Recent Projects in 3D Games http://scratch.mit.edu/feeds/getRecentGalleryProjects/16754 Recent Projects Feed in 3D Games en-us Mon, 13 Oct 2008 06:22:33 GMT CakePHP Han and Andres genghisu My first 3D project http://scratch.mit.edu/projects/wildplayer/269659 oh yea. My first 3D project rocks!!!WP!!! Oh and if i get 3 love-its. I will make another. Yay!!! MOST VIEWED 727 views!!! most downloaded!!! most loved!!!!!!!!!!!!!!!!!!!!!!!<br> <a href="http://scratch.mit.edu/projects/wildplayer/269659"> <img src="http://scratch.mit.edu/static/projects/wildplayer/269659_sm.png" /> </a> http://scratch.mit.edu/static/projects/wildplayer/269659_sm.png Guardian 3D http://scratch.mit.edu/projects/the_guardian/169865 ZOOM in on the action and battle 3D rendered space ships. Now with 7 levels including the Boss. This is very laggy with the new Scratch version. DOWNLOAD AND PLAY in presentation mode for better response.<br> <a href="http://scratch.mit.edu/projects/the_guardian/169865"> <img src="http://scratch.mit.edu/static/projects/the_guardian/169865_sm.png" /> </a> http://scratch.mit.edu/static/projects/the_guardian/169865_sm.png 3D Space Flyer http://scratch.mit.edu/projects/bigB/200808 Fly your space ship through a '3D' space. Try to fly through the Blue Energy Ball to gain time. The Blue arrow will show you where it is. Use the left and right arrows to twist. Use up and down to dive or rise up. Use A to accelerate and Z to slow down. Your speed and remaining time are shown at the bottom of the screen. Love its would be very much appreciated<br> <a href="http://scratch.mit.edu/projects/bigB/200808"> <img src="http://scratch.mit.edu/static/projects/bigB/200808_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/200808_sm.png curve art 3 http://scratch.mit.edu/projects/fbrd/157464 a combination of curve art 1.1 and 2.1 plus few extra things go to curve art 3.1<br> <a href="http://scratch.mit.edu/projects/fbrd/157464"> <img src="http://scratch.mit.edu/static/projects/fbrd/157464_sm.png" /> </a> http://scratch.mit.edu/static/projects/fbrd/157464_sm.png 3D Lamborghini http://scratch.mit.edu/projects/Nascar155/145322 This doesnt do anything, but it will!!!!! Oh I have cool stuff coming!<br> <a href="http://scratch.mit.edu/projects/Nascar155/145322"> <img src="http://scratch.mit.edu/static/projects/Nascar155/145322_sm.png" /> </a> http://scratch.mit.edu/static/projects/Nascar155/145322_sm.png 3D Porsche http://scratch.mit.edu/projects/Nascar155/145408 ITS COOL! ITS 3D!<br> <a href="http://scratch.mit.edu/projects/Nascar155/145408"> <img src="http://scratch.mit.edu/static/projects/Nascar155/145408_sm.png" /> </a> http://scratch.mit.edu/static/projects/Nascar155/145408_sm.png 3D Viper http://scratch.mit.edu/projects/Nascar155/145380 <br> <a href="http://scratch.mit.edu/projects/Nascar155/145380"> <img src="http://scratch.mit.edu/static/projects/Nascar155/145380_sm.png" /> </a> http://scratch.mit.edu/static/projects/Nascar155/145380_sm.png 3D racer 2 http://scratch.mit.edu/projects/Nascar155/145915 <br> <a href="http://scratch.mit.edu/projects/Nascar155/145915"> <img src="http://scratch.mit.edu/static/projects/Nascar155/145915_sm.png" /> </a> http://scratch.mit.edu/static/projects/Nascar155/145915_sm.png 3D Archmage http://scratch.mit.edu/projects/archmage/130395 This is my first time doing 3D. I made this using a program called swift 3D.<br> <a href="http://scratch.mit.edu/projects/archmage/130395"> <img src="http://scratch.mit.edu/static/projects/archmage/130395_sm.png" /> </a> http://scratch.mit.edu/static/projects/archmage/130395_sm.png 3D Tudly http://scratch.mit.edu/projects/archmage/132806 A 3D version of stevii's turtle: Tudly. Stevii made up tudly so all credit for the idea goes to him. I made this in a program called swift 3D.<br> <a href="http://scratch.mit.edu/projects/archmage/132806"> <img src="http://scratch.mit.edu/static/projects/archmage/132806_sm.png" /> </a> http://scratch.mit.edu/static/projects/archmage/132806_sm.png Spin Scratch's new 3d tank! http://scratch.mit.edu/projects/AddZero/127846 See how fast you can spin Scratch's tank. Just click and drag to the right or left then let go. Grabbing it while the mouse is still, stops it. The model is for a 3d tank game I'm working on. Don't worry, it shoots mostly harmless hair balls. When it's done, I'll release the source files. The art was made with a free 3d program called Blender, available from blender.org. It has A TON to learn, it's interface is very different. If you want to learn. I'd suggest watching the video tutorials and getting help in the forum. I think would have learned 3d much faster if I had those tools when I started learning about 10 years ago. Do you want to make your own spinable 3d objects? Love this and I'll make a tutorial, and setup files that will make it easier to spin your own 3d models in Scratch. I'd be honored if anyone was able to use any of my work in their project. Please don't just copy- try to make something new from it and at least give me a little credit in your project notes. To whoever designed the Scratch cat: awesome job! If you want to see a test of the 3d game engine I'm working on: http://scratch.mit.edu/projects/AddZero/130436">http://scratch.mit.edu/projects/AddZero/130436<br> <a href="http://scratch.mit.edu/projects/AddZero/127846"> <img src="http://scratch.mit.edu/static/projects/AddZero/127846_sm.png" /> </a> http://scratch.mit.edu/static/projects/AddZero/127846_sm.png Random 3d sculpture http://scratch.mit.edu/projects/AddZero/130436 Click the flag to move the dots to random locations. Move the mouse to rotate. Thanks everybody for rating the performance of this. With a rating of 1 to 3, 1 being choppy and 3 being smooth, from a survey of 60 people the average is about 2.58! Not too bad. (It's actually a 2 for me.) Now we can use this as a very rough subjective performance benchmark. If this project runs a little choppy to smooth for you, and your project is smooth, you can be pretty sure it will run smooth on most people's computers. This has 15 dots. (I used MITscratcher's fast pen idea.) How I made it: I read up on "3d projection" and "matrix transformation". It took me quite a few websites and tinkering around to start to understanding it enough to make this work. It's about 11th or 12th grade level math. I used a 3d program called blender to draw the arena background animation and to figure out the camera position and zoom level I needed in the script so the backgrounds and the scratch program would match. When the program starts, every dot starts a script: it picks a random x,y,z location. (normally when you move a sprite you just have x and y. z is how far back it is.) Then in a loop, it takes the rotation of the camera, and how far it's zoomed in and converts the x,y,z location to your screen's x, y location, and moves the sprite there. Then it picks what costume to use: Big to little red dots- based on how far it is from the camera. (I could have used just one costume and changed the size, but that is slower.) Meanwhile: There is another sprite moving to every red dot with the pen down. the camera rotation is continually set to the mouse x. And the background frame is changed according to the camera rotation. I made the "Arena" the same on all 4 sides so that I can use the 30 frame animation 4 times in one turn, otherwise it would have been 120 frames. I hope that helps. It sounds confusing. I'll try to explain it better if there is interest. Also, I'm open to suggestions on how to make this better. I'd be honored if anyone was able to use any of my work in their project. Please don't just copy- try to make something new from it and at least give me a little credit in your project notes. Thanks scratch team for helping me finally start to understand programming.<br> <a href="http://scratch.mit.edu/projects/AddZero/130436"> <img src="http://scratch.mit.edu/static/projects/AddZero/130436_sm.png" /> </a> http://scratch.mit.edu/static/projects/AddZero/130436_sm.png