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    <title>DarkWarior's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/239668</link> 
    <description>Recent Projects Feed for DarkWarior</description> 
    <language>en-us</language> 
    <pubDate>Thu, 26 Nov 2009 05:22:57 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>How to make &quot;infinite&quot; sprite duplications using lists</title> 
      <link>http://scratch.mit.edu/projects/DarkWarior/431902</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/DarkWarior/431902_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Use the mouse to defend the &quot;orb&quot;.


2 Lists are made, one for X positions and one with Y positions.
So item 1 of XPositions and item 1 of YPositions make the coordinates of the first 'virtual' sprite.


Another 2 lists store the speed and direction of X and Y movement.


Sometimes sprites become frozen and need to be wiped-out, another 2 lists hold X and Y positions of posible frozen sprites.


The less there are, the faster they are redrawn.


Drag the slider and press the green flag button to change the number of sprites drawn.
I dare you to try 100!!


Could add support for different costumes.
Could add support for different effects.
Could add support for different directions.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/DarkWarior/431902_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Wires</title> 
      <link>http://scratch.mit.edu/projects/DarkWarior/425003</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/DarkWarior/425003_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Use the up and down arrows to move the wire. Try to get it in the corect colour slot.

This is a bit like my other &quot;ColourBall&quot; game.

Please leave your times and percentages as coments.

I stayed at 100% for 155 seconds.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/DarkWarior/425003_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>ColourBall</title> 
      <link>http://scratch.mit.edu/projects/DarkWarior/424419</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/DarkWarior/424419_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Move the mouse to tilt the hill.Bounce the ball to the corect colour blob on the side.The blobs change colour all the time, as does the ball.I managed to stay at 100% for 70 seconds, I reckon you'll easily beat this.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/DarkWarior/424419_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Kalidescope Remix</title> 
      <link>http://scratch.mit.edu/projects/DarkWarior/423957</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/DarkWarior/423957_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a remix of the famous kalidescopeI is of much better quality as it cannot hit the edges and end up off course.And it also has Double the amount of stamps this time.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/DarkWarior/423957_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Example Of Sin For velocity</title> 
      <link>http://scratch.mit.edu/projects/DarkWarior/423846</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/DarkWarior/423846_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Set LeftRightVelocity to DownVelocity*sin of direction of hill.


hill must lie flat at direction 0

The down velocity is set to 15 every time the ball hits the hill</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/DarkWarior/423846_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>The Mighty Pacman</title> 
      <link>http://scratch.mit.edu/projects/DarkWarior/423792</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/DarkWarior/423792_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;You've never seen pacman like this beforeMove pacman with the arrow keys.Shoot with the spacebar.if you get stuck on a red wall while changing levels or a ghost is trapped and you want to free it then you can press 'E' for 'Escape'</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/DarkWarior/423792_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Typer</title> 
      <link>http://scratch.mit.edu/projects/DarkWarior/423721</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/DarkWarior/423721_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Type each letter verry slowly.The arrow keys will move the pen without writing, the pen is visible when moving it.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/DarkWarior/423721_sm.png</imagelink>
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