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    <title>IZIN's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/22862</link> 
    <description>Recent Projects Feed for IZIN</description> 
    <language>en-us</language> 
    <pubDate>Fri, 27 Nov 2009 10:22:43 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>Asteroids v3</title> 
      <link>http://scratch.mit.edu/projects/IZIN/745935</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/745935_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;I decided that there still could be improvements in the second version. so, here is the 3rd version.

Here are the improvements/revisions i made:

1. i improved the steering again, and the speed.

2. i changed the bullet color to red, in an attempt to fix an internet glitch (whenever u shoot w/ the bubble power-up, u die)

3.I added a new power-up: stealth mode. You turn into a shadow, and can touch asteroids without dying. (When u began blinking, that means ur about to change back)

4. Sometimes, while the power-ups are running, they change direction.

5. When u have the laser, u don't shoot normal bullets anymore. 

6. I changed the backgound again. now the planet is Jupiter.

7. I added 2 cheats: one is level 100, and the other is that the asteroids freeze for a couple seconds.

Go ahead and post your level and score if u want.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/745935_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Stickman Elusion II v2</title> 
      <link>http://scratch.mit.edu/projects/IZIN/580140</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/580140_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Sorry about the first version. i didn't realize it wasn't working on the internet.

The gulhi is back!! And this time around he ain't going down easy

This time, after being drawn to the gulhi by trying to arrest one of the minions, he is taken to a range of active volcanoes.

There's like 10 levels and 2 bosses. To defeat the minion, he will crash into the wall and stay there until you touch him. The gulhi is defeated the same way in Stickman Elusion I.

This time the game is harder, the gravity isn't distorted by running, and there are 2 bosses. The gulhi can now shoot.

Sorry about the random spazzing at the end
Have fun:)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/580140_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Pong Battle</title> 
      <link>http://scratch.mit.edu/projects/IZIN/578893</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/578893_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Battle 5 CPU pong players. The difficulty increases each time.

to beat a CPU, score 5 points on it. If the CPU scores, then you lose a point. To lose, the CPU must get you into the negatives, ranging from -5 to -3 (depending on the difficulty).

This is pretty much the same thing as the old pong game. But the last pong guy (the boss-has a lightning bolt on it) can shoot. It is pretty much impossible to score on him. He, however, shoots a laser-thingy that reflects around. If you touch it, you lose a point. If he touches it, you get a point. 

(fyi- you're on the left- up and down to control)

Enjoy</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/578893_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Stickman Elusion II</title> 
      <link>http://scratch.mit.edu/projects/IZIN/578627</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/578627_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;The gulhi is back!! And this time around he ain't going down easy

This time, after being drawn to the gulhi by trying to arrest one of the minions, he is taken to a range of active volcanoes.

There's like 10 levels and 2 bosses. To defeat the minion, he will crash into the wall and stay there until you touch him. The gulhi is defeated the same way in Stickman Elusion I.

This time the game is harder, the gravity isn't distorted by running, and there are 2 bosses. The gulhi can now shoot.

Have fun:)  

YOU HAVE TO DOWNLOAD, OR IT DOES NOT WORK</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/578627_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Conquer the universe</title> 
      <link>http://scratch.mit.edu/projects/IZIN/575044</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/575044_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;In this 2player game, u are one of the 2 ninjas fighting over the solar systemThere is a blue and red ninja. Controls are:Blue ninja- w,a,d (s to duck) and 1 to throw a ninja star, and q to punch (in case red's ducking)Red Ninja- arrow keys, (down 2 duck), o is throw the ninja star, and p to punch (ditto)You can fight on all 8 planets (&amp; pluto). In some planets you can fall off of edges. On others there is an obstacle that can kill you.(On Mars dust devils-mini tornadoes-whip up, while on Mercury an asteroid flies around(you can shoot it with a ninja star to make it bounce the other way))Make sure u click love it:)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/575044_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Asteroids v2</title> 
      <link>http://scratch.mit.edu/projects/IZIN/545501</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/545501_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Technically the same thing as the old asteroids game i made. only i made some revisions

Now there is:

1. The steering is much better then the pathetic turning like there was in the old version.

2. I added a backround. It looks much prettier than the boring backround in the old one.

3. No more &quot;cheap deaths&quot;. if you get hit by an asteroid, it waits until all the asteroids are a certain distance away. (however, cheap deaths may apply if the asteroids are quick and are moving towards you when game resumes after you die)

Like earlier, post your level and score.

Have fun!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/545501_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Stickman Elusion I</title> 
      <link>http://scratch.mit.edu/projects/IZIN/484643</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/484643_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Help Stickman escape from the evil gulhi.Stickman has been captured by the gulhi and has to get through a prison full of lava and enemies. There is about 7 levels and one boss.Controls- arrow keys to move, up and hold right or left down to do a super jump. The gravity is somewhat distorted when running off a platform. You can take advantage of this.Enjoy</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/484643_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Mario vs. Luigi</title> 
      <link>http://scratch.mit.edu/projects/IZIN/369308</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/369308_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A two-player game Mario and Luigi are fighting against each other (for practice). Choose your bro and confront the other in battle Mario- W,A,S,D, Q- Fire scatter, 1- Fire Flyer, Super Jump- 1+W (2-self destruct (deathly level)) Luigi- Arrow keys, O- Plasma scatter, p- Plasma plane, Super Jump- P+Up arrow (i- selfdestruct(dl)) (Mario's health is on the left, Luigi's on right. Mario can jump higher, but Luigi is faster) There is a &quot;deathly&quot; level, but I will not tell you how to get to it. Levels are unlocked for play Enjoy
(Make sure you click love it)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/369308_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Asteroids</title> 
      <link>http://scratch.mit.edu/projects/IZIN/368080</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/368080_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;An asteroid game

Arrow Keys are controls, space to shoot.

POWER UPS:
Bubble- Bigger than the normal bullet. Makes it easier to score a hit.
Laser- Shoots a laser in the back and in front of you.

Make sure you post your level and your score after playing this. Enjoy</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/368080_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Evolving Tyrogue</title> 
      <link>http://scratch.mit.edu/projects/IZIN/211682</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/211682_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;You are a trainer with a Tyrogue that has gone to train in the Hoenn region. You're mission: evolve Tyrogue. As you train on Wild Zigzagoons and Roselias, you will eventually get a Hitmonlee, a Hitmonchan, or even a Hitmontop. Just so you know-  Tyrogue has 100 HP's, so it can faint. There is a cheat to gain 500 experience. Tyrogue evolves when you have gained at least 2000 exp. Roselias are 500 exp. and Zigzagoons are 200 exp.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/211682_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>racer</title> 
      <link>http://scratch.mit.edu/projects/IZIN/189450</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/189450_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a three-player game. The contols to it are:Car 1 (Red Car) Arrow KeysCar 2 (Blue Car) W,A,S,DCar 3 (Green Car) H,B,N,MThe object of this game is to be the the last one standing. So the attacks are different-colored circles with an icicle thingy on top. Each car has a specific &quot;Attack&quot;.Red Car- Teal-ish circleBlue Car- Purple-ish circleGreen Car- Orange-ish circleHave Fun!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/189450_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Bomb Raid3</title> 
      <link>http://scratch.mit.edu/projects/IZIN/180437</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/180437_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Sorry about the horrible drawing of DONKEY KONG.This was inspired by an old game I have about Donkey Kong. In this story, Donkey Kong fights a manta ray and ends up being blown up. More explosions in story</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/180437_sm.png</imagelink>
    </item> 
     
    <item> 
      <title>Jet-Pack Man</title> 
      <link>http://scratch.mit.edu/projects/IZIN/179889</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/IZIN/179889_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This game is all survival. Arrow keys to control, and you fly around evading demon, spike, lava ball and the colors red and green</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/IZIN/179889_sm.png</imagelink>
    </item> 
     
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