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    <title>brightonbell's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/25630</link> 
    <description>Recent Projects Feed for brightonbell</description> 
    <language>en-us</language> 
    <pubDate>Thu, 26 Nov 2009 08:32:11 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>crab</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/215829</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/215829_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/215829_sm.png</imagelink>
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    <item> 
      <title>Goth_Girl</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/181032</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/181032_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Shows you how to run music in the background continuously, and how to animate a character using a simple sequence of commands.Press the green flag to start!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/181032_sm.png</imagelink>
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    <item> 
      <title>litterbug</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/179989</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/179989_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Example animation.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/179989_sm.png</imagelink>
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    <item> 
      <title>Follow me</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/179557</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/179557_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A simple little game that I made to explain how to do something in Scratch to a friend.Click on Gobo (the yellow blobby one) to start. He will then follow your mouse, leaving a trail of himself behind, whilst he changes colour.  The dragon will slowly chase him, but never catch up.  Press SPACE to stop the chase!Click on the background to clear the stamps and start again.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/179557_sm.png</imagelink>
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    <item> 
      <title>Drawing Program</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/156521</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/156521_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This program will draw a regular polygon based on the number of sides and the length of sides that the user chooses.The colour changes randomly.Choose your number of sides, and their length, and then press S to start.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/156521_sm.png</imagelink>
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    <item> 
      <title>Graphic Equaliser 2</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/65039</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/65039_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Graphic Equaliser 2.THIS WILL ONLY WORK WITH A SCRATCHBOARD ATTACHED!Responds to the volume of the sound sensor input on a Scratchboard.  If the Scratchboard is not connected, then nothing will happen, as the program is not receiving any input!Press the green flag to start the graphic equaliser.Press the purple reset button to clear the screen and start over again.The pen changes colour according to the sound level, and the height also responds to the volume.  The louder the sound the higher the sprite will go!See my project called Graphic Equaliser 3 if you don't have a scratchboard.  That project works using the Loudness block to measure the volume coming out of the speakers.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/65039_sm.png</imagelink>
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    <item> 
      <title>Graphic Equaliser 3</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/65006</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/65006_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Graphic Equaliser 2.Responds to the volume of what is playing through the computers sound output.Press the green flag to start the graphic equaliser.Press the purple reset button to clear the screen and start over again.The pen changes colour according to the sound level, and the height also responds to the volume.  The louder the sound the higher the sprite will go!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/65006_sm.png</imagelink>
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    <item> 
      <title>Angle Drawing</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/63805</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/63805_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Change the sliders and see how the pattern changes.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/63805_sm.png</imagelink>
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    <item> 
      <title>Scratchboard Examples</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/63618</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/63618_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This project uses the Scratchboard sensors to control the sprites on screen.  It uses all the example blocks given in the Scratchboard tutorial PDF.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/63618_sm.png</imagelink>
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    <item> 
      <title>Simple Maze</title> 
      <link>http://scratch.mit.edu/projects/brightonbell/18951</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/brightonbell/18951_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Guide the apple through the maze using the Arrow keys.  If you touch the maze walls you lose a life, and have to start again.If you lose all three lives then it's game over!Press the green flag to start or play again.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/brightonbell/18951_sm.png</imagelink>
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