vgman20's Recent Projects http://scratch.mit.edu/feeds/getRecentUserProjects/11871 Recent Projects Feed for vgman20 en-us Mon, 13 Oct 2008 06:39:26 GMT CakePHP Han and Andres genghisu Dot world demo 1 http://scratch.mit.edu/projects/vgman20/231215 move your dot with the arrow keys. When you see a "save point" that says a code, memorize or write down the code. If you lose or stop playing, you can come back to that level! if there is an enemy or an obstacle, wait for it to be targeted, then press space to do a homing attack. PLans for the future: be able to lose when you touch enemies, make more levels, add save point to level 4 http://scratch.mit.edu/static/projects/vgman20/231215_sm.png load test http://scratch.mit.edu/projects/vgman20/230443 IT WORKS!!! HAHAHAHAHAAA! Yes! It works!! i made a working save/load online script! yeah! okay, heres what you do: move your dot with the arrow keys. you get to lvl 2 a code will appear. press the green flag, click the load button, and type in the code! It works!! Note: When I make an actual game out of this, please do not say the codes in the comments http://scratch.mit.edu/static/projects/vgman20/230443_sm.png Scratch lesson 1 http://scratch.mit.edu/projects/vgman20/230431 http://scratch.mit.edu/static/projects/vgman20/230431_sm.png AI shooting http://scratch.mit.edu/projects/vgman20/230412 This is a simple AI game I created. move your dot up and down with the arrow keys. the script is simple: I have a square with Ghost effect 100. It is scripted: forever:go to playerDot, brodcast shoot, wait 1.5 secs. there is a bullet that says: When I recieve: shoot, point towards ghostsquare, "repeat until touching edge: move 10 steps"go to enemyDot. Have fun! http://scratch.mit.edu/static/projects/vgman20/230412_sm.png Space view http://scratch.mit.edu/projects/vgman20/229968 This is a small thing I created in about 10 minutes, but still is pretty cool. Click the telescope to get a view of space. Then if you want to see the names of the constellations and other space objects, click on the "show names" button. I hope you like it! Note: This was created by using "shadows" for the constellations, since the constellations are part of the background. I made the shadows have ghost effect 100 and then used "Forever if: Touching mouse pointer and shownames=1: Say ___" http://scratch.mit.edu/static/projects/vgman20/229968_sm.png Reaction! http://scratch.mit.edu/projects/vgman20/228557 This is an early demo of Reaction! This game was inspired by Kingdom Hearts 2's reaction commands. When a ! goes over your characters head, press the space bar to react. more of the game coming soon http://scratch.mit.edu/static/projects/vgman20/228557_sm.png rts layout http://scratch.mit.edu/projects/vgman20/120055 ummm.... i started an rts game, but there were a lot of problems. anyone can use this and try and make it work if they want. http://scratch.mit.edu/static/projects/vgman20/120055_sm.png wiimote simulation http://scratch.mit.edu/projects/vgman20/73331 This is a simulation of the "wiimote" movement sensing. "wave"(drag) the wiimote around to see what happens. Also, use the arrow keys, a button, and the 1 or 2 buttons for other surprises. Kingoflego helped me on this one. You can download it if you want to make your own wii games http://scratch.mit.edu/static/projects/vgman20/73331_sm.png Medieval almost finished http://scratch.mit.edu/projects/vgman20/71635 The game is actually not finished yet, the pics need improving and such. the boss is really easy. http://scratch.mit.edu/static/projects/vgman20/71635_sm.png f.t. presents http://scratch.mit.edu/projects/vgman20/71118 Merry christmas! ho,ho,ho!*throws christmas-themed pie* http://scratch.mit.edu/static/projects/vgman20/71118_sm.png Medieval demo...6 i think http://scratch.mit.edu/projects/vgman20/68091 Fixed some stuff, changed some stuff, added some stuff, now you can get the shield http://scratch.mit.edu/static/projects/vgman20/68091_sm.png Medieval demo 5 http://scratch.mit.edu/projects/vgman20/67078 The demo to Medieval. After the master dude stops talking, you can move and attack, but not defend yet. http://scratch.mit.edu/static/projects/vgman20/67078_sm.png weird effect pattern http://scratch.mit.edu/projects/vgman20/65344 cool, hypnotizing effect. Hit space to alternate between backgrounds http://scratch.mit.edu/static/projects/vgman20/65344_sm.png Medieval demo2 http://scratch.mit.edu/projects/vgman20/64663 The demo to Medieval. After the master dude stops talking, you can move and attack, but not defend. You can not hurt the master dude yet http://scratch.mit.edu/static/projects/vgman20/64663_sm.png Medieval demo http://scratch.mit.edu/projects/vgman20/64138 The demo to Medieval. You can't do anything yet really. Just press the start button. http://scratch.mit.edu/static/projects/vgman20/64138_sm.png