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    <title>redware's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/13778</link> 
    <description>Recent Projects Feed for redware</description> 
    <language>en-us</language> 
    <pubDate>Sat, 28 Nov 2009 21:47:26 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>balancing-04</title> 
      <link>http://scratch.mit.edu/projects/redware/712355</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/712355_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is my version of the balancing robot (made with Lego Wedo) recently shown on the scratch-ed site. All the control variables are specified at the beginning of the program so you can play with them.Create your balancing robot and hold vertically before pressing the RESET button to set the distance for the upright robot. Move it around a little to see how the variables work and then start the more.See http://scratch.redware.com for (forthcoming) video tutorial.&lt;object width=&quot;400&quot; height=&quot;225&quot;&gt;&lt;param name=&quot;allowfullscreen&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;&lt;param name=&quot;movie&quot; value=&quot;http://vimeo.com/moogaloop.swf?clip_id=6669802&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1&quot; /&gt;&lt;embed src=&quot;http://vimeo.com/moogaloop.swf?clip_id=6669802&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; allowscriptaccess=&quot;always&quot; width=&quot;400&quot; height=&quot;225&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href=&quot;http://vimeo.com/6669802&quot;&gt;Balancing Lego Robot&lt;/a&gt; from &lt;a href=&quot;http://vimeo.com/user1127728&quot;&gt;ryan wistort&lt;/a&gt; on &lt;a href=&quot;http://vimeo.com&quot;&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/712355_sm.png</imagelink>
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    <item> 
      <title>leann01</title> 
      <link>http://scratch.mit.edu/projects/redware/704346</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/704346_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/704346_sm.png</imagelink>
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    <item> 
      <title>test for lea ann</title> 
      <link>http://scratch.mit.edu/projects/redware/704261</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/704261_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/704261_sm.png</imagelink>
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    <item> 
      <title>lesson04</title> 
      <link>http://scratch.mit.edu/projects/redware/511926</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/511926_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Hi Leanne this is what you could be doing,</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/511926_sm.png</imagelink>
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    <item> 
      <title>kathy</title> 
      <link>http://scratch.mit.edu/projects/redware/453418</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/453418_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Happy Birthday mum !Click on the faces, press green or the space bar.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/453418_sm.png</imagelink>
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    <item> 
      <title>draw</title> 
      <link>http://scratch.mit.edu/projects/redware/376232</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/376232_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A simple drawing program to help you learn Scratch.Press the green button to start and clear the page and P to put the pen down and up again, C to change colour, and the left and right arrows to change the width of the pen.Please look at the Learning Scratch video at www.redware.com/scratch/draw.html.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/376232_sm.png</imagelink>
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    <item> 
      <title>turtle-graphics</title> 
      <link>http://scratch.mit.edu/projects/redware/374065</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/374065_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A tutorial project that shows you how to draw different shapes including flowers and squirals using just the move, turn, and repeat blocks.This project is for download only and does not do anything online. It is part of the redware lessons for learning Scratch available at www.redware.com/scratch.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/374065_sm.png</imagelink>
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    <item> 
      <title>fish-2.0</title> 
      <link>http://scratch.mit.edu/projects/redware/373955</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/373955_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Use your mouse to move the shark around to eat the yellow fish. You get indigestion if you eat a red fish ! This project is part of the redware lesson plan for Scratch which can be used for training purposes in a computer club or classrom. Full notes to help you build and understand this game are available at  www.redware.com/scratch/fish.html.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/373955_sm.png</imagelink>
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    <item> 
      <title>batandball</title> 
      <link>http://scratch.mit.edu/projects/redware/370964</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/370964_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A simple bat and ball project which forms part of the redware lesson plan for learning Scratch. Use the up and down arrows to move the bat and hit the ball. This game needs to be extended to have a score. Add a colour or sprite to the back wall to allow the computer to win and score a point each time you hit the ball.You can view a video on how to make this game (and others) at www.redware.com/scratch/videos/batandball.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/370964_sm.png</imagelink>
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    <item> 
      <title>dogandcrab</title> 
      <link>http://scratch.mit.edu/projects/redware/92622</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/92622_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;A quick game to copy with two sprites and simple mouse following movement. 

Use the mouse to follow the crab and watch the crab run away. 

We have a video tutorial showing how to make this game as part of our lesson plan at www.redware.com/scratch/dogandcrab.html.

The elements of making a simple game like this are: 

1. Put a green flag contol event on each sprite to set up the poistions at the beginning of the game. Here the dog goes to the middle and the crab is randomly placed on the stage. 

2. Add a forever loop on the main control sprite to control movement. In this case the dog follows the mouse. 

3. Add a sensing component into the forever loop to work out when things happen. In this case when the dog touches the crab. 

4. Do some stuff when the dog touches the crab but also broadcast a message so the other sprites (or the stage) can also react. 

5. Add a receive event onto the crab so it runs away when the dog broadcasts a message to say that it has touched the crab. 
Messaging between sprites is better than lots of sensing on each sprite. 

6. Add a background and voila - c'est finis (it is finished).  

BTW my wife Kathy (42) helped me with this.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/92622_sm.png</imagelink>
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    <item> 
      <title>alexi01</title> 
      <link>http://scratch.mit.edu/projects/redware/92392</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/92392_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is my nephew's first attempt at a game. He is 12 years old and this took us 30 minutes to do from scratch. Move the ball witht he arrow keys and the troll follows the mouse to hit the ball.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/92392_sm.png</imagelink>
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    <item> 
      <title>fish</title> 
      <link>http://scratch.mit.edu/projects/redware/73261</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/73261_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Use your mouse to move the shark around to eat the yellow fish. You get indigestion if you eat a red fish ! 

This is a simple project which can be used for training purposes in a computer club. Full notes to help you build and understand this game are available at http://scratch.redware.com. Look for the fish project notes. 

http://www.friv.com contains many simple flash games which are a good inspiration for projects suitable for scratch.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/73261_sm.png</imagelink>
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    <item> 
      <title>throw</title> 
      <link>http://scratch.mit.edu/projects/redware/5827</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/5827_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;THROW helps younger programmers begin to understand angles. Use the LEFT and RIGHT arrow keys to line up onto the target and press SPACE to throw. Press the GREEN FLAG to reset into new positions and try again.Notice the direction indicated in the ANGLE variable at the top of the screen which varies from 0 to 360.This implementation is based on SHOOT used by Watt in teaching Logo.Watch out for a new version with better graphics..</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/5827_sm.png</imagelink>
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    <item> 
      <title>onekey</title> 
      <link>http://scratch.mit.edu/projects/redware/5762</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/redware/5762_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;onekey allows young programmers to learn motions by pressing a single key.Press:SPACE to clear.F or UP to go Forwards.B or DOWN to go Back.R or RIGHT to go right.L or LEFT to go left.U for pen up.D for pen down.A square is FRRR FRRR FRRR FRRR and a triangle FRR FRR FRR. Try FRRRRR many times for a star.This is an implementation of one key logo.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/redware/5762_sm.png</imagelink>
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