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    <title>Yello's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/24023</link> 
    <description>Recent Projects Feed for Yello</description> 
    <language>en-us</language> 
    <pubDate>Sat, 28 Nov 2009 08:44:37 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>Streamline Remix v.2.1</title> 
      <link>http://scratch.mit.edu/projects/Yello/410361</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/410361_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a game based upon the game &quot;Streamline&quot; by CoolioNiato. Streamline is a mouse avoider game synced to music tunes and beats. In this demo of my remix of the game &quot;Streamline&quot;, the schematics are essentially the same as the original game that this game is based off of.  If anyone knows a music track that has a techno feeling and a solid beat, then please suggest it. Also, if anyone has any suggestions on obstacles in the game, feel free to voice your opinions. Thanks! (P.S. My Hi-Score on Normal Gameplay is 8 HP left at the end. Try beat that!)

If the music is causing lag, you can turn it off by pressing the M key.

Updates:
-New Time Attack Mode-Start with 50 HP and see how long you can last! (My Hi-Score: 190 sec.)
-New Power-ups: Yellow Ball-Increase Health by 5. Purple Ball-Decrease Health by 5. White Ball-change your health by a random amount.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/410361_sm.png</imagelink>
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    <item> 
      <title>Yello's Stickman Zombie Killer</title> 
      <link>http://scratch.mit.edu/projects/Yello/227519</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/227519_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;All glitches have been fixed! thanks to mikitiki for solving one of them! All that's left is to make a storyline and stuff.Use the arrow keys to move left, right and jump. Space to swing your sword at the zombies. Start with 5 HP. You get one point when you kill a zombie and you lose a point when a zombie touches you. When you reach 0 HP, you lose! When you reach 15 HP, you win! There is a secret spot in here to magically increase your score ;D.Sidescroll: cougers</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/227519_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Missles Backfired!!!</title> 
      <link>http://scratch.mit.edu/projects/Yello/180948</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/180948_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;You are the small spacecraft. On takeoff, your coffee spilled onto your weapon control panel. Now, your lasers (and missle) are homing in on you! Avoid the weapons as long as possible. Post your high score in the comments and Don't forget to love it!


JetpackGirl Scripts used for spacecraft</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/180948_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Asteroid Field</title> 
      <link>http://scratch.mit.edu/projects/Yello/175472</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/175472_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;In dis game, u just have to destroy the asteroids.
When the score reaches fifty, u win!
When the score reaches 0, u lose!
With side scroll! yay!

Controls: 
Click to shoot
Mouse to move


If the game seems slow, please download for better quality, for the sidescroll slows it down.=P

Note:Ur whole ship must be on-screen in order to shoot!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/175472_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>ScratchGrow: Stickman</title> 
      <link>http://scratch.mit.edu/projects/Yello/34489</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/34489_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Top Viewed-9/12/07
3rd in Top Loved(to Ninja Showdown 2 and SG: Playground)-9/12/07
2nd in Top Downloaded(once again, to Ninja Showdown 2)-9/13/07

Download for best quality! This game was inspired by the internet game &amp;amp;quot;FlashGrow&amp;amp;quot; at &lt;a href=&quot;http://www.eyezmaze.com&quot;&gt;www.eyezmaze.com&lt;/a&gt;. Just click on the buttons in the order you choose and see if you win. Please wait for about three seconds after every &amp;amp;quot;level up&amp;amp;quot; to check if there are anymore &amp;amp;quot;level ups&amp;amp;quot; about to happen. If the person puses for longer than 10 seconds, you lose. Enjoy! Please Comment! 

This version has glitches fixed and there are no more &amp;amp;quot;seizures&amp;amp;quot; anymore! Note that now, there is only one correct order! When all the objects say &amp;amp;quot;YOU WIN!!!&amp;amp;quot;, then you win.

This is the third installment in the ScratchGrow series- ScratchGrow: Stickman. It also is possibly the last one. If the stickmen are put on the screen in the right order, a battle will ensue. Find out who wins!!!     

Thank you everyone for making ScratchGrow such a popular series (though I don't expect this one to be as popular). The    main credit for the creation of this game goes to plumberry, for he suggested the idea as well as provided  me with the sprites that I needed. Thank you everyone!!!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/34489_sm.png</imagelink>
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    <item> 
      <title>ScratchGrow: PlayGround</title> 
      <link>http://scratch.mit.edu/projects/Yello/33796</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/33796_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Top Viewed-9/2/07
Top Loved-9/3/07
Top Downloaded-9/3/07


Download for best quality! This game was inspired by the internet game &amp;amp;quot;FlashGrow&amp;amp;quot; at &lt;a href=&quot;http://www.eyezmaze.com&quot;&gt;www.eyezmaze.com&lt;/a&gt;. Just click on the buttons in the order you choose and see if you win. Please wait for about three seconds after every &amp;amp;quot;level up&amp;amp;quot; to check if there are anymore &amp;amp;quot;level ups&amp;amp;quot; about to happen. If the person pauses for longer than 10 seconds, you lose. Enjoy! Please Comment! Click the loveit button if you love it!!! This version has glitches fixed and there are no more &amp;amp;quot;seizures&amp;amp;quot; anymore! Note that now, there is only one correct order! When all the objects say &amp;amp;quot;YOU WIN!!!&amp;amp;quot;, then you win. The 2nd installment in the ScratchGrow Series! Now in a playground format. Some of the objects don't have a role in the result, but are nescessary for the playground to be complete. Those of you that have played ScratchGrow: Hogwarts, this should be simple.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/33796_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>ScratchGrow: Hogwarts</title> 
      <link>http://scratch.mit.edu/projects/Yello/33451</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/33451_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Top Viewed-8/23/07!
Top Loved-8/23/07!
Top Downloaded-8/24/07!

Download for full quality!



This game was inspired by the internet game &amp;amp;quot;FlashGrow&amp;amp;quot; at &lt;a href=&quot;http://www.eyezmaze.com&quot;&gt;www.eyezmaze.com&lt;/a&gt;. Just click on the buttons in the order you choose and see if you win. Please wait for about three seconds after every &amp;amp;quot;level up&amp;amp;quot; to check if there are anymore &amp;amp;quot;level ups&amp;amp;quot; about to happen. If the person pauses for longer than 10 seconds, you lose. Enjoy! Please Comment! This version has glitches fixed and there are no more &amp;amp;quot;seizures&amp;amp;quot; anymore! Note that now, there is only one correct order! When all the objects say &amp;amp;quot;YOU WIN!!!&amp;amp;quot;, then you win.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/33451_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>ScratchGrow: Hogwarts beta</title> 
      <link>http://scratch.mit.edu/projects/Yello/33328</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/33328_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This game was inspired by the internet game &amp;quot;FlashGrow&amp;quot; at www.eyezmaze.com. Just click on the buttons in the order you choose and see if you win. Please wait for about three seconds after every &amp;quot;level up&amp;quot; to check if there are anymore &amp;quot;level ups&amp;quot; about to happen. If the person gos into seizures for longer than 10 seconds, you lose. Enjoy! Please Comment! 

This is a prototype, so please give constructive critisism to help me improve it. Better version coming soon!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/33328_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Quidditch v.2</title> 
      <link>http://scratch.mit.edu/projects/Yello/32065</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/32065_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;YAY! QUIDDITCH!4 LEVELS!!!Use the mouse to control the Gryfindor Player. Catch the Snitch to win. If you get hit by the Bludgers opposing player, the Snitch resets.Now with lives!!! Start with ten lives, each time you get hit, you lose one HP.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/32065_sm.png</imagelink>
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    <item> 
      <title>Quidditch</title> 
      <link>http://scratch.mit.edu/projects/Yello/30701</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/30701_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;YAY! QUIDDITCH!

4 LEVELS!!!

Use the mouse to control the Gryfindor Player Vertically. Catch the Snitch to win. 

If you get hit by the Bludgers or opposing player, the Snitch resets.

Now with lives!!! Start with ten lives, each time you get hit, you lose one HP.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/30701_sm.png</imagelink>
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    <item> 
      <title>Deviation lesson</title> 
      <link>http://scratch.mit.edu/projects/Yello/30699</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/30699_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A deviation lesson.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/30699_sm.png</imagelink>
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    <item> 
      <title>Care of Magical Creatures</title> 
      <link>http://scratch.mit.edu/projects/Yello/29838</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/29838_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A care of magical creatures class.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/29838_sm.png</imagelink>
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    <item> 
      <title>Herbology Lesson</title> 
      <link>http://scratch.mit.edu/projects/Yello/29837</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/29837_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A Herbology Lesson in the greenhouses.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/29837_sm.png</imagelink>
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    <item> 
      <title>Destroy All Aliens</title> 
      <link>http://scratch.mit.edu/projects/Yello/22918</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/22918_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Players: One. Objective: Destroy all aliens and save earth in the process. Controls: Level 1: 1 key to fire Mouse pointer to aim Level 2: Mouse pointer to move 2 to fire Level 3: 3 to fire, 4 key for level boss Mouse pointer to aim Level 4: Mouse pointer to aim 5 key to fire To start the game press the START button on the title page. Enemies: Level 1: Destroy 50 sec. worth of blob aliens (1 hit KO) and then destroy the Spidersaurus (100 Hp- takes four damage every hit) Level 2: Avoid offensive and defensive ship for 50 second and Destroy the Dragonfly Mother Ship (100 Hp- takes five Hp every hit) Level 3: Don't let any Scorpion tanks pass you then destroy the Blob King (100 Hp- takes four Hp every hit) Level 4: Don't let any Alien tanks get into your base if you hold off 25 beat a Mega Alien Tank (250 Hp- takes ten Hp every hit) 

This is a link project with Commy         and Kakashi Sensei. This was NOT BASED on Commy's Project.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/22918_sm.png</imagelink>
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    <item> 
      <title>Sidescrolling ship (protoype)  v.3</title> 
      <link>http://scratch.mit.edu/projects/Yello/20424</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/Yello/20424_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A sidescrolling ship in a similar storyline. Most problems fixed.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/Yello/20424_sm.png</imagelink>
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