2242's Recent Projects http://scratch.mit.edu/feeds/getRecentUserProjects/71350 Recent Projects Feed for 2242 en-us Sun, 12 Oct 2008 11:01:36 GMT CakePHP Han and Andres genghisu 3D Hallway http://scratch.mit.edu/projects/2242/160861 http://scratch.mit.edu/static/projects/2242/160861_sm.png Random_Maze_Generator http://scratch.mit.edu/projects/2242/113059 Every time this program is run it generates a random maze. This generates a random single path maze. That means that there is only one path between any two points inside of the maze. http://scratch.mit.edu/static/projects/2242/113059_sm.png Pendulum2 http://scratch.mit.edu/projects/2242/108358 Click to set the pendulum and watch it go back and forth. Friction is how fast the pendulum slows down, wind continuly blows the pendulum in a direction, and gravity makes the the pendulum swing with more or less force. http://scratch.mit.edu/static/projects/2242/108358_sm.png emo snowman http://scratch.mit.edu/projects/2242/106566 http://scratch.mit.edu/static/projects/2242/106566_sm.png pix http://scratch.mit.edu/projects/2242/106545 http://scratch.mit.edu/static/projects/2242/106545_sm.png 8 Tetris http://scratch.mit.edu/projects/2242/101788 This is the classic game of Tetris. Build unbroken horizontal lines of blocks to score points! Controls: Left/Right arrows to move; Up arrow to rotate; Down arrow to accelerate. Based on work by Fandebiao and many other Scratch collaborators. See gallery: Tetris-only http://scratch.mit.edu/static/projects/2242/101788_sm.png strike' http://scratch.mit.edu/projects/2242/94328 I've played other bowling games and noticed that most of them sense his on only if the ball hits each pin, not if the pins hit eachother. Being somewhat of a bowling fan, I set out to make a realistic bowling game, and here it is! the game is only bowling one frame, making a score chart and an algorithm to keep score would be too complex. Once the ball is off the ball return and onto the lane, move it with the arrow keys and press space to bowl. Try to get a strike or spare! Press the green flag to play again if you want to play more frames. http://scratch.mit.edu/static/projects/2242/94328_sm.png Chess_Set_v1.0 http://scratch.mit.edu/projects/2242/94003 http://scratch.mit.edu/static/projects/2242/94003_sm.png 4 FishChomp http://scratch.mit.edu/projects/2242/93388 Try to make the big fish eat the smaller fish. INSTRUCTIONS Click the Green Flag to start. Move the mouse to control the big fish. HOW I MADE THIS * To see whether the big fish is close enough to eat the little fish, I used the "color _ is over _?" block * The little fish broadcasts "got me" when the big fish gets close to it, which triggers the big fish to animate its mouth in an eating motion. MORE IDEAS * Keep score of how many fish are eaten * Make different kinds of fish ("good fish" and "bad fish") http://scratch.mit.edu/static/projects/2242/93388_sm.png Follow_the_path http://scratch.mit.edu/projects/2242/93384 If you don't win on your first try, don't get frusterated. Experiment with right angles and curves. Try to see what went wrong last time. http://scratch.mit.edu/static/projects/2242/93384_sm.png speedoz_ALPHA_changed. http://scratch.mit.edu/projects/2242/93378 just click! =) distance to curser faster http://scratch.mit.edu/static/projects/2242/93378_sm.png Another_Full_Raytracer_for_Scratch_1.2 http://scratch.mit.edu/projects/2242/93376 This is a full raytracer written in Scratch that supports ambient, diffuse, and phong lighting, light occlusion and a single level of reflection. Running this program requires a lot of patience since it can take several hours to render the scene with the pen size set to 2. This was a lot of fun to write. I think the Scratch team has done a wonderful job in developing such an extinsible language. http://scratch.mit.edu/static/projects/2242/93376_sm.png BreakDance http://scratch.mit.edu/projects/2242/93264 http://scratch.mit.edu/static/projects/2242/93264_sm.png 76 OceanMusicBox http://scratch.mit.edu/projects/2242/92643 This project was inspired by Toshio Iwai, an innovative artist and software designer from Japan. INSTRUCTIONS Click the Green Flag to start. Move the starfish and urchins to change the tune. (You can also use the ones at the bottom of the screen.) Place starfish higher and lower on the screen to play different notes. Move urchins higher and lower on the screen to get different drum sounds. Try changing the SPEED and INSTRUMENT sliders http://scratch.mit.edu/static/projects/2242/92643_sm.png Stencils + http://scratch.mit.edu/projects/2242/91804 http://scratch.mit.edu/static/projects/2242/91804_sm.png