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    <title>personman's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/33093</link> 
    <description>Recent Projects Feed for personman</description> 
    <language>en-us</language> 
    <pubDate>Fri, 27 Nov 2009 03:20:47 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>basketball</title> 
      <link>http://scratch.mit.edu/projects/personman/62097</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/personman/62097_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Click the basketball once and it will follow your mouse.  Move it to the goal.  It will fall down and the boy will pick it up.  Then you can play again.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/personman/62097_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Quiet at the Library</title> 
      <link>http://scratch.mit.edu/projects/personman/62085</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/personman/62085_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is just a short animation.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/personman/62085_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Random Drawing</title> 
      <link>http://scratch.mit.edu/projects/personman/27020</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/personman/27020_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This project creates 3 types of random drawings.  Check out the code to see how each one is done.  Click the flag to reset the board.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/personman/27020_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>ManFindingHisDog</title> 
      <link>http://scratch.mit.edu/projects/personman/26902</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/personman/26902_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;INSTRUCTIONSClick the green flag and the dog will hide.  Move the man around the screen and you'll get warmer when you're getting closer and colder when you're on the wrong track.  Try to find the dog in as few steps as possible.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/personman/26902_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>TurtleHatchling</title> 
      <link>http://scratch.mit.edu/projects/personman/26900</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/personman/26900_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;INSTRUCTIONSClick the green flag to start.  Use your arrow keys to move the turtle.  Try to get the turtles into the sea safely.  Don't let the crabs get you.  Every time you get a turtle into the water you score a point, but the crabs get a little faster.  When the crabs get the turtle, they score a point, but they get a little slower.HOW I MADE THISI used &quot;touching color&quot; to check to see if the turtle is touching a crab or the water.  I used variables for the scores and for the crabs' speed.  The game is very simple, but it adapts to the player.  Play well and it gets harder.  MORE IDEAS* If the player is really good, add more crabs.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/personman/26900_sm.png</imagelink>
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