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Scratcher
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Otimus MMO - Official Forum Thread
••••• Otimus MMO •••••
This is the project thread. Click here to access the collab thread.
Stage: Alpha
Version: 0.05
Status: Online
The Lore
Citizens of the kingdom of Otimus all remember the story of the Dark Legion from many centuries back. The dark force enslaved all residents in sight of the peaceful kingdom. They all thought that this would never return again after the Otimus Rebellion was formed to free the citizens and bring peace to the land. Today, a threat has come from a dark message to King Ronin of Otimus, and it is up to you to defend the citizens of Otimus in the Rebellion. But first, you must train to become a great warrior in your home town, Woodhaven.
The Links
Play the game
Experimental Version
Collab Thread
How To Play
Use the arrow keys to move.
Use space to talk to an NPC.
Press space to toggle the minimap.
Dev Team
Itsmomito - Project Manager & Head Programmer
mjd - Sound Effects Artist, Graphics Designer, Programmer
ZenCrafter - RPG System Specialist & Story Line Producer
bobbybee - MMO System Programmer
Tierage27 - Storyline Developer
ImagineIt - Programmer
TrueGamerz - Programmer
Kola2 - Programmer
Alphaslucas - Programmer
TheDusk - Graphics Designer
resqscratch2 - Graphics Designer
Speedorz - Graphics Designer
FlamingNinjaCoops - Graphics Designer and Programmer
Animorphs2 - Graphics Designer and Programmer
Efireball12 - Pending
xtragamerpokemaster - Graphics Designer
Features
- 300+ Theoretical Maximum Players
- 10,000,000 Square Pixels to Travel
- High Security Login System w/ Disconnection Detection
- Scrolling World w/ Minimap
- Safe Panel Chat System
- Unique Player Customization System
- In-Game Npcs, Objects & More!
Known Bugs
- white screen
- overall game speed
- corruption of cloud data
- state change collision (one user's change keeps other from changing)
Changelog
Alpha 0.0.5
- chat bug displaying “a” 100%
- npc interaction 100%
- repositioned chat menu 100%
- draggable map 100%
- character customization system 100%
- house collision detection 50%
- user inventory & money 0%
- friends list w/ pointer & teleportation 0%
- location Indicator 0%
- town center sprite & other objects 0%
- position header 0%
Alpha 0.0.5 (Experimental)
- character movement changes (i.e. W rotates left )
- improved cloud scripts (enhanced cloud player speeds)
- rendering options & menu screen
- various performance improvements
- collision detection houses
- player banning
- friending capabilities & in game console
- objects such as stores & trees
- mod/staff/normal player indicators in name
- NNNEEEOOO11 Layering System for fake 3d
- repositioning of npcs
- world section of the chat menu for player related activities
- list of who's online
FAQ
Q: Other players running slowly?
A: Disable you network firewall and make sure you have a fast connection.
Q: Players aren't animated?
A: Go into options and turn on “enable player animations”
Important Notice
As the project is still in its alpha stage, it is prone to many errors in functionality. Please keep this in mind and notify the developer of anything you may encounter. Thank you for being a tester!
Other Credits
- Scrolling based on archmage's efficient scrolling demo
- Buttons & menu screen graphics by Cooltext
- GUI inspired by NXII
- Planet animation created from Google Earth
This is the project thread. Click here to access the collab thread.
Stage: Alpha
Version: 0.05
Status: Online
The Lore
Citizens of the kingdom of Otimus all remember the story of the Dark Legion from many centuries back. The dark force enslaved all residents in sight of the peaceful kingdom. They all thought that this would never return again after the Otimus Rebellion was formed to free the citizens and bring peace to the land. Today, a threat has come from a dark message to King Ronin of Otimus, and it is up to you to defend the citizens of Otimus in the Rebellion. But first, you must train to become a great warrior in your home town, Woodhaven.
The Links
Play the game
Experimental Version
Collab Thread
How To Play
Use the arrow keys to move.
Use space to talk to an NPC.
Press space to toggle the minimap.
Dev Team
Itsmomito - Project Manager & Head Programmer
mjd - Sound Effects Artist, Graphics Designer, Programmer
ZenCrafter - RPG System Specialist & Story Line Producer
bobbybee - MMO System Programmer
Tierage27 - Storyline Developer
ImagineIt - Programmer
TrueGamerz - Programmer
Kola2 - Programmer
Alphaslucas - Programmer
TheDusk - Graphics Designer
resqscratch2 - Graphics Designer
Speedorz - Graphics Designer
FlamingNinjaCoops - Graphics Designer and Programmer
Animorphs2 - Graphics Designer and Programmer
Efireball12 - Pending
xtragamerpokemaster - Graphics Designer
Features
- 300+ Theoretical Maximum Players
- 10,000,000 Square Pixels to Travel
- High Security Login System w/ Disconnection Detection
- Scrolling World w/ Minimap
- Safe Panel Chat System
- Unique Player Customization System
- In-Game Npcs, Objects & More!
Known Bugs
- white screen
- overall game speed
- corruption of cloud data
- state change collision (one user's change keeps other from changing)
Changelog
Alpha 0.0.5
- chat bug displaying “a” 100%
- npc interaction 100%
- repositioned chat menu 100%
- draggable map 100%
- character customization system 100%
- house collision detection 50%
- user inventory & money 0%
- friends list w/ pointer & teleportation 0%
- location Indicator 0%
- town center sprite & other objects 0%
- position header 0%
Alpha 0.0.5 (Experimental)
- character movement changes (i.e. W rotates left )
- improved cloud scripts (enhanced cloud player speeds)
- rendering options & menu screen
- various performance improvements
- collision detection houses
- player banning
- friending capabilities & in game console
- objects such as stores & trees
- mod/staff/normal player indicators in name
- NNNEEEOOO11 Layering System for fake 3d
- repositioning of npcs
- world section of the chat menu for player related activities
- list of who's online
FAQ
Q: Other players running slowly?
A: Disable you network firewall and make sure you have a fast connection.
Q: Players aren't animated?
A: Go into options and turn on “enable player animations”
Important Notice
As the project is still in its alpha stage, it is prone to many errors in functionality. Please keep this in mind and notify the developer of anything you may encounter. Thank you for being a tester!
Other Credits
- Scrolling based on archmage's efficient scrolling demo
- Buttons & menu screen graphics by Cooltext
- GUI inspired by NXII
- Planet animation created from Google Earth
Last edited by Tierage27 (May 11, 2013 23:04:01)
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