if you can find them all! So have fun and enjoy Oh yeah and... don't forget to love it, and leave plenty of comments (about how to improve the game) I hope you look forward to... Chapter 2, In The Corridor. http://scratch.mit.edu/static/projects/Kettle-King/116197_sm.png