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    <title>MartinWollenweber's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/7139</link> 
    <description>Recent Projects Feed for MartinWollenweber</description> 
    <language>en-us</language> 
    <pubDate>Fri, 27 Nov 2009 10:06:06 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>Happy Birthday Jens</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/647480</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/647480_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Hallo Jens,ich habe gehört, Du hast Heute Geburtstag….…also Herzlichen Glückwunsch auch von mir!Lass es Dir gut gehen und genieß Deinen Ehrentag!Liebe GrüßeMartin</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/647480_sm.png</imagelink>
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    <item> 
      <title>TriangleBoxShift-Miracle</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/545388</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/545388_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Just watch.
Timing of movement and &quot;come Infront&quot; is a challange, and not perfectly solved until now</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/545388_sm.png</imagelink>
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    <item> 
      <title>GrowingGarden</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/515623</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/515623_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is the first Version of &quot;Growing Garden&quot;. Puiple of my scratch course asked me if it is possible to simulate a plant growing game with scratch: It is, like almost anything.... :-)Klick somewher and a random Flower will start to grow some time later. You can plant as many flowers as you want.Trick: All the plant information are stored in Arrays. Only one Object is used to go through this information again and again and print all plants on the screen.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/515623_sm.png</imagelink>
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    <item> 
      <title>SpinningDrumComposer</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/501627</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/501627_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A graphical drum machine that you can control to produce drumpatterns, based on the project SpinnDrummer.The red dots on the 11 circles produce the drumpattern by beating the 11 black spinning  drums when they touch them and get yellow. The green dots in the circles are only design and have no meaning for the drumpattern.From 1 to 16 beats per circle all beats are used. Starting with 32 only some of the beats are use by random.Use the init button to switsch between init-states:1. Start with empty Screen and Paint Drumcircles. When all 11 Drumcircles have been drawn, the Drmmachine goes to manual mode and you can change the circles.2. Start with a Drumcirclepreset3. Hide all to do a Scenshot of the Drumcircles for a new Background (So you can save your Drumpattern-Compositions)4. Start with an empty Screen an decide which Drumcircles you want to produceOptionsfor Changing Drumcircles:a) choose circle you want to change by circlesliderb) change its drumSound by choosing with drumslider c) Add new beats to the circle by choosing beats (per circle) and than click &quot;add&quot;d) Delete all beats of the circle by clicking &quot;delete&quot;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/501627_sm.png</imagelink>
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    <item> 
      <title>SpinDrummer</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/489069</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/489069_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A graphical ever changing drum machine</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/489069_sm.png</imagelink>
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    <item> 
      <title>AI Animal Quiz for Scratch 1.4 Beta</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/456009</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/456009_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Test for String- and Input-Blocks of Scratch 1.4 Beta
- Does not work online until now
- is still in german, but prepared for multiple language

A small example for &quot;kind of&quot; artificial intelligence: Think of an animal and the Scratch Cat will find it out by asking you as less as possible questions. If it fails it can learn your new animal that it did not know before.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/456009_sm.png</imagelink>
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    <item> 
      <title>Test Scratch 1_4 Beta</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/454019</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/454019_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Läuft noch nicht Online. Nutzt die Texteingabe von Scratch 1_4 Beta.Anzahl der Spieler und die Namen eingeben.Wer gerufen wird (Zufall) macht sich bereit und drückt so schnell wie möglich die Lehrtaste, wenn das Signal auf rot springt. Seine Reaktionszeit wird in der Bestenliste eingeordnet. Dann kommt ein anderer dran...</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/454019_sm.png</imagelink>
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    <item> 
      <title>MCS Reaktions Test</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/430194</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/430194_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Anzahl der Sieper eingeben.Jeder Spieler bekommt eine Nummer.Wer gerufen wird (Zufall) macht sich bereit und drückt so schnell wie möglich die Leehrtaste, wenn das Signal auf rot springt. Seine Reaktionszeit wird in der Besteliste eingeordnet. Dann kommt ein anderer dran...</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/430194_sm.png</imagelink>
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    <item> 
      <title>add a person to the rolling ball so you don't fall off</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/418209</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/418209_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;How did this happen again... oh yeah i was driving then suddenly i flew off a bridge onto this... oh... RUN!!!!!!!!!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/418209_sm.png</imagelink>
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    <item> 
      <title>checkerBall2</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/417850</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/417850_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Was only a Test for showing two Things with one Object (Stamping is the solution :-)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/417850_sm.png</imagelink>
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    <item> 
      <title>MCS-RandomRunners-xScroll-JumpAndRun</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/405035</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/405035_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Deutsch unten am Ende  / German description see below
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This can be a base a for your own jump&amp;run games. It is an enlarged version of our MCS-JumpAndRun with random conrolled other Runners, some moving platforms and with X-Scroll (by http://scratch.mit.edu/projects/archmage/318823 ). Simple target is to move the Scratch-Cat with the Cursorkeys up to the red dot. The other runners have no influence in this demo-version: They are just running around. 

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The Game is just ment as a demo: It  has a simple and good physiks-Engine, but only very simple graphics, stupid game-mechanics and levels because it should only be start-base for making real complex games. 

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You don't need to understand every structure to enlarge it. Most simple enlargement would be drawing new levels with blue color. But you could also add colors with other meanings e.g. &quot;don't touch it&quot; like in the remix of a pre-version: http://scratch.mit.edu/projects/R3PlaX/390012

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One first refinement could be more detailed graphics for running and jumping, by adding additinal phases, like here: http://scratch.mit.edu/projects/archmage/291819
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An other idea, I didn't have time to program jet, is to have two colors at the foot of the Scratch-Cat: Actual there is only green, that cares for stop falling when touching blue and for moving up (until the green foot touches white an blue at the same time) if you are sunken in the blue (that's the trick to move up and down when runng not horizontal platforms). With two colors at the feets (one allile bit higher that the other) you could have folowing advantages: 
* Background could be other that white (because you check: first color touches blue, second color doesn't touch blue)
* Because of that, background could be a second (or third) moving picture. If you would scroll that additinal background pictures in differnt speeds (the most farest slow the nearest fast), it would look much more realistic.
I would love to see that: Please tell me if you made it!
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To make a much more interesting enlargement, you could use two different colors per foot:
* That would give the oportunity to have slope-detection and so to turn, when one foot touches the ground and the other does not, like you see in this project: http://scratch.mit.edu/projects/toontownmiser/30220
 

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There are much comments inside the project to explain how it works, but because I made it for my MCS-Scratch-Course it's all german. Sorry!

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Nevertheless I would also like to see remixes and real games by Scratchers of other native languages. So feel free to use it as a start for your own games! I'm looking foward to your results!.
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----- Deutsche Beschreibung  ---
Dieses Spiel kann eine Basis für Eure eigenen Jump&amp;Run-Spiele sein. Es ist eine erweiterte Version von unserem MCS-JumpAndRun, mit vom Zufall gesteuerten, femden Spielfiguren, beweglichen Plattformen und mit X-Scroll. Es hat eine gute und einfach zu verstehende Physik-Engine aber schlappe Grafiken und Spielebenen. Umfangreiche deutsche Kommentare erleichtern Euch den Einstieg.

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Im Gegensatz zu den umfangreichen deutschen Kommentaren im Projekt habe ich in dieser deutschen Erklärung nicht alles geschrieben, was oben in der englischen steht: Es lohnt sich also auch diese zu lesen und vor allem den dortigen Links zu folgen, auch wenn Euch Englisch noch ein par Schwierigkeiten bereitet! Wer gut programmieren lernen will, muß sich sowieso irgendwann mit Englisch herumschlagen: Also fangt doch schon mal damit an :-)

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Aber jetzt bin ich wirklich gespannt ob einer von Euch ein eigenes Spiel aus dieser Basis aufbaut. Wenn Ihr ein gutes Remix &quot;mitteilt&quot;, könnt ihr sicher sein, dass ich es mir anschaue und ihr ausführliche Kommentare dafür bekommt!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/405035_sm.png</imagelink>
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    <item> 
      <title>MCS-xScrollJumpAndRun</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/397184</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/397184_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This can be a base a for your own jump&amp;run games. It is a enlarged version with X-Scroll.It has a simple and good physiks-Engine, but only very simple graphics and levels.Dies soll eine Basis für Eure eigenen Jump&amp;Run-Spiele sein. Dies ist eine erweiterte Version mit X-Scroll. Es hat eine gute und einfach zu verstehnde Physik-Engine aber schlappe Grafiken und Spielebenen. Umfangreiche deutsche Kommentare erleichtern Euch den Einstieg.Also, macht Eure eigenen Spiele daraus, ich bin gespannt!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/397184_sm.png</imagelink>
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    <item> 
      <title>Add something - Remix this Project</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/389012</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/389012_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Add something!Lade es runter und füge etwas zum Remix hinzu!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/389012_sm.png</imagelink>
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    <item> 
      <title>scratched Vasarely</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/386406</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/386406_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/386406_sm.png</imagelink>
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    <item> 
      <title>MCS-JumpAndRun</title> 
      <link>http://scratch.mit.edu/projects/MartinWollenweber/380732</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/MartinWollenweber/380732_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This can be a base a for your own jump&amp;run games.It has a simple and good physiks-Engine, but only very simple graphics and levels.Dies soll eine Basis für Eure eigenen Jum&amp;Run-Spiele sein. Es hat eine gute und einfach zu verstehnde Physik-Engine aber schlappe Grafiken und Spielebenen. Umfangreiche deutsche Kommentare erleichtern Euch den Einstieg.Also, macht Eure eigenen Spiele daraus, ich bin gespannt!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/MartinWollenweber/380732_sm.png</imagelink>
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