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    <title>AddZero's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/34908</link> 
    <description>Recent Projects Feed for AddZero</description> 
    <language>en-us</language> 
    <pubDate>Fri, 27 Nov 2009 02:25:24 GMT</pubDate> 
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    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>Instrument Sampler!</title> 
      <link>http://scratch.mit.edu/projects/AddZero/721904</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/721904_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Just drag around the mouse to try out the many instruments and notes!

Use this to quickly test the instruments with an itty-bitty keyboard.

*********************
HELP FIND HIDDEN NOTEBLOCK SFX:
Try finding sound effects that you can add to your projects with just the note block.

For example:
Water Drip: Woodblock 116, notes 90-120
Explosion: Timpani 48, notes 10-25
Bullet Ricochet. Synth Drum 119 notes 90-120
Racecar Engine: Clarinet 72 notes 7-36 (slide up and down to rev.)

If you find more or better sounding ones, please add them to the comments!

SFX Found by others:
* DarkFusion:
Alien: Bagpipe 110, notes 100+
* GodofGuns:
Distant explosion or Nuke: Reverse Cymbal 120, note 1


Keep them coming, and I'll add them here.

*********************
Updated 10-21-09:
Easier to read instrument names.
Increased the amount of available notes from 114 to 120.
Added Loading/splash screen,
Detailed keyboard.
Corrected keyboard positioning
Comments in code
Cleaned up code
Changed name from &quot;Instrument and Note Sampler Beta&quot;
*********************

This selector widget is part of a larger music project in progress.
Feel free to use this in your own projects.
Ask questions if you get stuck.
Just please credit me in your project notes.
And please love it if you do!

10-21-09  Selected by Fullmoon  Thanks!

10-22-09  I just found this searching for &quot;Instrument Sampler&quot; in google:
http://scratch.mit.edu/projects/Smiley_Doom/408519
Congrats to Smiley_Doom for coming up with a very similar idea and name 8.5 months before me!
Cool!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/721904_sm.png</imagelink>
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    <item> 
      <title>Klondike Solitaire Demo</title> 
      <link>http://scratch.mit.edu/projects/AddZero/562635</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/562635_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;~80% playable.Still has some bugs.This is Klondike Solitaire for Scratch. When done, it should work very similar to the solitaire that comes with windows or many distributions of linux. See here for rules: http://en.wikipedia.org/wiki/Klondike_(solitaire)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/562635_sm.png</imagelink>
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    <item> 
      <title>slice 3d suzanne</title> 
      <link>http://scratch.mit.edu/projects/AddZero/548472</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/548472_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Experiment in realtime 3d rendering.  Inspired by keroro645's 3d person: http://scratch.mit.edu/projects/keroro645/491826(I used blender. more details if people are interested.)Please love it if you do!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/548472_sm.png</imagelink>
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    <item> 
      <title>Scratch Band Test 5</title> 
      <link>http://scratch.mit.edu/projects/AddZero/534002</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/534002_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Use 1 - 5 to press the frets, space bar to strum.

New version. now detects strumming, much better.

Song: &quot;Bang Bang Mystery Man&quot; by Mary Jo Feat - Tommy Inkila Medium difficulty.
Sound and notes midi file from Frets on Fire. (Free open source Guitar Hero clone.)

Please let me know how this works for you!


Post your best score.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/534002_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>52 Card Pickup</title> 
      <link>http://scratch.mit.edu/projects/AddZero/474078</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/474078_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Click to begin.
Instructions included.

Cards are from: http://david.bellot.free.fr/svg-cards/ shrunk &amp; made to png with inkscape. Feel free to use in your projects.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/474078_sm.png</imagelink>
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    <item> 
      <title>Spin Me Template</title> 
      <link>http://scratch.mit.edu/projects/AddZero/406436</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/406436_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This project will let you make your own 3D Spinning Text remix. 

(Please take a look at my &quot;Spin Me!&quot; project, if you haven't. http://scratch.mit.edu/projects/AddZero/406362)

I tried to make this as simple as possible.  The goal is for this to work as an introduction to 3d graphics.

STEP 1: Download and install Blender, the free 3d program from http://blender.org

STEP 2: Download and open this blender Template file:
http://addzero.org/scratch/spin-me-template-for-scratch.blend
(Right-click Save As)

 There's instructions inside on how to change the text and color and render the animation.

STEP 3: Download and open this project in Scratch. Delete this sprite.  Use your file browser to find and select the jpeg files Blender made, then drag those files into the Scratch window.  Save, Share, THAT'S IT!

STEP 4: Please let me know how this worked for you.  Ok, now you're done. :-)


Please let me know if you get stuck, I want to help. Ask questions here: http://scratch.mit.edu/forums/viewtopic.php?id=14063</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/406436_sm.png</imagelink>
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    <item> 
      <title>Spin Me!</title> 
      <link>http://scratch.mit.edu/projects/AddZero/406362</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/406362_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Click and drag left or right to start spinning- or use the arrow keys.

See how fast you can make it go!


SEE MY &quot;Spin Me Template&quot; TO REMIX:
http://scratch.mit.edu/projects/AddZero/406436  It tried to make it so you can easily change the text and colors.  
And put yours in the Spin Me Gallery:
http://scratch.mit.edu/galleries/view/40131


______________
How it works:

There are a bunch of images that are displayed depending on the rotation and velocity of the spin.
The slowest version of the spin has 64 frames, then when it goes faster, there are 32 frames that are slightly motion blurred, then 16 frames that are more blurred, then 8, then 4 that are very blurred.

I reused allot of the code from my spinning tank project.

I made the images with a free 3d program called Blender.
My template file automatically makes the spins and blurred frames, so It's easy to just change the text and colors.

I'll answer questions in the forum: 
http://scratch.mit.edu/forums/viewtopic.php?pid=92331

WARNING, Blender is fun, free and very powerful, but a very complicated program.  I've been working with it for about 7 years and I don't know everything.  Its interface can be hard to learn at first- it's very different.

But I tried to make customising your own spinner very easy, see the template:  http://scratch.mit.edu/projects/AddZero/406436  

If you want to learn Blender, search for &quot;Blender video tutorials&quot; and &quot;Blender forums&quot;  I can try to help too.  You might be overwhelmed with Blender, that's ok.  (It took me a couple years to be comfortable with it.)  
If so, consider learning 3d with &quot;Google Sketch-Up&quot; first.


Feb. 8 My first featured!  Thanks!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/406362_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>NOT DRY</title> 
      <link>http://scratch.mit.edu/projects/AddZero/404091</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/404091_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Click near the top to start.

You can also click and drag up and down.

_____________
How I did it:

I made the animation using blender from blender.org it has a fluid simulator, so I made some text, converted it to a mesh object, set it as a fluid, then put it in the fluid 'domain' (a box around the objects where the fluid can be.)  I did the same with the &quot;DRY&quot; text, but I called it a collision object, so water wont go through it.  It can be challengeing to do this.  see http://www.totallyblended.com/Tutorials.html

Please ask question if you have more questions or would like help.
Also search for 'blender tutorials' and 'blender forums'</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/404091_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>quad tree fill</title> 
      <link>http://scratch.mit.edu/projects/AddZero/399323</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/399323_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Click and draw to start the fun.This is a test to recursively fill an area. It's not perfect, (doesn't work online) but maybe it's fun to watch.I'll write more if there's interest.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/399323_sm.png</imagelink>
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    <item> 
      <title>midi music import- SMG</title> 
      <link>http://scratch.mit.edu/projects/AddZero/383557</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/383557_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This plays a song from Super Mario Galaxy using the &quot;play note&quot; block.

*Works when downloaded!*
*press green flag to start* 

I made this to test importing a midi file into scratch.
Let me know how it works for you, and if it does work online for you.

Supports most basic midi features:
*multiple notes at once
*variable instrument per note. (user changeable too.)
*variable volume per note.
*tempo change
(note warp not possible)

Problems:
Slow/broken online. (I think limiting the number of array hits would help but would make the code harder to read.)
Does not play drum sets yet.

The file is imported from:
27500_Comet-Observatory.mid
The music is by Nintendo.
the midi was created by &quot;usatraveler&quot;
www.hamienet.com/midi27500_Comet&quot;&amp;gt;http://www.hamienet.com/midi27500_Comet … atory.html

How it works:
A sprite can play only one midi note at a time.  So, this works by having a bunch of &quot;player&quot; sprites.

The &quot;player feeder&quot; assigns a note to play to the 1st player listed on the &quot;available-players&quot; list, then removes it from that list.  (It keeps feeding till the &quot;available players&quot; is empty, then it waits till it's not.)

Each &quot;player&quot; sets its volume and instrument that was assigned it and waits till the timer is greater than its time to play then plays.
It then re-ads itself to the &quot;available-players&quot; list and waits for another note to be assigned to it.

The midi file was converted to the Cmedia file format (using Rose Garden (a Linux only program- there is likely Windows programs that can do this too), which is a text document that lists all the notes and when they play...  I used a spreadsheet to convert the notes to note number and sort them by time.  (They're grouped by instrument originally.)

Feel free to do whatever you like with this.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/383557_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>3d computer desk</title> 
      <link>http://scratch.mit.edu/projects/AddZero/347789</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/347789_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This will draw a picture for you!

You can rotate using the sliders.

It is my desk. Pardon the mess.

It runs faster in Scratch.

This is to test importing a 3d file from Blender.

I'll explain more if people are curious.

Thanks, check out this forum post, and let me know if you'd like more information.  See: http://scratch.mit.edu/forums/viewtopic.php?id=12465#</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/347789_sm.png</imagelink>
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    <item> 
      <title>3d wireframe suzanne</title> 
      <link>http://scratch.mit.edu/projects/AddZero/347252</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/347252_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This will draw a picture for you!The model is Suzanne the monkey.It runs faster in Scratch.This is to test importing a 3d file from Blender.I'll explain more if people are curious.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/347252_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>File Browser - Editable Tree List</title> 
      <link>http://scratch.mit.edu/projects/AddZero/346118</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/346118_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a tree structured list.  A common use for this idea is in our file systems.
Not a game- but it could be useful for many types of games.  And hopfull it's fun to browse and add things to.  you can do so by clicking the buttons 
You can also add new items, go into them and add more. yippee!

Bugs: Adding to the last item puts it on the root level.
Adding objects fast messes it up.  I'll fix these soon.

To Do:
Delete items, will also remove child items.
Copy and paste items and their children.
Rename items

About:
I'm interested in genetic programming.  ...where AI develops itself and learns to solve problems. 
www.stromcode.com/2008/03/01/evo

I need a way to store and easily re-sort and re-size lists of variables in a tree structure, like a file system.  This tree will store decisions based on the AI's surroundings.

This tree structured list could be useful for many projects types of projects.

I started a fourm topic here:
http://scratch.mit.edu/forums/viewtopic.php?id=12468

Let me know if you have questions and I'll explain it better.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/346118_sm.png</imagelink>
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    <item> 
      <title>Jiggle line Drawer</title> 
      <link>http://scratch.mit.edu/projects/AddZero/259497</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/259497_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Click and Drag to draw a line!
Press the green flag to start.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/259497_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Dial-A-Song / Phone Tone Maker</title> 
      <link>http://scratch.mit.edu/projects/AddZero/254080</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/AddZero/254080_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Click the buttons!
Press your keyboard!

Every available key does something.  
Space stops the songs.

You can use the tacks at the right of the tones to keep the buttons down.


Feel free to add/change songs, just change the notes in a song button sprite.

This shows how the tones on your phone works.   Each tone is actually 2 tones put together.

See wikipedia for more info:
http://en.wikipedia.org/wiki/DTMF

www.michaelv.org/projects/telephone/

(&quot;dial-a-song&quot; title lovingly ripped off from a TMBG album.)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/AddZero/254080_sm.png</imagelink>
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