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    <title>fbboi999's Recent Projects</title> 
    <link>http://scratch.mit.edu/feeds/getRecentUserProjects/10569</link> 
    <description>Recent Projects Feed for fbboi999</description> 
    <language>en-us</language> 
    <pubDate>Sat, 28 Nov 2009 00:26:52 GMT</pubDate> 
    <docs></docs> 
    <generator>CakePHP</generator> 
    <managingEditor>Han and Andres</managingEditor> 
    <webMaster>genghisu</webMaster> 
	
     
    <item> 
      <title>Super Smash Brothers (Brawl?)</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/127209</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/127209_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;___---Super Smash Bros!---___ 

Beta #1- March 24, 2008 

It's pretty good but there's MUCH more to do (see below)... IT WILL GET MUCH BETTER, MORE LOVE-ITS = BETTER VERSION NEXT TIME! Please just show some interest and I'll keep working (harder). I didn't test it a whole lot but... that's why they call it beta-TESTING. 

please comment, download, and love-it! may lag online, so DOWNLOAD FOR BEST RESULTS! 

Suggestions are WELCOME! plz also look at my &quot;to do list&quot; and tell me your favorite idea (so I can see if people think it's important) 

CONTROLS: You're Captain Falcon, beat Ness. 

Hopefully you already know the general concept= knock him off the edge. 

Arrow Keys to move/jump 
a=falcon punch 
s=&quot;raptor boost&quot; 
d= falcon &quot;dive&quot; (not really a dive... just the name) 
f= falcon kick 
z= normal punch/kick 
HINT: press z 4 times within 2 seconds and you'll do a combo! 
t= taunt (show me your moves!) 

TO DO :(notes to self/the public...)don't steal my ideas or I WILL flag your project, especially if it's popular because of one of my ideas) 

Set up grab for falcon on his move that can grab! 
Don't forget about CanIAttackVariable! don't forget about interrupting attacks!
 **more changes with difficulty!** 
***more characters/stages!
*** PKThunder! 
*edge grabs!!!* 
change AI to keep Ness from running off the side occasionally! 
Including more moves?! 
***FINAL SMASHES????*** 
**New Modes (i.e. set the stock urself, timed, etc.)** 
add music (if it doesn't cause lag) 

Credits: Spriters-Resource for sprites/background 
Archmage for many many scripts, for movement, knockback, AI, and probably something else! LOOK AT HIS PROJECTS! He's awesome! 
My school, for having Spring Break right after Brawl came out, inspiring me to make this. 
Other people on Scratch who play this, and hopefully love it! 

Other notes/FAQ: I will be releasing versions as different projects, not updating the same one, so I (and everyone else...) can see my progress 

I put about 15 hours of work into the BETA version... so at least don't flame me, because I'd get mad. 

I realize there are glitches. Once again try to HELP me, don't remind me of that. don't just say &quot;omg glitchy&quot; 

Also, this game HAS double jumps, you just have to tap the up arrow for the double jump variable/scripts to work right, otherwise you can cheat... help me if you can think of a better way for me to work that script 

PS: I know it isn't totally Brawl, just SSB, and right now the game is basically in easy mode... I'll let you pick in the next version(s) 

Thanks! 
Remember- The Best Is Yet To Come!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/127209_sm.png</imagelink>
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    <item> 
      <title>100000!!!!!!!</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/125138</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/125138_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a project I made to commemorate Scratch's 100,000 projects. 

Of course IF this is not the 100,000th one then this is practically pointless. Lol. 

SCRATCH ON! 

P.S. I know it's not a real, special game or anything... so don't tell me that it's dumb.

By the way.. This IS the one that got scratch TO 100,000 overall projects for the first time!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/125138_sm.png</imagelink>
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    <item> 
      <title>99999!!!!!!!</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/125137</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/125137_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;# of projects... so close!!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/125137_sm.png</imagelink>
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    <item> 
      <title>almost time...</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/125125</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/125125_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;you'll see.... it's special though! plz don't comment on this...

Edit- nevermind, i don't care if you comment on this. haha</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/125125_sm.png</imagelink>
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    <item> 
      <title>RPG Demo</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/116117</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/116117_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;THIS IS A DEMO THANKS ARCHMAGE FOR ENEMY SPRITES AND VARIOUS SCRIPTS 

ARROWS TO MOVE/JUMP 
SPACE TO ATTACK 

I AM JUST TESTING THIS ONLINE, AND SHOWING MY NEW USE OF ARCHMAGE'S HIT-TESTS TO MAKE ENEMIES WALK UP AND DOWN A HILL... NEVER SEEN ANYONE ELSE DO IT... 

PLEASE COMMENT! 

5 LOVE ITS OR I WON'T FINISH IT</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/116117_sm.png</imagelink>
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    <item> 
      <title>Guitar Hero</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/107863</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/107863_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;My Guitar Hero Game! 
Instructions in game 

Don't forget to press Love IT!!!!!! 

What I'm going to change: 
*Add Music (maybe not... so it runs faster) 
* Easy, Medium, Hard modes (its already in the script I just need to add a start screen to select difficulty 

Make suggestions and report bugs! 

PS: there is a glitch at the end... the cat is supposed to say your score...and then it should all stop... Need some help on that.</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/107863_sm.png</imagelink>
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      <title>Super Mario 64 and 1-2, fixed some</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/99036</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/99036_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;the second SM64 on Scratch so far. There are 4 all new levels, and a new boss. Most of the green (around Mario) was deleted. Enjoy!

 I edited it, fixed some movement. 

Still buggy from previous version(s) but I did what I set out to do</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/99036_sm.png</imagelink>
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    <item> 
      <title>Racing AI Example</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/98282</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/98282_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;This is a simple example where the car just follows a chain of waypoints that move back and forth. If you use more waypoints (at corners), it will look more realistic. 

I edited this some for chalkmarrow... I added a racecar you control. 

arrow keys to move 

PS: I added a few extra little things too chalkmarrow. 

Warning: Hard! You can only go as fast as the AI car (even if you change its speed)... I think</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/98282_sm.png</imagelink>
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    <item> 
      <title>Icebounce New New</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/90815</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/90815_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Based on Paddle2See's project 

A fun little game where you bounce pucks into a target area. 

Your sliding speed depends on how fast you move your mouse. 

You get one point for every bounce off a wall and extra points if you land in the target area. 

Click once on the Maroon puck by the Start point to select it, then drag it in the direction you want it to go. Once the puck is clear of the black circle, it will fire off on it's own. 

Experiment with different speeds and strategies. If you find the controls too twitchy or too dead, you can dial them up or down by adusting the Sensitivity slider. The arrow keys can also be used to adjust the Sensitivity. 

Have fun! 

Stuff I changed: I made it so you can choose easy/med/hard. And there is a cheat to make the target bigger (DON'T POST HOW TO CHEAT IF YOU FIND IT) I changed the scoring some so I had to take away the score flasher (It's still in the program though if someone adds it back) 

I fixed some of the code so that you can't see the pucks at the beginning. 

And I'm still working on this! 

My highscore: 423</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/90815_sm.png</imagelink>
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    <item> 
      <title>Icebounce *New*</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/89539</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/89539_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Based on Paddle2See's project 

A fun little game where you bounce pucks into a target area. Your sliding speed depends on how fast you move your mouse. 

You get one point for every bounce off a wall and extra points if you land in the target area. 

Click once on the Maroon puck by the Start point to select it, then drag it in the direction you want it to go. Once the puck is clear of the black circle, it will fire off on it's own. Experiment with different speeds and strategies. If you find the controls too twitchy or too dead, you can dial them up or down by adusting the Sensitivity slider. The arrow keys can also be used to adjust the Sensitivity. 

Have fun! 

Stuff I changed: I made it so you can choose easy/med/hard. And there is a cheat to make the target bigger (DON'T POST HOW TO CHEAT IF YOU FIND IT) I changed the scoring some so I had to take away the score flasher (It's still in the program though if someone adds it back) I fixed some of the code so that you can't see the pucks at the beginning. And I'm still working on this! 

My highscore: 417 
(in like 10 games)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/89539_sm.png</imagelink>
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    <item> 
      <title>Game For the New Year (not really...)</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/74664</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/74664_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;HAPPY NEW YEAR!!! (in 1-4) hours depending on where you live (in the US) 

The game will explain how it works! 

PS: i know its easy! its about your speed!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/74664_sm.png</imagelink>
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    <item> 
      <title>semi-RPG BETA</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/74142</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/74142_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;arrow keys to move/jump 
space to attack with sword 

attack the enemies... 

1st guy has 25 health 
2nd guy has 50 health 
Boss guy has 100 health 

post ur time when you finish... it will take you a while...probably! 

Download it and it will run faster. 

Known Bugs (why this is a beta): 1. enemy sprites don't keep hiding... HELP! 
2. I just realized you can't die... gotta fix that...
3. TELL ME ABOUT BUGS! 

Have Fun, don't forget to click LoveIt, and tell me the bugs... and if it is too hard!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/74142_sm.png</imagelink>
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    <item> 
      <title>Semi-RPG DEMO</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/66823</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/66823_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;new game... 

instructions: arrow keys to move/jump space to attack with sword 

hit the evil guy, when he touches you it hurts you though 

tell me about bugs and/or if this is a good game or can become a good game. 

5 LoveIts and I'll finish it (or I might finish it anyway...)</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/66823_sm.png</imagelink>
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    <item> 
      <title>MY GAME (UNTITLED)</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/53384</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/53384_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;left/right=directions down=stop/crouch (shrink) 
up=jump 

yellow dots=5 pts 
green=10 
blue=25 

red= -5 
black= -1 LIFE Score as many points as you can before you die. As far as i know this is completely my own project. 

Please click love it! and comment: post bugs, scores, NICE comments, ideas, etc. 

Ummm... I can't think of anything else</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/53384_sm.png</imagelink>
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    <item> 
      <title>MY ROCK PAPER SCISSORS v1.5</title> 
      <link>http://scratch.mit.edu/projects/fbboi999/48068</link> 
      <description>&lt;img src=&quot;http://scratch.mit.edu/static/projects/fbboi999/48068_sm.png&quot; width=&quot;148&quot; height=&quot;111&quot; border=&quot;1&quot; alt=&quot;&quot; /&gt;Version 1.5--- made it so you can click A simple rock paper scissors game... I'm not totally done. I think it is my first decent game
 INSTRUCTIONS: Click your choice. Press space and your opponent will also pick and you will be told if you won, tied, or lost. It will be added to the &quot;scoreboard&quot; Click the reset (resets scoreboard) or undo pick buttons to use them 

I think R.P.S. fun when you are bored so here is my Scratch version! 

PLEASE tell me about any bugs. Questions and comments AND IDEAS are welcome. Hit LoveIt if you love it 

Thanks for playing!</description> 
	  <imagelink>http://scratch.mit.edu/static/projects/fbboi999/48068_sm.png</imagelink>
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