Recent Projects in The Games of Doom http://scratch.mit.edu/feeds/getRecentGalleryProjects/13635 Recent Projects Feed in The Games of Doom en-us Mon, 6 Oct 2008 16:18:38 GMT CakePHP Han and Andres genghisu Virtual Piano Version 1.1 http://scratch.mit.edu/projects/hb2007/251256 This is same as my previous Project (Version 1.0) But this has the following additional features which makes it a lot better than the previous one. The features are: 1. Now you can play with the keyboard too, so now, chords are possible to play! 2.This piano has a definate better look than the previous one. 3.This piano is easier to play as the keys are now named. 4. You can control the volume of this piano! 5.You can choose to play with 128 different instruments! 6. This piano has better graphics than the pevious one 7. And so much more! Thanks! -hb2007<br> <a href="http://scratch.mit.edu/projects/hb2007/251256"> <img src="http://scratch.mit.edu/static/projects/hb2007/251256_sm.png" /> </a> http://scratch.mit.edu/static/projects/hb2007/251256_sm.png escape http://scratch.mit.edu/projects/hb2007/251128 This is my first real game! The goal is to help the red circle avoid the black mines with your mouse, you lose if the red circle touches any mine or the edge. I spent about 5-8 hours doing this game so please appreciate it. It has some glitches like lagging at the beggining of the game but you just click on the green flag for it to restart. REM: When you reach a score that worths being a high score please say it so i can add it to my highscore list. HIGHSCORE LIST: 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. High score rules: 1. If you are caught lying about a score you claim you got your name wont be in any other highscore even if it was true. 2. your name shall be only once in the highscore list, so I will take onlt your highest score and not all of your scores even if they deserve to be in the highscore list. Thanks -hb2007<br> <a href="http://scratch.mit.edu/projects/hb2007/251128"> <img src="http://scratch.mit.edu/static/projects/hb2007/251128_sm.png" /> </a> http://scratch.mit.edu/static/projects/hb2007/251128_sm.png Virtual Piano Version 1.0 by hb2007 http://scratch.mit.edu/projects/hb2007/249610 This is my first project ever, as i am new to this software i spent 2 days making this. If there is anything I can do to make it better please tell me. I hope you like it. Instructions: use the mouse to play the notes, this is like a real piano and can play most songs a real piano can play. -hb2007<br> <a href="http://scratch.mit.edu/projects/hb2007/249610"> <img src="http://scratch.mit.edu/static/projects/hb2007/249610_sm.png" /> </a> http://scratch.mit.edu/static/projects/hb2007/249610_sm.png Indiana Jones- The Stick-Figure Adventures Demo http://scratch.mit.edu/projects/legomaster64/220787 Space is whip. Marion follows you, and the Germans don't shoot. I'm working those out.<br> <a href="http://scratch.mit.edu/projects/legomaster64/220787"> <img src="http://scratch.mit.edu/static/projects/legomaster64/220787_sm.png" /> </a> http://scratch.mit.edu/static/projects/legomaster64/220787_sm.png hit the nerd with a MEGA B.B. http://scratch.mit.edu/projects/PIEmAN61/133236 USE UP AND DOWN ARROW KEYS TO POSITION MEGA B.B. my first scratch ever (indianaj helped)<br> <a href="http://scratch.mit.edu/projects/PIEmAN61/133236"> <img src="http://scratch.mit.edu/static/projects/PIEmAN61/133236_sm.png" /> </a> http://scratch.mit.edu/static/projects/PIEmAN61/133236_sm.png Mario Scroller Adventure http://scratch.mit.edu/projects/Zelda123/129066 Mario Scroller Adventure Version 1.5 Level 2 is done. Full game is almost done. Added coins to levels 1 and 2. Tell me how many coins you get in the end and if you won. After a long time of creating the perfect sensoring system, I found a suitable solution. Download it to see how little sensors were used. Arrow keys to move. Up arrow to jump. Mario also has the ability to wall-jump. Feel free to post any suggestions or glitches you find. -Made by Zelda123<br> <a href="http://scratch.mit.edu/projects/Zelda123/129066"> <img src="http://scratch.mit.edu/static/projects/Zelda123/129066_sm.png" /> </a> http://scratch.mit.edu/static/projects/Zelda123/129066_sm.png Bubble attack http://scratch.mit.edu/projects/the_guardian/130518 Help the spider avoid the bubbles, or shoot them. If he gets caught with no webs, the game is over. Use the arrow keys to move and space bar to shoot. M - turns off the music. P - pauses the game.<br> <a href="http://scratch.mit.edu/projects/the_guardian/130518"> <img src="http://scratch.mit.edu/static/projects/the_guardian/130518_sm.png" /> </a> http://scratch.mit.edu/static/projects/the_guardian/130518_sm.png Guardian http://scratch.mit.edu/projects/the_guardian/121543 In this game, you are stuck on a distant planet being attacked by mechanical birds.<br> <a href="http://scratch.mit.edu/projects/the_guardian/121543"> <img src="http://scratch.mit.edu/static/projects/the_guardian/121543_sm.png" /> </a> http://scratch.mit.edu/static/projects/the_guardian/121543_sm.png Stop the Invasion http://scratch.mit.edu/projects/paulmedwal/547 Destroy the invading UFOs by pressing the letters on your keyboard<br> <a href="http://scratch.mit.edu/projects/paulmedwal/547"> <img src="http://scratch.mit.edu/static/projects/paulmedwal/547_sm.png" /> </a> http://scratch.mit.edu/static/projects/paulmedwal/547_sm.png School Pinball http://scratch.mit.edu/projects/kevin_and_abe/54377 The (beta) v1.2 Scratch allows much better bounces than v1.1, so we can now do pinball! space to launch holding down space will make the launch harder, unless you hold it down too long. left and right arrow to control flippers<br> <a href="http://scratch.mit.edu/projects/kevin_and_abe/54377"> <img src="http://scratch.mit.edu/static/projects/kevin_and_abe/54377_sm.png" /> </a> http://scratch.mit.edu/static/projects/kevin_and_abe/54377_sm.png Frog Chronicles #1- The Beggining http://scratch.mit.edu/projects/terminator68/121409 This is #1 of the Frog Chronicles. (11/6/08)Nobody really like's my preschool creation, frog, so the story is officially DISCONTINUED. By thw way, there is a new character i mad eup, but since it's discontinued...plop! I won't tell! It only says in the little action storys i write for writing @ school. (11/06/08) FROGINATOR is now named 'Shadow Frog' as in the sotry things i write during school. Guyinator is also called 'Shadow Guy' ...<br> <a href="http://scratch.mit.edu/projects/terminator68/121409"> <img src="http://scratch.mit.edu/static/projects/terminator68/121409_sm.png" /> </a> http://scratch.mit.edu/static/projects/terminator68/121409_sm.png Pacman2.2 http://scratch.mit.edu/projects/dagreenhill/36591 Basic Version of Retro Classic. Use left, right, up ,down to move. Infinate Levels.<br> <a href="http://scratch.mit.edu/projects/dagreenhill/36591"> <img src="http://scratch.mit.edu/static/projects/dagreenhill/36591_sm.png" /> </a> http://scratch.mit.edu/static/projects/dagreenhill/36591_sm.png 2 Player Quidditch http://scratch.mit.edu/projects/bigB/105703 Player 1 uses the WASD keys and Q to throw the ball. Player 2 uses the arrow keys and down to throw. Try to score through the opposite goal for 10 points. You can tackle your opponent by flying through them. Everynow and again you may see the snitch. Catch it for 100points, (it doesnt end game.) Watch out for the bludgers which will go for you if you go too close. If you enjoy it dont forget to click 'i love it'<br> <a href="http://scratch.mit.edu/projects/bigB/105703"> <img src="http://scratch.mit.edu/static/projects/bigB/105703_sm.png" /> </a> http://scratch.mit.edu/static/projects/bigB/105703_sm.png Cube World http://scratch.mit.edu/projects/Tanner-FBI/107478 To pass the First Boss, you must climb the platform. If you fall through it, keep pressing up on it (not too fast)... I made this for my brother. Its a good game and has a real mystery at the end... Enjoy it : Tanner-FBI I give tonnes of Credit to Jacool for the Cube Guy scripts, thanks Jacool!<br> <a href="http://scratch.mit.edu/projects/Tanner-FBI/107478"> <img src="http://scratch.mit.edu/static/projects/Tanner-FBI/107478_sm.png" /> </a> http://scratch.mit.edu/static/projects/Tanner-FBI/107478_sm.png Duck Hunt http://scratch.mit.edu/projects/S65/23258 If you love it, don't forget to click the LoveIt button! =P This is a remake of the classic video game Duck Hunt for the NES. Move the crosshair using the mouse and click it. You have to shoot the ducks, but if you miss 3 times the duck will run away. As the game goes on, the ducks get faster and more unpredictable. To advance to the next round, you must shoot at least 6 ducks. The main problem with making this program was the layer issues. I've gotten the layers to be the right way most of the time, but occasionally the duck indicator sprites get buried behind the SHOT sprite and (very rarely) the dog appears in front of the grass instead of behind. This program is my most complicated one yet, with a total of 136 scripts. This is because I abuse the broadcast system. NOTE: The Game Over is glitchy online for some reason, but not offline. Oh well. It doesn't matter if you just stop the program when the Game Over animation pops up.<br> <a href="http://scratch.mit.edu/projects/S65/23258"> <img src="http://scratch.mit.edu/static/projects/S65/23258_sm.png" /> </a> http://scratch.mit.edu/static/projects/S65/23258_sm.png