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    <title>juicetin007's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/38069</link> 
    <description>Recent Projects Feed for juicetin007</description> 
    <language>en-us</language> 
    <pubDate>Sat, 28 Nov 2009 11:19:44 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>Sprite animator</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/179896</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/179896_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is Double_Strike Technology. In order to use it you must message the creator, Juicetin007, before downloading for use. To move the sword press and hold s. Controls are in the tutorial.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/179896_sm.png</imagelink>
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    <item> 
      <title>AI fighting each other</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/142219</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/142219_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Doodle67 I have completed the targetting AI script. They fight each other and  pick targets based on who attacks who and who is dead or alive.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/142219_sm.png</imagelink>
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    <item> 
      <title>Halo trailer</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/141665</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/141665_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/141665_sm.png</imagelink>
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    <item> 
      <title>Motorcross skill challenge</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/137944</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/137944_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;controls: up for gas, down for reverse and left and right to tilt bike. this is not a racing game but a physics based bike challenge game.The scrolling doesn't work unless downloaded</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/137944_sm.png</imagelink>
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    <item> 
      <title>2-player battle pong</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/135381</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/135381_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is pong, the old pong completely renewed with power-ups and a rally counter. It counts your wins and to restart games judt press the flag. All instructions in game. Its only 2 player though.Comments wanted.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/135381_sm.png</imagelink>
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    <item> 
      <title>Halo: Banshee Assault</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/132764</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/132764_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Controls are: mouse to aimand shoot. reticule has to touch the banshees while shooting to do damage. Space to switch between a charging laser and a machine gun that can over heat. When you change you have to wait for your Heat/Charge bar to go down all the way. Have fun!please comment.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/132764_sm.png</imagelink>
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    <item> 
      <title>Halo: The First Spartan</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/131313</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/131313_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Controls: Arrows to move and look down to go in cover or into car space to shoot r to reload up to aim up press p to unlock the car though it can't attack. please comment. Fixed some minor glitches. Flood still suck so I made the battle a hell of a lot shorter. Yo if ya like it just post a comment. I don't need loveits if you want a sequel.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/131313_sm.png</imagelink>
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    <item> 
      <title>geometry wars</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/128204</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/128204_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a large game that only works when downloade?. The asteroids game mode is currently unavailible. You can change your ship by clicking it before you start playing.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/128204_sm.png</imagelink>
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    <item> 
      <title>Guitar hero</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/128198</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/128198_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Guitar hero based game. Controls are A S D F to hold down notes and you strum by holding down the mouse and moving it across the strings you want to strum.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/128198_sm.png</imagelink>
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    <item> 
      <title>assasins creed scratched demo 2.0</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/126776</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/126776_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Ok this is like my old Assasins Creed game but totally remade. Controls are d for any attacks, And a for any acrobatics like jumping or clinbing. In order to jump you must be holding down the a button and running off a building. To climb just press a and run into a wall. Moving off a wall is as simple as pressing the arrows. There are 3 context sensitive attacks. First is just press d. Second is while you are falling and pressing d. Last is sneaking up on a guard and pressing d cueing an assasination. Yo new features such as dropping from rooftops by pressing down, climbing up stuff in mid-air, and hanging from a place. to do so press &quot;a&quot; when there is a roof or something you can walk on over your head. when hanging press up to get up. You can wall jump to. New sounds and music.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/126776_sm.png</imagelink>
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    <item> 
      <title>portal tribute</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/124474</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/124474_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Still Alive music video... sort of.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/124474_sm.png</imagelink>
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    <item> 
      <title>Assasins Creed Scratched Demo</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/122831</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/122831_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Ok this is like my old Assasins Creed game but totally remade. Controls are d for any attacks, And a for any acrobatics like jumping or clinbing. In order to jump you must be holding down the a button and running off a building. To climb just press a and run into a wall. Moving off a wall is as simple as pressing the arrows. There are 3 context sensitive attacks. First is just press d. Second is while you are falling and pressing d. Last is sneaking up on a guard and pressing d cueing an assasination.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/122831_sm.png</imagelink>
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    <item> 
      <title>OUTBREAK: one man stand</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/122281</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/122281_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a survival horror game. Controls are WASD to move mouse to shoot and 12345 to puse weapons if you have them.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/122281_sm.png</imagelink>
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    <item> 
      <title>Following AI that can track you</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/117055</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/117055_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;OK I finally finished making my AI for the Assasins Creed game. It can follow you up walls, jump down from rooftops, and go whereever you can go. First you have to catch its attention by standing next to it when it is looking and start running when it starts to chase you. Go anywhere. The controls are arrows to move, d to ttack and space to scale walls.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/117055_sm.png</imagelink>
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    <item> 
      <title>Largest sprite ever.</title> 
      <link>http://scratch.mit.edu/projects/juicetin007/106491</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/juicetin007/106491_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Download it then drag the sprite. It's friggen huge.Seriously I not joking and its your loss if you don't see that making levels larger than the actual screen is possible in scratch.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/juicetin007/106491_sm.png</imagelink>
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