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    <title>s_federici's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/62626</link> 
    <description>Recent Projects Feed for s_federici</description> 
    <language>en-us</language> 
    <pubDate>Fri, 27 Nov 2009 23:41:29 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>chat</title> 
      <link>http://scratch.mit.edu/projects/s_federici/636309</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/s_federici/636309_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;DOWNLOAD TO RUN: a networked chat to be run with two computers over the internet. Requires &quot;Scratch Connection&quot;, see tutorial at http://scratchconnections.wik.is/Projects/Chat_(Mac_and_PC)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/s_federici/636309_sm.png</imagelink>
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    <item> 
      <title>fast_rectangle_swapping 10 with loop (with timer)</title> 
      <link>http://scratch.mit.edu/projects/s_federici/201014</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/s_federici/201014_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is the timed version of a project that is based on an idea of JSO. It solves the problem of swapping two rectangles (of limited height) in the smoothest possible way. See forum thread http://scratch.mit.edu/forums/viewtopic.php?id=6753 for further info.Glitch causing rectangles height to go down to 0.5 fixed. Thanks to Cyclone103 for pointing this out.If downloaded, see in presentation mode to avoid flickering</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/s_federici/201014_sm.png</imagelink>
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    <item> 
      <title>fast_rectangle_swapping 9 (with timer)</title> 
      <link>http://scratch.mit.edu/projects/s_federici/200815</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/s_federici/200815_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is the timed version of a project that is based on an idea of JSO. It solves the problem of swapping two rectangles (of limited height) in the smoothest possible way. See forum thread http://scratch.mit.edu/forums/viewtopic.php?id=6753 for further info.If downloaded, see in presentation mode to avoid flickering</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/s_federici/200815_sm.png</imagelink>
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    <item> 
      <title>fast_rectangle_swapping JSO (with timer)</title> 
      <link>http://scratch.mit.edu/projects/s_federici/200813</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/s_federici/200813_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is the timed version of a project based on an idea of JSO. It solves the problem of swapping two rectangles (of limited height) in the smoothest possible way. See forum thread http://scratch.mit.edu/forums/viewtopic.php?id=6753 for further info.If downloaded, see in presentation mode to avoid flickering</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/s_federici/200813_sm.png</imagelink>
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    <item> 
      <title>fast_rectangle_drawing 5</title> 
      <link>http://scratch.mit.edu/projects/s_federici/200119</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/s_federici/200119_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is the modification of a project that JSO created to solve a problem described in this forum thread:http://scratch.mit.edu/forums/viewtopic.php?id=6753. It creates the smoothest animation effect we could think of to change only one dimension of several rectangles.If downloaded, see in presentation mode to avoid flickering</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/s_federici/200119_sm.png</imagelink>
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    <item> 
      <title>dynamic array with search (works with clone hack)</title> 
      <link>http://scratch.mit.edu/projects/s_federici/198523</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/s_federici/198523_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This project can only by run using the &quot;clone&quot; hack by ChrisCrouch http://scratch.mit.edu/forums/viewtopic.php?pid=44647. You can download a complete hacked Scratch with the &quot;clone/delete this sprite&quot; blocks at http://www.sitibs.com/files/stefano/Scratch1.2.1plusClone.zip</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/s_federici/198523_sm.png</imagelink>
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    <item> 
      <title>perfect collision detection with bounce</title> 
      <link>http://scratch.mit.edu/projects/s_federici/155861</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/s_federici/155861_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is what looks to me a perfect collision detection project for sprites with constant and equal speed. I guess that timing and speed should be linked in some clever way.The collision routine is not mine. It is derived from the beatiful Colkadome's &quot;Ultimate Pool&quot; project.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/s_federici/155861_sm.png</imagelink>
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