Recent Projects in lostprohets hq-4470 http://scratch.mit.edu/feeds/getRecentGalleryProjects/4470 Recent Projects Feed in lostprohets hq-4470 en-us Fri, 5 Sep 2008 12:44:06 GMT CakePHP Han and Andres genghisu 1 PacMan http://scratch.mit.edu/projects/slipknotpzp/25588 INSTRUCTIONS Use arrow keys to move HOW THIS CODE WORKS I made this program so others could make their own pacman and other maze games and artistic expressions. The way this program works is that whenever you push an arrow key, pacman points in the direction you push (if "left arrow key" pressed point "left"). Then pacman moves forward as long as his whiskers (a purple dot in front of his mouth) are touching the color green. You can see this in the pacman sprite "if (purple touching green)". If pacman touches red, the maze switches. MORE IDEAS To change it just draw any maze/path you want to using the same color green I used (in the scratch paint editor that's the 4th square down in the green column). Then change the pacman costume.<br> <a href="http://scratch.mit.edu/projects/slipknotpzp/25588"> <img src="http://scratch.mit.edu/static/projects/slipknotpzp/25588_sm.png" /> </a> http://scratch.mit.edu/static/projects/slipknotpzp/25588_sm.png popping http://scratch.mit.edu/projects/slipknotpzp/26034 INSTRUCTIONS Click on the Green Flag to reset. Click on a bubble to pop it. HOW I MADE THIS * I first made one bubble, then used the copy tool to make the rest. * Each bubble sprite has 2 costumes -- one for before it's popped and one for after. The costume gets switched to "after" when you click on it. * Each bubble sprite has a DONE variable that gets set to 1 when someone clicks on it, so a popped bubble can't keep being popped.<br> <a href="http://scratch.mit.edu/projects/slipknotpzp/26034"> <img src="http://scratch.mit.edu/static/projects/slipknotpzp/26034_sm.png" /> </a> http://scratch.mit.edu/static/projects/slipknotpzp/26034_sm.png 4 GlobalWarming http://scratch.mit.edu/projects/slipknotpzp/27862 Driving Game - How fast should you go to win? INSTRUCTIONS Use the arrow keys: up - speed up, down - slow down left - go left to stay on the road right - go right to stay on the road THOUGHTS When I made this project, I was thinking about what was really important to me. One thing that really makes my life great is riding my bicycle. I often get mad when I'm driving a car. So my love of bicycles inspired me to make a statement.<br> <a href="http://scratch.mit.edu/projects/slipknotpzp/27862"> <img src="http://scratch.mit.edu/static/projects/slipknotpzp/27862_sm.png" /> </a> http://scratch.mit.edu/static/projects/slipknotpzp/27862_sm.png futrama http://scratch.mit.edu/projects/slipknotpzp/27884 INSTRUCTIONS Press the Green Flag to start<br> <a href="http://scratch.mit.edu/projects/slipknotpzp/27884"> <img src="http://scratch.mit.edu/static/projects/slipknotpzp/27884_sm.png" /> </a> http://scratch.mit.edu/static/projects/slipknotpzp/27884_sm.png 2 Race http://scratch.mit.edu/projects/slipknotpzp/27905 INSTRUCTIONS This is a simple race between two animals. Click the Green Flag to start. HOW I MADE THIS Each animal moves a random distance on each step. The program stops when the first animal reaches the finish line. MORE IDEAS * Keep track of how often each animal wins * Give one animal a head start. How often does the other animal win? * Add more animals to the race INSPIRED BY brianw's NumbersRace<br> <a href="http://scratch.mit.edu/projects/slipknotpzp/27905"> <img src="http://scratch.mit.edu/static/projects/slipknotpzp/27905_sm.png" /> </a> http://scratch.mit.edu/static/projects/slipknotpzp/27905_sm.png welcome http://scratch.mit.edu/projects/slipknotpzp/28164 this is a welcome 2 scratch and my gallerryz WARNIG SOME STUFF ARE SCARY<br> <a href="http://scratch.mit.edu/projects/slipknotpzp/28164"> <img src="http://scratch.mit.edu/static/projects/slipknotpzp/28164_sm.png" /> </a> http://scratch.mit.edu/static/projects/slipknotpzp/28164_sm.png