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    <title>shadow_7283's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/20737</link> 
    <description>Recent Projects Feed for shadow_7283</description> 
    <language>en-us</language> 
    <pubDate>Thu, 26 Nov 2009 07:04:16 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>Path Finder Beta</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/774862</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/774862_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;It still isn't working too well, but it is atleast an improvment. I decided to drop the large grid for now, and stick to the basics. This one can find most paths, but it seems to &quot;avoid&quot; going to the red square. Hmmm .  . .</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/774862_sm.png</imagelink>
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    <item> 
      <title>CubieRPG Logo</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/760001</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/760001_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Nothing special, but I decided I'd upload it anyway. This is for a new RPG called Cubie RPG. Actually, it might be old by now, because I started this almost a month ago. Anyway, here it is!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/760001_sm.png</imagelink>
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    <item> 
      <title>Mega Games Official OS V0.2</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/752269</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/752269_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;WORKS BEST WHEN DOWNLOADEDWE ENCOURAGE PEOPLE TO CREATE THERE OWN APPLICATIONS, AND REMIX THIS PROJECT!THANKS TO THE-WHIZ FOR THE RECTANGLE STRETCHER!UPDATE November 9; shadow_7283;After lots of bad luck, unsuccesful saves, and wanting to pull my hair out (:D), the newest version of Mega Games OS has been released. Although new features seem few, this update includes large fixes in orginazation, and other internal features. It also includes an *almost* fully operating Mega Movies, and I fixed several bugs that were caused by having multiple programs and only one window. :D It also shows a hint of a new application, file browser! This program is not complete, but should be ready by the next release.To sum it all up, the update includes:  -Updated Mega Movies-Bug fixes-One animation-Early File BrowserUPDATE August 15th; shadow_7283;I fixed the sound bugs on Mega TunesUPDATE August 14th; shadow_7283:This is the second version of teammcb's original project, Mega Games OS. New features include:-Full screen option-Improved graphics (buttons, text, etc.)-Improved sounds (buttons, start menu)-Start menu w/: Top Viewed program display, Most Recent program display, a work-in-progress program list-Full screen Mega Tunes includes a colorful display (credit to soccerisawesome)-Mega Movies program (not currently functional)-Bug fixes)I had to get rid of the song in Mega Tunes called All Nightmare, because this project's file size was too big for Scratch Online.Teammcb's original project notes:The Official OS for Mega Games</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/752269_sm.png</imagelink>
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    <item> 
      <title>Halloween</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/741468</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/741468_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;UPDATE: Fixed some minor bugs, including the detector for CHEATERS!

YOU MUST DOWNLOAD FOR IT TO WORK!

Just a short game I put together to honor the ending of Halloween. TURN YOUR VOLUME ALL THE WAY UP, keep your hand on the mouse, and keep as still as possible . . .
           
MWAHAHAHAHAHAHAH!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/741468_sm.png</imagelink>
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    <item> 
      <title>Fixed</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/716153</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/716153_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a fixed version of Sarahtimmin's project.
 
These are the original notes:
 
ok this is the first stage. i have not yet drawn the goal or any such thing. i just need help in figuring out why this isnt working. you are supposed to be able to click one and it switch places with the white thing. however, it only works if u click the purple, red, and pink in that order, and even then, after u click the pink they still don't work... Please help me!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/716153_sm.png</imagelink>
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    <item> 
      <title>eChat V1</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/712608</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/712608_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a preview of my upcoming eChat. It has an AI that uses preselected phrases to communicate with you. It is still in early stages, but it could eventually be very sophisticated. I just thought I would share it with you!

The reason it is so complicated is because it has so few sprites. There are little to no buttons too!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/712608_sm.png</imagelink>
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    <item> 
      <title>Soogle</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/703423</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/703423_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;FOR BEST KEY SENSING, DOWNLOAD AND VIEW IN PRESENTATION MODE

Thanks to The Whiz for choosing this to go on the front page!!!!!

This is my attempt at making a (close to) perfect textbox in Scratch, without using the &quot;ask&quot; block. And I decided, what the heck, while I'm at it, I might as well have some fun! :D

Soogle stands for Scratch's Google, and the finished project will look close to identical to the real Google, and I will even have search results!

It is not even close to being done, but since I haven't posted in a while, I decided I'd show everyone what I am working on.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/703423_sm.png</imagelink>
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    <item> 
      <title>20 Question</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/696509</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/696509_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a beta 20 questions engine. It's a project the-whiz and I are developing.

Right know, it is not open to anyone but beta testers, and there is a password to protect it.

The only objects right now are:
-Scratch Cat
-The different categories of blocks

See if you can figure it out!

Note: The-Whiz, we have a couple problems. I only added eight categories, and already the project is lagging. Also, the unknown and P/D buttons are not functioning, as you would have to edit the engine. Should we keep them or get rid of them  until we can sort something out?

Credit to Microsoft Clip Art for sound effects!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/696509_sm.png</imagelink>
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    <item> 
      <title>20 Q Data 1</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/687027</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/687027_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;DEMO! For the-whiz only!!! I added all 119 blocks into the lists. I made it so that variables looked like ( this ) and it is not all text. Should  I change it? NOTE: Same password but with your username (no dashes tho)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/687027_sm.png</imagelink>
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    <item> 
      <title>Path Finder V1.4</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/650591</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/650591_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;DOWNLOAD FOR SPEED AND ACCURACY!

UPDATE: shadow_7283
FINALLY IT WORKS. After four tests with an 80% accuracy rate I can finally say IT WORKS! There is still a little tweaking to do, such as when there are two obstacles diagonal from each other (it thinks it can skip past the second one) but it works for the most part and I would have to add some major adjustments to fix that particular glitch. Enjoy, and post your precentage results!

This short demo is for the upcoming Tower Defense game The Whiz and I will be developing. This program should draw a simple map and the grey sqaure should follow the shortest route. I haven't had time to test it properly, so if someone could create some walls in the map by changing the 01s in the &quot;map grid&quot; list to 04s, that would be awesome. Please tell me your results.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/650591_sm.png</imagelink>
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    <item> 
      <title>Mega Games Official OS V0.1</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/647507</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/647507_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;UPDATE August 15th; shadow_7283;
I fixed the sound bugs on Mega Tunes

UPDATE August 14th; shadow_7283:
This is the second version of teammcb's original project, Mega Games OS. New features include:

-Full screen option
-Improved graphics (buttons, text, etc.)
-Improved sounds (buttons, start menu)
-Start menu w/: Top Viewed program display, Most Recent program display, a work-in-progress program list
-Full screen Mega Tunes includes a colorful display (credit to soccerisawesome)
-Mega Movies program (not currently functional)
-Bug fixes)

I had to get rid of the song in Mega Tunes called All Nightmare, because this project's file size was too big for Scratch Online.

Teammcb's original project notes:

The Official OS for Mega Games</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/647507_sm.png</imagelink>
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    <item> 
      <title>Make a circle- Fixed</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/629933</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/629933_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Update: Made a couple minor adjustments

This is a fix for -db-. This fixes the circle going off the screen glitch. I had to sacrifice the circle being able to go everywhere in order to fix it, so instead it revolves around the center.

Orginal project notes by -db-:

This didn't really take me too long, but it was hard thinking of the way to draw a circle. Move the orange and green dots to create the diameter of the circle. Then press spacebar to draw the circle. It's not perfect because if the diameter is too big and the circle goes off the screen, it will get messed up. If anyone can find a solution to the big circle problem, please let me know, and I can update it so it will work. Thanks, and enjoy</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/629933_sm.png</imagelink>
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    <item> 
      <title>Space RPG [0.0.9 MOD]</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/616901</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/616901_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;UPDATE:
Right after I posted this, I noticed the very glitchy movement. I just fixed it.

On this remix, I stopped the AI's health from going UP when they are hit with a laser. This was replaced with a sloppy but still workable method. I also added velocity to YOUR SHIP ALONE, because I want to see if it works properly. I also fixed things here and there.

Original Notes by Magnie:

Just the starting of a project I'm hopefully going to make.

0.0.2 Updates:
1. Laser shooting
Shoot your laser with Space.
2. Landing on planets
Land on planets by pressing &quot;L&quot;

0.0.3 Updates:
1. Better AI (With Laser)
So it can attack you if you attack it.
2. Ship changing
Land on Planet Earth go to Shipyard then click on the Ship then it will switch to another ship. (All ships will not be avaible. So don't expect to be Polaris Federation or Auroran.)
3. When you change ships and you're under attack they won't reconize you so you can fly free.

0.0.4 Updates:
1. Fixed Character Selection
2. Fixed Leaving position.

2: When you went on Pol (Purple planet) then leave you would leave in a different area.


0.0.5 Updates:
1. The ships now have names to show there type.
2. Full movement.
3. Pointer for You and AIs
4. 2 More AIs

2: You move around on the screen so you can dodge the AIs' lasers.
3: A item to show where you are (a word &quot;You&quot; is above your ship and &quot;AI&quot; is above the computer players (AIs)

0.0.6 Updates:
1. Menu
2. Stats

2: The certain type of ship you have then it will go/turn faster/slower.

0.0.7 Updates:
1. Credits added. (Money)

0.0.8 Updates:
1. Fixed bug: When you buy a ship you go out of money.


0.0.9 Updates:
1. Outfit area added.
2. Shipyard has been added/taken graphics.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/616901_sm.png</imagelink>
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    <item> 
      <title>Digits of Pi</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/602803</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/602803_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is my submission for Scratch Got Talent. In this project, The nerdy Scratch Cat says the first 500 digits of pi. Enjoy! It took me forever to make this.

P.S. You may need to download this for it to work completely!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/602803_sm.png</imagelink>
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    <item> 
      <title>Pikachu Snake Game- Fixed</title> 
      <link>http://scratch.mit.edu/projects/shadow_7283/602743</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/shadow_7283/602743_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is bekathepika's original project, but with somewhat fixed movement. The turns aren't always completed, but that is because of the wait blocks, which you can replace with variables, but my research found that they make a poor substite. So I setteled with the better, but still somewhat gltichy, movement.


Original project notes by bekathepika:

Just testing some stuff out. The apple and pokeball don't do anything yet...

Press the arrow keys to move and that direction.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/shadow_7283/602743_sm.png</imagelink>
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