Recent Projects in Bam Productions http://scratch.mit.edu/feeds/getRecentGalleryProjects/6739 Recent Projects Feed in Bam Productions en-us Sun, 12 Oct 2008 10:34:49 GMT CakePHP Han and Andres genghisu SuperReal Tornament http://scratch.mit.edu/projects/Attish/69542 This is most likely my best project yet. Simple button clicking interface. When you get bored of it, just put your finishing wepon,life,cash and rank in the comments (as the high scores)<br> <a href="http://scratch.mit.edu/projects/Attish/69542"> <img src="http://scratch.mit.edu/static/projects/Attish/69542_sm.png" /> </a> http://scratch.mit.edu/static/projects/Attish/69542_sm.png Ball O Scope 3.9 http://scratch.mit.edu/projects/Attish/69541 This is my first project. I will be constantly making simple changes to make it better. ---UPGRADES--- Made Size control, made Options into a menu format tennis ball changed into a 8 ball Made keyboard command for every variable. (see controls and brackets in menu) Ball is now dragable. ---Fixes--- Removed Stop Button Allows more space for drawing if you use a smaller ball size<br> <a href="http://scratch.mit.edu/projects/Attish/69541"> <img src="http://scratch.mit.edu/static/projects/Attish/69541_sm.png" /> </a> http://scratch.mit.edu/static/projects/Attish/69541_sm.png Flip Kik 2.0 http://scratch.mit.edu/projects/Attish/51723 Orignal designs was too boring so I totally revamped it into a fun litte video game! In other words... I PIMPED YOUR RIDE! LOL. Have fun.<br> <a href="http://scratch.mit.edu/projects/Attish/51723"> <img src="http://scratch.mit.edu/static/projects/Attish/51723_sm.png" /> </a> http://scratch.mit.edu/static/projects/Attish/51723_sm.png Pokemon emerald model http://scratch.mit.edu/projects/Attish/49694 A fine sprite designed for any Pokemon game. NOTE:All scripts are only to show how the model looks and should be removed when you are going to use him. Just one thing, Please don't re-name him. WANNTED: If someone wishes to, they could make a version showing how he moves and responds to button presses.<br> <a href="http://scratch.mit.edu/projects/Attish/49694"> <img src="http://scratch.mit.edu/static/projects/Attish/49694_sm.png" /> </a> http://scratch.mit.edu/static/projects/Attish/49694_sm.png The Best V2 http://scratch.mit.edu/projects/MSWarner/38911 Use the arrow keys to move the blue guy. When you beat level 1 wait 10 secounds for everybody to the right place. More levels might be on the way if you like it.<br> <a href="http://scratch.mit.edu/projects/MSWarner/38911"> <img src="http://scratch.mit.edu/static/projects/MSWarner/38911_sm.png" /> </a> http://scratch.mit.edu/static/projects/MSWarner/38911_sm.png Maze V3 http://scratch.mit.edu/projects/MSWarner/44679 Use the arrow keys to move the red dot.<br> <a href="http://scratch.mit.edu/projects/MSWarner/44679"> <img src="http://scratch.mit.edu/static/projects/MSWarner/44679_sm.png" /> </a> http://scratch.mit.edu/static/projects/MSWarner/44679_sm.png Sharp Shooter V2 http://scratch.mit.edu/projects/MSWarner/40335 Press Space to fire. This Now has sound and tells were you how many point you got for that shot. Press 2 When your done with level 1. Press 3 When your don with level 2.<br> <a href="http://scratch.mit.edu/projects/MSWarner/40335"> <img src="http://scratch.mit.edu/static/projects/MSWarner/40335_sm.png" /> </a> http://scratch.mit.edu/static/projects/MSWarner/40335_sm.png Black Hole 1.2 http://scratch.mit.edu/projects/Attish/47001 Only one change made to it, added swril effect. Enjoy and coment if you wish.<br> <a href="http://scratch.mit.edu/projects/Attish/47001"> <img src="http://scratch.mit.edu/static/projects/Attish/47001_sm.png" /> </a> http://scratch.mit.edu/static/projects/Attish/47001_sm.png Counter strike scratch mission1-Baghdad (14+) http://scratch.mit.edu/projects/04lukeb/46657 This is just the first level of HOPEFULLY multiple missions ( I Could only fit one level in a project) It took me quite along time to make and I MIGHT make more levels in the future. You shoot using the mouse and reload by HOLDING space for about 1 second. If this game is slow in loading then please download it. I 'borrowed' the music from Socom 3. The background and the sprites are from counterstrike and I dont know what the FPS gun is from. IT IS WORTH THE DOWNLOAD SO DONT HESITATE IF IT TAKES TOO LONG TO LOAD. CONTAINS BLOOD AND VIOLENCE.<br> <a href="http://scratch.mit.edu/projects/04lukeb/46657"> <img src="http://scratch.mit.edu/static/projects/04lukeb/46657_sm.png" /> </a> http://scratch.mit.edu/static/projects/04lukeb/46657_sm.png Block Buster http://scratch.mit.edu/projects/bigB/23423 This was made just to see if I could manage it but it turned out to be one of the hardest projects I have done. Click on one of the coloured blocks at the side for it to slide along. (it will only slide if there is one in its row) Try to get groups of 3 or more of a colour next to each other. If you are stuck use space to shuffle (it will cost 10 points) It can take some time to see if any need removing so please wait until it says ready.<br> <a href="http://scratch.mit.edu/projects/bigB/23423"> <img src="http://scratch.mit.edu/static/projects/bigB/23423_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/23423_sm.png Virtual Golf http://scratch.mit.edu/projects/bigB/20317 This is an almost finished version of my 2D Golf game. 1) Click the green Flag 2) Select Club with the buttons at the top or keys 1-3. You current club is highlighted in red. 3) Hold down space to increase power and the release to drive. I would call this hole a par4 however until you have learnt how much to hit it it is difficult. (It is possible to pot the ball in just 2 shots.) I hope you enjoy it. Ive have also added a 'distance to hole' indicator. Assume that the starting club can hit about 250yards.<br> <a href="http://scratch.mit.edu/projects/bigB/20317"> <img src="http://scratch.mit.edu/static/projects/bigB/20317_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/20317_sm.png PACMAN http://scratch.mit.edu/projects/bigB/15121 This may not be the best re-creation of pacman ever but I still enjoy it. Control the scratch cat around the course while avoiding Gobo and his friends Lobo and Kobo and now Drobo aswell. 1) Click the green flag. 2) Select opponents by clicking on the icons on the left. 3) Press Go. Use the arrow keys to control the cat. try to collect all of the spots.<br> <a href="http://scratch.mit.edu/projects/bigB/15121"> <img src="http://scratch.mit.edu/static/projects/bigB/15121_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/15121_sm.png The Matrix http://scratch.mit.edu/projects/bigB/11966 Basically the aim is to not get shot! You start with 10 health points Being shot loses 1 hp Catching a health pack gains 1 hp Try to get to 20 hp's to win You die if you have no hp's Press the green arrow then select difficulty level and wait. 1 = Select Neo 2 = Select Morphius 3 = Select Trinity UP = Jump DOWN = Lean Back LEFT = BackFlip RIGHT = FrontFlip<br> <a href="http://scratch.mit.edu/projects/bigB/11966"> <img src="http://scratch.mit.edu/static/projects/bigB/11966_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/11966_sm.png Mini Race http://scratch.mit.edu/projects/bigB/15836 Using a scrolling background based on that created by jmgibson (for which he deserves credit) I have finally created a large full-track racing game. Like my previous game 'podracer' it uses the mouse to control a wheel to steer. up and down control speed (which is shown on the speedometer - the lefthand dial -) Aim the steering wheel with the mouse. remember to line it up again after turning. use space to boost. 1) Press the green flag 2) Select colour by clicking on the coloured squares 3) Click on the 'GO' button drive through the checkered line to start then navigate the course. when you cross the start line it will stop and you can see your time in the corner. please tell us your times. circleboardgf onrsh da yuo enjoy<br> <a href="http://scratch.mit.edu/projects/bigB/15836"> <img src="http://scratch.mit.edu/static/projects/bigB/15836_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/15836_sm.png 1p Ping Pong v2 http://scratch.mit.edu/projects/bigB/14775 I changed the difficulty and made other changes in this 1player version of my origional PingPong. It now has 2 difficulty levels. On Easy the AI is 20% slower than you and on Hard it is the same speed. (so there is no excuse for losing). control with the arrow keys First to 11 with 2 clear points wins enjoy.<br> <a href="http://scratch.mit.edu/projects/bigB/14775"> <img src="http://scratch.mit.edu/static/projects/bigB/14775_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/14775_sm.png