Recent Projects in The Scratch Brainiacs http://scratch.mit.edu/feeds/getRecentGalleryProjects/17404 Recent Projects Feed in The Scratch Brainiacs en-us Fri, 5 Sep 2008 23:10:03 GMT CakePHP Han and Andres genghisu Color Picker Doodler http://scratch.mit.edu/projects/AddZero/153575 This is a simple paint program to showcase the color picker. See Paddle2See's "fuzzy paint" for a good paint program: http://scratch.mit.edu/projects/Paddle2See/155466 Just pick a color and draw. I separated the color picker from the lathe 3d modeler http://scratch.mit.edu/projects/AddZero/152472 so you can more easily add it to your own projects. Thanks to logan996 for the idea. HOW I MADE IT: I made a scratch program that drew the color bar. it started at the lower right, with shade at zero and color at zero. sort of like this: repeat 50 times: --repeat 200 times: ----starting at one, increment the color ----by one and move the pen by 1 to the right --increment the shade by 2 and move up --one line. I tried saving the background, but it save it as a gif with only 256 colors, there was bad banding, so I capture a screenshot of scratch, cropped it and saved it as a png.<br> <a href="http://scratch.mit.edu/projects/AddZero/153575"> <img src="http://scratch.mit.edu/static/projects/AddZero/153575_sm.png" /> </a> http://scratch.mit.edu/static/projects/AddZero/153575_sm.png Son of String Art http://scratch.mit.edu/projects/Paddle2See/89023 Look! Pretty patterns! This project uses the pen to make String Art between the blue dots that you can drag around the screen. I've built a bunch of pre-made shapes you can generate from the buttons at the top of the screen, just to show you some of the possibilites or to give you a starting point. Experiment with different numbers for the Division slider. The number of points being displayed can be changed with the Points slider. The Spacebar will switch you quickly to 1 division (just a simple poly-line) to speed up making changes to the points. Pressing it again will return the divisions to the original value. Have Fun!<br> <a href="http://scratch.mit.edu/projects/Paddle2See/89023"> <img src="http://scratch.mit.edu/static/projects/Paddle2See/89023_sm.png" /> </a> http://scratch.mit.edu/static/projects/Paddle2See/89023_sm.png Perfect Sprite Movement http://scratch.mit.edu/projects/archmage/101212 This project uses sprites to test for collisions at diffrent locations and it moves the player sprite accordingly.<br> <a href="http://scratch.mit.edu/projects/archmage/101212"> <img src="http://scratch.mit.edu/static/projects/archmage/101212_sm.png" /> </a> http://scratch.mit.edu/static/projects/archmage/101212_sm.png bowling http://scratch.mit.edu/projects/archmage/101881 Jeeze this kind of game is HARD to make in scratch. I tried 3 diffrent methods of collision detection between the pin and every one of them froze the program. I ended up going with a less realistic method of pin on pin collisions. When the red from one pin touches the black from another pin it goes backward at a set velocity.<br> <a href="http://scratch.mit.edu/projects/archmage/101881"> <img src="http://scratch.mit.edu/static/projects/archmage/101881_sm.png" /> </a> http://scratch.mit.edu/static/projects/archmage/101881_sm.png Power shovel 1.1 http://scratch.mit.edu/projects/JSO/74389 How many rocks can you load in 5 minutes? Operate a Power Shovel with four degrees of freedom (Left/Right, Main Arm, Forearm, Jaws). Lift the round rocks up into the Yellow dump truck body - but don't hit the truck! If you download, be aware that this project uses the Trigonometry functions of Scratch 1.2 and won't work on version 1.1 If you have performance problems with the new motor sounds, you can turn them on/off by using the spacebar. Have Fun! These are my changes: * when "W" and "UpArrow" where pressed at teh same time, the ball falled out of the jaw. (same for "s" and "Down arrow") I've fixed that. * Now the rock can fall everywhere, it detects the ground and stops falling down. * I have removed the variables "upper jaw in dirt" and "lower jaw in dirt", i could not find any scripts using those two. The if (xxx) say got it" is removed too. * I've added a round clock, so you can see how much time you've already used :) * I have changed a script so that it keeps the sound setting. *the rock and time label sprites are converted to one sprite (I know its pretty useless :) )<br> <a href="http://scratch.mit.edu/projects/JSO/74389"> <img src="http://scratch.mit.edu/static/projects/JSO/74389_sm.png" /> </a> http://scratch.mit.edu/static/projects/JSO/74389_sm.png Interactive Buddy 2.1 http://scratch.mit.edu/projects/Dolfus555/155633 credit to Archmage for engine. get money and buy weapons and change them by click in the top-right corner. click on screen to use weapon. Updates: *spike ball *new skin ENJOY!<br> <a href="http://scratch.mit.edu/projects/Dolfus555/155633"> <img src="http://scratch.mit.edu/static/projects/Dolfus555/155633_sm.png" /> </a> http://scratch.mit.edu/static/projects/Dolfus555/155633_sm.png Spin Scratch's new 3d tank! http://scratch.mit.edu/projects/AddZero/127846 See how fast you can spin Scratch's tank. Just click and drag to the right or left then let go. Grabbing it while the mouse is still, stops it. The model is for a 3d tank game I'm working on. Don't worry, it shoots mostly harmless hair balls. When it's done, I'll release the source files. The art was made with a free 3d program called Blender, available from blender.org. It has A TON to learn, it's interface is very different. If you want to learn. I'd suggest watching the video tutorials and getting help in the forum. I think would have learned 3d much faster if I had those tools when I started learning about 10 years ago. Do you want to make your own spinable 3d objects? Love this and I'll make a tutorial, and setup files that will make it easier to spin your own 3d models in Scratch. I'd be honored if anyone was able to use any of my work in their project. Please don't just copy- try to make something new from it and at least give me a little credit in your project notes. To whoever designed the Scratch cat: awesome job! If you want to see a test of the 3d game engine I'm working on: http://scratch.mit.edu/projects/AddZero/130436">http://scratch.mit.edu/projects/AddZero/130436<br> <a href="http://scratch.mit.edu/projects/AddZero/127846"> <img src="http://scratch.mit.edu/static/projects/AddZero/127846_sm.png" /> </a> http://scratch.mit.edu/static/projects/AddZero/127846_sm.png Lathe 3d modeler - Light Bulb http://scratch.mit.edu/projects/AddZero/152472 Remix me! Make your own lathed 3d shapes! Download to edit save and share. Just move the black dots in "edit mode" When you want to see it in 3d, change it to "View Mode" Try making Cups, Classes, Bowls, CD's, Tops, Lamp Shades, Tires... Anything symmetrical! Feel free to save and share your work! Download and edit in scratch. I'll add it to the Lathed 3d shapes gallery. HOW IT WORKS: When you enter "edit mode" every dot moves to it's x, y location and becomes visible, and it's drag-able so you can move it around. When you enter "view mode" every dot becomes invisible, and copies it's sprite location to it's x, y. Now it sets the DrawRotY to 0 and increments it based on the "DrawSteps" setting. for each of those increments, every dot's x,y location is rotated twice: First to the "DrawRotY", then to the "CamRotX", then the point is moved back from the camera "CamZ". After all the points are moved to where they go for that step, the "draw" sprite, with the pen down moves to all the points 01 through 16. Also all those points have the pen down so they draw the horizontal lines as they're rotating along the "DrawRotY". Let me know if you have more questions. UPDATED: Now with color picker. http://scratch.mit.edu/projects/AddZero/153575 Drawing now resets when sliders change. KNOWN ISSUES: It makes stray lines sometimes when changing values or switching to view mode. Please "love it" if you do!<br> <a href="http://scratch.mit.edu/projects/AddZero/152472"> <img src="http://scratch.mit.edu/static/projects/AddZero/152472_sm.png" /> </a> http://scratch.mit.edu/static/projects/AddZero/152472_sm.png commandable vehicle http://scratch.mit.edu/projects/dingdong/106454 this is a start to creating something like command & conquer but this is hard to make this project includes a vehicle you move and attack with by only using your mouse<br> <a href="http://scratch.mit.edu/projects/dingdong/106454"> <img src="http://scratch.mit.edu/static/projects/dingdong/106454_sm.png" /> </a> http://scratch.mit.edu/static/projects/dingdong/106454_sm.png 3D tank!!! http://scratch.mit.edu/projects/dingdong/107889 I found it online and got the costumes controls are arrow keys and A and D to move turret, you can download this for free<br> <a href="http://scratch.mit.edu/projects/dingdong/107889"> <img src="http://scratch.mit.edu/static/projects/dingdong/107889_sm.png" /> </a> http://scratch.mit.edu/static/projects/dingdong/107889_sm.png Ship Sim (Large but good) http://scratch.mit.edu/projects/dinther/32891 Version 1.5 Keys: H=Horn R=Reverse C=Help Arrow Keys=Power and rudder New is a help screen that you can bring up by pressing the C key Steer this ship into the harbour. Large ships have a lot of inertia so take it easy on the power and rudder and be patient. The entire map is visible on the introduction screen. You start outside the harbour and you need to follow the dark dots into the harbour. You are finished when the entire boat is docked inside the light marked rectangle at a speed of near zero. Don't crash into the docks or you need to start all over again. Area: Rotterdam Botlek Source: Google Maps<br> <a href="http://scratch.mit.edu/projects/dinther/32891"> <img src="http://scratch.mit.edu/static/projects/dinther/32891_sm.png" /> </a> http://scratch.mit.edu/static/projects/dinther/32891_sm.png DemonSlayer http://scratch.mit.edu/projects/Shadow-Kun/85011 Version 2.0 is here!!! This version features much better movement and jumping control. Thanks to Archmage for the movement script! Are you a fan of epic, challenging boss battles? If so, then you have found the ultimate in Scratch games. In essence that is all this game is: a long, detailed fight against a formidable enemy. This game combines art, animation, sound, and programming. Enjoy! Note: This game is designed to be very hard, but I assure you that it is possible. Don't give up after only one or two tries! *This game runs best if you download it.* Nearly all of the sound effects are custom made by taking sounds from Super Smash Bros. Melee and editing them in Audacity. Since I created all of the artwork in this game, I ask that you don't use the sprites without my permission. Thanks. If you liked this game, be sure to play DemonSlayer II!<br> <a href="http://scratch.mit.edu/projects/Shadow-Kun/85011"> <img src="http://scratch.mit.edu/static/projects/Shadow-Kun/85011_sm.png" /> </a> http://scratch.mit.edu/static/projects/Shadow-Kun/85011_sm.png Mini Race http://scratch.mit.edu/projects/bigB/15836 Using a scrolling background based on that created by jmgibson (for which he deserves credit) I have finally created a large full-track racing game. Like my previous game 'podracer' it uses the mouse to control a wheel to steer. up and down control speed (which is shown on the speedometer - the lefthand dial -) Aim the steering wheel with the mouse. remember to line it up again after turning. use space to boost. 1) Press the green flag 2) Select colour by clicking on the coloured squares 3) Click on the 'GO' button drive through the checkered line to start then navigate the course. when you cross the start line it will stop and you can see your time in the corner. please tell us your times. circleboardgf onrsh da yuo enjoy<br> <a href="http://scratch.mit.edu/projects/bigB/15836"> <img src="http://scratch.mit.edu/static/projects/bigB/15836_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/15836_sm.png Naval Warfare http://scratch.mit.edu/projects/bigB/21945 i made this more as an experiment than as a complete game just to see if i could create a splitscreen scrolling background system. It is a 2 player game where you both control a ship. controls player1 w,a,d to move, 1 to shoot. player2 arrow keys to move, L to shoot. the arrows aound your screen point towards the other ship incase you get lost. have fun.<br> <a href="http://scratch.mit.edu/projects/bigB/21945"> <img src="http://scratch.mit.edu/static/projects/bigB/21945_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/21945_sm.png Ultimate Pool http://scratch.mit.edu/projects/Colkadome/115120 This is my pool game. If you are going to download it, please play in presentation mode. Also look at the amasingly complex scripts so you know how cool it is. A Joe.Co Production<br> <a href="http://scratch.mit.edu/projects/Colkadome/115120"> <img src="http://scratch.mit.edu/static/projects/Colkadome/115120_sm.png" /> </a> http://scratch.mit.edu/static/projects/Colkadome/115120_sm.png