Recent Projects in Terminator68's picks: My favorite projects http://scratch.mit.edu/feeds/getRecentGalleryProjects/15956 Recent Projects Feed in Terminator68's picks: My favorite projects en-us Mon, 6 Oct 2008 16:09:39 GMT CakePHP Han and Andres genghisu animation factory http://scratch.mit.edu/projects/deatheater/202462 Make animations by pushing the dots on the stickmen, now 30 slides and 2 people, please remix with your own animations, p to play, space for next slide s to save and l to load. have fun :) Please remix so other people can see ur animitions I will update this project once I get atleast 4 remixes :) ******************* 2/7/08 Got featured ******************* ******************* 3/7/08 got top viewed, third downloaded and love-it's ******************* ******************* 8/7/08 back on top downloaded again :) *******************<br> <a href="http://scratch.mit.edu/projects/deatheater/202462"> <img src="http://scratch.mit.edu/static/projects/deatheater/202462_sm.png" /> </a> http://scratch.mit.edu/static/projects/deatheater/202462_sm.png utility connection http://scratch.mit.edu/projects/m44/169103 try to connect all three houses to water, electricity, and gas, without crossing any pipes. click and hold on a utility then drag the pipe to a house. click the green flag to reset. don't cheat by crossing pipes.<br> <a href="http://scratch.mit.edu/projects/m44/169103"> <img src="http://scratch.mit.edu/static/projects/m44/169103_sm.png" /> </a> http://scratch.mit.edu/static/projects/m44/169103_sm.png SOS 1.0.9 http://scratch.mit.edu/projects/Jman720/193171 Woohoo! 1.0.9 is out! Download for best quality! It features five apps: Jweb Jmail Buck Hunter Jtunes Jpaint 2.0 will be out in a couple months or so. If YOU would like a personnal log in on SOS you must Contribute an Application and fill out this form: Age: Log In Name(if you don't want your scratch username): Application you are donating: Password(yes or no, if you want one don't use your actual password and we will discuss it somewhere else on scratch.): Desktop Image(nothing vulgar, disgusting, Mature Rated or Trademarked): use the scratcher log in! SOS is a proud sponsor of The Summer Scratch Awards!<br> <a href="http://scratch.mit.edu/projects/Jman720/193171"> <img src="http://scratch.mit.edu/static/projects/Jman720/193171_sm.png" /> </a> http://scratch.mit.edu/static/projects/Jman720/193171_sm.png Bounce http://scratch.mit.edu/projects/axu/29832 Arrows to move This is remake of nokia's mobilegame 'bounce'<br> <a href="http://scratch.mit.edu/projects/axu/29832"> <img src="http://scratch.mit.edu/static/projects/axu/29832_sm.png" /> </a> http://scratch.mit.edu/static/projects/axu/29832_sm.png Sk8 PRO; ADVANCED http://scratch.mit.edu/projects/coolkid001/183149 Controls- Left and Right arrows-Switch Direction Up arrow-Gain speed Down Arrow-Manuel. When Manueling balnce the arrow with the A and D keys. Space-Ollie. While in the middle of the ollie if your touching grey press W to wallplant K-Kickflip V-variable p-pogo. just like manuel but gives you more points and harder to control<br> <a href="http://scratch.mit.edu/projects/coolkid001/183149"> <img src="http://scratch.mit.edu/static/projects/coolkid001/183149_sm.png" /> </a> http://scratch.mit.edu/static/projects/coolkid001/183149_sm.png dodge N' shoot http://scratch.mit.edu/projects/dingdong/193631 based off of my first game shooter and bomber comes dodge N' shoot using no main menu, no special AI, it dos use scrolling and trig functions for the basic ai, but it's pretty fun!<br> <a href="http://scratch.mit.edu/projects/dingdong/193631"> <img src="http://scratch.mit.edu/static/projects/dingdong/193631_sm.png" /> </a> http://scratch.mit.edu/static/projects/dingdong/193631_sm.png Aero Fighters (SNES) ReMixed http://scratch.mit.edu/projects/tpak/40070 A reinspiration of Aero Fighters for SNES. Graphics and sounds have been borrowed from the original to produce this endless shoot-em-up remix. NOTE: The online Java version lags. Hit [1] to turn off the background if it helps. Try downloading the full project for better gameplay. Keys: [arrow keys] - move up, down, left, right [spacebar] - shoot [B] - drop a bomb [A] - increase difficulty level [Z] - decrease difficulty level<br> <a href="http://scratch.mit.edu/projects/tpak/40070"> <img src="http://scratch.mit.edu/static/projects/tpak/40070_sm.png" /> </a> http://scratch.mit.edu/static/projects/tpak/40070_sm.png Pipes http://scratch.mit.edu/projects/slobasso/11568 Created By: Steve LoBasso Create a run of pipes to keep the water moving as long as possible. Replacing sections costs time and points. Looping back through a section gets bonus. Complete the required number of tiles to move to the next level. Hit the Bonus button to speed up the water and get a better score.<br> <a href="http://scratch.mit.edu/projects/slobasso/11568"> <img src="http://scratch.mit.edu/static/projects/slobasso/11568_sm.png" /> </a> http://scratch.mit.edu/static/projects/slobasso/11568_sm.png Same Game Test 14 http://scratch.mit.edu/projects/AddZero/190364 This is a test for a game that's the same as Same Game except it's in Scratch. http://en.wikipedia.org/wiki/SameGame http://www.andkon.com/arcade/tetris/samegameflash Kuniaki Moribe gets credit for the original same game called "Chain Shot!" HOW TO PLAY: Click a color that's neighboring another color. Wait a while before you can click another. HOW I MADE IT: This is growing on the cursor and grid/cell techniques I learned from making the “Gui combo box” and the “Conway's Game of Life”. It also borrows somewhat from the drawing array technique. (I'm not sure who started that.) Initially the level was created by one sprite, a cell at a time. but is was slow. So I finally narrowed it down to each column having a sprite that handles it's column for drawing and everything else: 1. “DrawNewGame” draws the random colored balls in the column starting from the bottom. 2. “MarkConnectedBalls” starting at a region around the cursor. it senses whether one of it's neighbors has a “MarkEmpty” dark grey color. if it does, it also stamps “MarkEmpty”. and continues. several time in this region that expands. This part needs more work. TODO: add score. 3. “DropBalls” starting at the bottom it looks for the dark gray “MarkEmpty” when it does it stamps it with a “BlackOut” to get rid of the marks. it goes up till it finds a ball, if it does, it sets “DropMoveColor” to 1,2 or 3 depending on the color, then it goes back down to where the first “MarkEmpty” was and draws the ball there. (This part can be a bit more efficient too.) 3 TODO: “MoveColumns” this will do a sweep horizontally from the far right column moveing them over if there's an empty column, Column 0 will handle the Row 0, column 1 will handle row 1 etc... if row one is empty, every sprite will copy the previous column to the current one and continue till the far left. Also I created the column sprites so that each column sprite has the same code except the column number at the top, so I can work on one column- then when I'm done, copy it for the rest of the columns-. then I only have to change the number at the top. The cursor works like this: It is constrained to move in increments specified by “Board-SizeOfCells” so the cursor moves always to the middle of the cell the mouse is in. The cursor is also a sensor- if it is over a ball it 'shows', if not it 'hides'. when clicked, it switches to a sensor that touches the neighboring cells, if one of them touches the same color as the current cell, it switches to the “MarkEmpty” Sprite and stamps. -which is a black ball with a very dark gray center. The cursor also sends commands to the column sprites. Let me know I need to clarify some of this. TO DO: -fix/optimize neighboring color elimination. -make columns move over empty columns. -add pseudorandom level generation so people can master a level and compare scores. -add scores. -improve graphics -animate balls moving.<br> <a href="http://scratch.mit.edu/projects/AddZero/190364"> <img src="http://scratch.mit.edu/static/projects/AddZero/190364_sm.png" /> </a> http://scratch.mit.edu/static/projects/AddZero/190364_sm.png Droid Army 1.6 http://scratch.mit.edu/projects/Axeblade/73918 latst version: http://scratch.mit.edu/projects/Axeblade/80488 Just an early version of a game that I am working on. I have two Battle Droids, two Super Battle Droids and one Droidika. But the completed version will have Assult Droids and General Grevious himself. When you use the force or you jump you use up one force point (as shown in lower left corner). When you are hit (unless you are blocking) you will lose one health point (HP is next to light saber). Light saber only effects droids if blade is actually TOUCHING enemy. To block you need to hold the down key. To move use left and right arrow keys, to use the force press "B" on and your space bar does a basic light saber slash. Up arrow key jumps. Battle Droids have one life each, Super Battle Droids each have two, the Wheel Droid has three and you have ten (as seen next to the light saber). New feature: I now have Music! click on the note with the red slash over it to play "Duel of the fates" from The Phantom menace.<br> <a href="http://scratch.mit.edu/projects/Axeblade/73918"> <img src="http://scratch.mit.edu/static/projects/Axeblade/73918_sm.png" /> </a> http://scratch.mit.edu/static/projects/Axeblade/73918_sm.png Scratch Rally http://scratch.mit.edu/projects/Oldschooler2/188533 This works so much better when downloaded. I apologize if it is "sub-par", but it has been a slow month for me. Vroom! Vroom! Are you ready for the awesome power of a Rally Car? You drive the French Renault Rally car, #9, aka the Scratcher. (No pun intended). Drive a full lap around the hybrid rally track, half dirt, half road. Note the various billboards around the track, added to this game to make it feel more like a racing game in the arcades or even real life. Try to beat your best time! I feel this is my best game yet. Oh yeah, sorry I haven't had a game made in quite a while...:( Oh well, enjoy. :) Controls: Up arrow: Accelerate Down Arrow: Brake Left Arrow: Turn Left Right Arrow: Turn Right Except for the title screen and logos, everything was drawn by me. Oldschooler2 Productions<br> <a href="http://scratch.mit.edu/projects/Oldschooler2/188533"> <img src="http://scratch.mit.edu/static/projects/Oldschooler2/188533_sm.png" /> </a> http://scratch.mit.edu/static/projects/Oldschooler2/188533_sm.png summer celebration http://scratch.mit.edu/projects/dingdong/186974 to celebrate school being out I created this project called summer clebration! the super quintuple bros. will perform an awesome dance for you as you watch the music video so I hope you enjoy! also a few facts Sequoia middle school is my school and quintuple means 5, you can download this project and place your school name on the school sprite just for fun if you want, but of course enjoy the summer! best run in presentation mode, it helps the timing run better! otherwise the motions won't cordinate with the music!<br> <a href="http://scratch.mit.edu/projects/dingdong/186974"> <img src="http://scratch.mit.edu/static/projects/dingdong/186974_sm.png" /> </a> http://scratch.mit.edu/static/projects/dingdong/186974_sm.png Ultimate Pool http://scratch.mit.edu/projects/Colkadome/115120 This is my pool game. If you are going to download it, please play in presentation mode. Also look at the amasingly complex scripts so you know how cool it is. A Joe.Co Production<br> <a href="http://scratch.mit.edu/projects/Colkadome/115120"> <img src="http://scratch.mit.edu/static/projects/Colkadome/115120_sm.png" /> </a> http://scratch.mit.edu/static/projects/Colkadome/115120_sm.png Skittle cannon http://scratch.mit.edu/projects/Cyclone103/186795 Just a simple project I might make into a game. I used Archmage's "Trig-less Cannon" for the physics. Shoot the skittles at the guy! You might even get a combo. Control the skittle trajectory and firing power with the cursor on the left. Have fun! Thanks Archmage!<br> <a href="http://scratch.mit.edu/projects/Cyclone103/186795"> <img src="http://scratch.mit.edu/static/projects/Cyclone103/186795_sm.png" /> </a> http://scratch.mit.edu/static/projects/Cyclone103/186795_sm.png Sounds that can be made from the instruments http://scratch.mit.edu/projects/bosox397/183571 never new about these? always wondered how to get a telephone to ring? dont have a microphone(like me)? then heres some help! ^check 'sounds that can be made from the instruments V2^<br> <a href="http://scratch.mit.edu/projects/bosox397/183571"> <img src="http://scratch.mit.edu/static/projects/bosox397/183571_sm.png" /> </a> http://scratch.mit.edu/static/projects/bosox397/183571_sm.png