Yakkers's Recent Projects http://scratch.mit.edu/feeds/getRecentUserProjects/19523 Recent Projects Feed for Yakkers en-us Mon, 6 Oct 2008 09:52:00 GMT CakePHP Han and Andres genghisu Paintball http://scratch.mit.edu/projects/Yakkers/249558 Shoot paintballs at the wall, write stuff, draw things, try to fill the whole screen pink, do whatever! http://scratch.mit.edu/static/projects/Yakkers/249558_sm.png Soda Pong http://scratch.mit.edu/projects/Yakkers/206709 This is essentially the game beer pong, but entitled "Soda Pong" to be family friendly. The game consists of a ping pong table, six plastic cups filled with soda on each side, and a ping pong ball. Players take turns tossing a ball into the opponent's cups. If it goes in, he or she must drink the cup, and the first player to eliminate their opponents cups first wins. In this version, the ball is aimed by two lines. Press space when the line is over your target. The intersection of the lines is where the ball will land. The ball must land close to the center to go in. This game is only for two players (computer AI is too complicated to do). http://scratch.mit.edu/static/projects/Yakkers/206709_sm.png Forest Survival http://scratch.mit.edu/projects/Yakkers/204875 This game is inspired by Bluestribute's "Wilderness Survival" game. Mine is like his but with no scrolling, and it is a little more fast paced and harder. Your goal is to survive 7 days and 7 nights in the woods. You have a hunger and thirst meter, both slowly rising. For food you can pick up berries by pressing space on berry bushes which reduce your hunger by 3. You can also cook and eat fish, reducing your hunger by 50. To cook fish, you need at least 1 fish and 3 pieces of wood. Press space on the fire pit to cook and eat fish. To fish, walk to the edge of the dock and hold space. This may take a while. To gather wood, press space on the small withered trees. This also take several seconds. To reduce your thirst, walk up to the river in the corner and hold space on it. You cannot drink from the fishing pond. If you ever find youself not needing more supplies and can only wait, enter your tent by simply walking on it. This reduces the speed your hunger and thirst go up. Good luck! http://scratch.mit.edu/static/projects/Yakkers/204875_sm.png Balloon Shooter http://scratch.mit.edu/projects/Yakkers/204604 Shoot the red balloons and avoid the blue ones. For every red balloon you miss or blue balloon you shoot, you lose one out of your five lives. Each red balloon hit is worth 1 point. Aim with the mouse and click to fire. http://scratch.mit.edu/static/projects/Yakkers/204604_sm.png Arcade Ball Game http://scratch.mit.edu/projects/Yakkers/199581 A quick project I whipped up with some spare time, this is like those old arcade games that have moslty now been replaced with games played on screens, which are never as original as ones with pysical objects. Anyways, use the arroe keys to move the cup along the rails and catch as many balls as possible. There are 7 balls in play and you have 30 seconds. Hint: caught balls take less time to cycle back up to the top of the machine than missed ones, so if you catch a lot you can easily get on a roll. Good luck! http://scratch.mit.edu/static/projects/Yakkers/199581_sm.png F**E* Truck Destruction http://scratch.mit.edu/projects/Yakkers/179248 ::COMPANY NAME CENSORED TO AVOID LAWSUITS:: I was inspired to create this when an ordered item sat there for a week and A CERTAIN DELIVERY COMPANY WOULDN'T FRIGGEN SEND IT. Once I finished the project, I THEN found out that it the item was backordered so it wasn't the delivery company's fault. Oh well, it's fun anyways. Press the respective number key to switch to each weapon, R to repair all damage. http://scratch.mit.edu/static/projects/Yakkers/179248_sm.png Slot Machine http://scratch.mit.edu/projects/Yakkers/146324 I've always loved the aesthetics of a slot machine (mainly coins plinking out one by one) but noticed there were no free slot machine games either on Scratch or anywhere online for that matter that featured things such as these, so I opened up Scratch and Photoshop and got to work. Press spin to roll the reels and they stop automatically. Each play costs one coin. Have fun! http://scratch.mit.edu/static/projects/Yakkers/146324_sm.png Shooting Range Uber Pwn4g3 version http://scratch.mit.edu/projects/Yakkers/128343 Same as the original, but the gun is perfectly accurate, full auto, and you have unlimited ammo. Have fun! http://scratch.mit.edu/static/projects/Yakkers/128343_sm.png Bowling with (semi)Realistic Physics! http://scratch.mit.edu/projects/Yakkers/89751 I've played other bowling games and noticed that most of them sense his on only if the ball hits each pin, not if the pins hit eachother. Being somewhat of a bowling fan, I set out to make a realistic bowling game, and here it is! the game is only bowling one frame, making a score chart and an algorithm to keep score would be too complex. Once the ball is off the ball return and onto the lane, move it with the arrow keys and press space to bowl. Try to get a strike or spare! Press the green flag to play again if you want to play more frames. http://scratch.mit.edu/static/projects/Yakkers/89751_sm.png Shooting Range http://scratch.mit.edu/projects/Yakkers/77248 Today I made an updated version of my first project, but much different and better. You have 30 shots (5 magazines, 6 shots each) to shoot down targets and rack up points. The smaller the target, the more score its worth. To make the game harder and more authentic, the crosshair wobbles to simulate an unsteady hold on the gun. With 30 targets and 30 rounds, a perfect score of 160 is possible, but very hard. Good luck and Enjoy! http://scratch.mit.edu/static/projects/Yakkers/77248_sm.png Paintball Bps Challenge http://scratch.mit.edu/projects/Yakkers/37953 I made this out of wanting to get into paintball, but my parents won't let me, even though I'm 15. Anyways, the rate of fire of paintball marker is measured in bps, or balls per second, which is how many paintballs can be fired in one second. To fire, players rapidly tap both fingers alternatively on the trigger to fire at fast rates of fire. This is known as "walking the trigger." To play: The down and left arrow keys are the trigger buttons. alternatively press them and see how high of a bps rate you can get! my record is 12, try and beat it! The marker pictured is a Spyder Pilot ACS. And yes, I know that it doesn't have a hopper. I'll add that when I feel like photoshopping one on :) http://scratch.mit.edu/static/projects/Yakkers/37953_sm.png Happy Birthday, Pete! http://scratch.mit.edu/projects/Yakkers/17165 This is a birthday card for my brother. I've decided to keep it up, people seem to like it and it can inspire ideas for others. http://scratch.mit.edu/static/projects/Yakkers/17165_sm.png Tanx (In Progress) http://scratch.mit.edu/projects/Yakkers/15451 This is in progress, but I thought I'd upload it as a teaser, also so I can show my friends. All I have so far is one training mission. I may release updates as I make progress, so keep checking back. If you notice any bugs, please comment. Enjoy! http://scratch.mit.edu/static/projects/Yakkers/15451_sm.png Invasive plants http://scratch.mit.edu/projects/Yakkers/11951 This was a project made for my older brother as part of an ecology project on invasive plants. Instructions are included in the game. Enjoy! http://scratch.mit.edu/static/projects/Yakkers/11951_sm.png Water Juggling http://scratch.mit.edu/projects/Yakkers/10699 In this game, there you must click the juggling balls to bounce them up and avoid from them falling in the water (the bottom of the screen). As the levels pass, you will have more juggling balls to keep up and they will move faster. You have five lives to survive as long as possible. Every level is 20 seconds long. Every second is worth 10 points and each level is worth itself times 100 (ex. level 2 is 200 points) points when completed. Post your high scores and any glitches you may find! Enjoy! http://scratch.mit.edu/static/projects/Yakkers/10699_sm.png