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    <title>vaz's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/38755</link> 
    <description>Recent Projects Feed for vaz</description> 
    <language>en-us</language> 
    <pubDate>Fri, 27 Nov 2009 23:49:17 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>boringtanks v0.2</title> 
      <link>http://scratch.mit.edu/projects/vaz/34809</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/vaz/34809_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;CONTROLS:
A - move left
D - move right
up/down - change 
angle of turret
left/right - change power of shot
p - pause
n - new game (at end)

Now with wind, and some fixes.  Wind makes it that much closer to being not so boring. :)
You can only move so much per turn.
Shots go behind clouds for some reason, I'll fix that.

todo:
-Blast radius
-Only move while on ground
-variable ground
-destructible ground
-variable weapons
-variable starting points
-AI?
-birds? :P
-weather? tornadoes, lightning
-ability to shoot up out of the screen and land back down.
-ability to kill yourself</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/vaz/34809_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>boringtanks v0.1</title> 
      <link>http://scratch.mit.edu/projects/vaz/34740</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/vaz/34740_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;CONTROLS:
A - move left
D - move right
up/down - change 
angle of turret
left/right - change power of shot
p - pause
n - new game (at end)

It's pretty boring but it's pretty neat anyway.

Issues:
-You can cheat really easily by firing, changing your angle/power and firing again before it hits something.
-You can make your power arbitrarily high.  Or negative.


To do:
-Blast radius
-Only move while on 
ground
-variable ground
-destructible ground
-variable weapons
-variable starting points
-AI?
-wind (moving cloud sprites)
-better sin/cos with sin/cos sprite
-birds? :P
-weather? tornadoes, lightning
-ability to shoot up out of the screen and land back down.

Suggestions?</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/vaz/34740_sm.png</imagelink>
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