Recent Projects in Classics-4247 http://scratch.mit.edu/feeds/getRecentGalleryProjects/4247 Recent Projects Feed in Classics-4247 en-us Mon, 6 Oct 2008 07:34:56 GMT CakePHP Han and Andres genghisu Even or Odd http://scratch.mit.edu/projects/Llamalover/37815 Either adjust the slider or press any number 0-9 on your keyboard to see whether it's odd or even!<br> <a href="http://scratch.mit.edu/projects/Llamalover/37815"> <img src="http://scratch.mit.edu/static/projects/Llamalover/37815_sm.png" /> </a> http://scratch.mit.edu/static/projects/Llamalover/37815_sm.png Alien Invasion http://scratch.mit.edu/projects/soccrplyer4life13/29744 A modern take on Space Invaders. 5 levels of shooting fun are functional, just use your mouse to move and the spacebar to shoot. Drop me some comments! A special THANK YOU to Mayhem for his multiple bullet help, as well as a large THANK YOU to Archmage for all the communication and help as well. Go check these guys out! Downloading makes it run much smoother!<br> <a href="http://scratch.mit.edu/projects/soccrplyer4life13/29744"> <img src="http://scratch.mit.edu/static/projects/soccrplyer4life13/29744_sm.png" /> </a> http://scratch.mit.edu/static/projects/soccrplyer4life13/29744_sm.png Tic Tac Toe (With Advanced AI) http://scratch.mit.edu/projects/S65/19032 NOTE: You might have to 'drag' the mouse over the square to make the piece appear. This is a Tic-Tac-Toe game with advanced AI. It basically works by first checking if it can win, then if it can't win checking if it can block you, and if it can't do either two then it chooses a random empty square. Sometimes parts of this process are omitted depending on the CPU Smartness level set by the user. Have fun playing this! Now with instructions, more CPU Smartness levels, an updated error level system, and a gradient on the grid!<br> <a href="http://scratch.mit.edu/projects/S65/19032"> <img src="http://scratch.mit.edu/static/projects/S65/19032_sm.png" /> </a> http://scratch.mit.edu/static/projects/S65/19032_sm.png Super Mario Bros. Scratched VERSION 2.0 http://scratch.mit.edu/projects/S65/20502 UPDATE: Fixed a glitch that made Goombas not go away when they die. Okay, a few changes in this new version. First, I've added lava to the castles. Second, Bowser can now shoot fire, making him harder to beat. This is my Mario game developed in Scratch. It's the best Mario game I've seen so far in Scratch, and uses an area system to overcome the one-screen limitations of Scratch. This also allows me to reuse sprites over and over again. In this game, you go through a series of screens to get to Bowser and defeat him. There are 8 screens, making it a fairly long game (for Scratch). You can jump on Goombas to kill them, but if you get hit from the sides you die. You can't kill Piranha Plants, and there's only one special way to kill Bowser (people who played the original SMB1 should know it).<br> <a href="http://scratch.mit.edu/projects/S65/20502"> <img src="http://scratch.mit.edu/static/projects/S65/20502_sm.png" /> </a> http://scratch.mit.edu/static/projects/S65/20502_sm.png Dogfight 3D http://scratch.mit.edu/projects/S65/22439 If you love it, don't forget to click the LoveIt button! UPDATE: Okay, all the dozen or so bugs online are fixed, it works perfectly online now. Really. This is a psuedo-3D rail shooter in which you fight your way through enemy forces in your fighter plane. When you get deep enough into enemy territory, the leader of the enemy forces will confront you in his ship, which is much more powerful than a normal ship. You must defeat him! I think this is my best game yet.<br> <a href="http://scratch.mit.edu/projects/S65/22439"> <img src="http://scratch.mit.edu/static/projects/S65/22439_sm.png" /> </a> http://scratch.mit.edu/static/projects/S65/22439_sm.png Duck Hunt http://scratch.mit.edu/projects/S65/23258 If you love it, don't forget to click the LoveIt button! =P This is a remake of the classic video game Duck Hunt for the NES. Move the crosshair using the mouse and click it. You have to shoot the ducks, but if you miss 3 times the duck will run away. As the game goes on, the ducks get faster and more unpredictable. To advance to the next round, you must shoot at least 6 ducks. The main problem with making this program was the layer issues. I've gotten the layers to be the right way most of the time, but occasionally the duck indicator sprites get buried behind the SHOT sprite and (very rarely) the dog appears in front of the grass instead of behind. This program is my most complicated one yet, with a total of 136 scripts. This is because I abuse the broadcast system. NOTE: The Game Over is glitchy online for some reason, but not offline. Oh well. It doesn't matter if you just stop the program when the Game Over animation pops up.<br> <a href="http://scratch.mit.edu/projects/S65/23258"> <img src="http://scratch.mit.edu/static/projects/S65/23258_sm.png" /> </a> http://scratch.mit.edu/static/projects/S65/23258_sm.png Pacman Generation 2 http://scratch.mit.edu/projects/OJY321/19665 <br> <a href="http://scratch.mit.edu/projects/OJY321/19665"> <img src="http://scratch.mit.edu/static/projects/OJY321/19665_sm.png" /> </a> http://scratch.mit.edu/static/projects/OJY321/19665_sm.png Mario Demo http://scratch.mit.edu/projects/OJY321/21772 Click The Green Flag To Start. Use The Directional Buttons To Move. You Can Go Up And Down Pipes. Collect Coins And There Is Even A Secret World For You To Find.<br> <a href="http://scratch.mit.edu/projects/OJY321/21772"> <img src="http://scratch.mit.edu/static/projects/OJY321/21772_sm.png" /> </a> http://scratch.mit.edu/static/projects/OJY321/21772_sm.png