Discuss Scratch

epninja
Scratcher
100 posts

LET'S FIGHT TOGETHER! MMORPG



Welcome to the Let's fight together! guide!

Click here to play the game!

Let's Fight Together! is the product of the well received Cute Vector Monsters Competition (with no real winners), with at the moment about 200 entries for the competition! At the writing of this guide about 50 monsters have been put into the game, and is rising! You can still make a monster for the competition by remixing this project. That is amazing, and I would like to thank you all, with the contribution of so many Scratchers it really shows that the community can work together despite all the things that have happened in the past. So for the future of this community, Let's Fight Together!



Gameplay

Let's Fight Together! is a first person MMORPG where everyone assigns a role to themselves and play to kill monsters that the community has created. It is a casual MMORPG, you merely need to click 'Attack' when you want to, or even turn 'Auto' on and watch the fight.
With every attack you gain experience, if you finish off the monster you gain even more. Hit 100 EXP and you level up, hitting the monsters harder. However if you are to fall in battle, you will lose it all.
Everyone fights the same monster as you are, but the monsters are tough.

To overcome the monsters, everyone must fight together.



Classes

  • Knight



    As a Knight you are well rounded, heavy yet not too slow. A great forward character, willing to fight for others.

  • Ranger



    As a Ranger you are fast, speedy, quick to kill, yet you hit soft with mercy.
    Yet the more you fight the more you will harden your heart and defeat monsters with ease. Rangers are those who gain experience quickly.

  • Dark Mage



    As a Mage, you are Merciless, with great power in the hand. Yet with power comes the sacrifice of time, and experience is slow.

  • Light Mage



    As a Light Mage you are kind. Your hand is not made to kill, but help those around you and heal.
    This is the most recommended class, even with potions another warrior cannot survive long against the strongest of monsters. So you must be the one to heal them. Even this class can eventually become offensive, you level up with every heal and attack, you can level up so much that you can become an offensive Light Mage while being able to heal yourself and other people.


Other

Journeying

Outside of battle you will travel the land. Take this time to be healed by a White Mage or heal others as one. Take the time to converse with others before the battle (With a really limited set of chat presets). During this journey you can find potions out of chests.

Potions

You will find potions on your journey, and be given one when you are born. Red Normal Potions will heal 10 Health while pink High Potions will heal 20 Health. Simply click them to use them. You can only hold 5 potions.

You can also find the ‘explosion potion’, this will deal 20 damage to the monster if you use it.

You can find EXP Pots as well, using these will give you an extra 20 experience, if the levelling up is a little slow for you.


Tips and Tricks

-You can only hold 5 potions, organise your potions the way you want them, use potions you don't need or are a little useless, such as red health potions, to give way for the higher level potions.
-If you are a Light Mage and is playing with other people, avoid attacking. Save your time for healing yourself and other team mates.
-If you are a Light or Dark Mage saving up on explosion potions are a good alternative to attacking, and you can use them in your long cool down time.
-If you are less than 50 HP, don't wait until you get the low on health message to ask for a heal from Light Mages or use healing potions.
-It is more effective to have more than one Light Mage, healing at alternating times, so the big cool down time gap isn't wasted.



Suggest more that people should know about the game, if there is anything that you have noticed and want to point out.


Thanks for your continued support!
-epninja



This guide is still in the works.


Last edited by epninja (March 9, 2014 10:28:45)

bababa12
Scratcher
51 posts

LET'S FIGHT TOGETHER! MMORPG

Nice
LFOB
Scratcher
100+ posts

LET'S FIGHT TOGETHER! MMORPG

Is nice. Is very nice.
mrsgatesroomvocab
Scratcher
2 posts

LET'S FIGHT TOGETHER! MMORPG

ONE OF THE BEST GAMES OF ALL TIME! Does it save if you leave?
SkittyRulez
Scratcher
21 posts

LET'S FIGHT TOGETHER! MMORPG

I tried it with the White Mage and it's amazing. Are you adding new monsters?

Just call me Skitty. Or Skits, whatever you want to call me.
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VoltageGames
Scratcher
1000+ posts

LET'S FIGHT TOGETHER! MMORPG

First off, great game.
Second: Few suggestions.
Giving away potions!
Monster should be determined based on it's health and the amount of users online so it's not outweighed.
Attack control: Swipe your mouse over the monster to simulate a sword attack.

i3-6100 / r9 380 / 8 gigs ram / 1 tb hdd

Click here to inflate my ego and thank me for my posts.


epninja
Scratcher
100 posts

LET'S FIGHT TOGETHER! MMORPG

SkittyRulez wrote:

I tried it with the White Mage and it's amazing. Are you adding new monsters?
Yes, if people keep making entries for my cute Vector Monsters contest and if I like them I'll gladly put them in.
epninja
Scratcher
100 posts

LET'S FIGHT TOGETHER! MMORPG

VoltageGames wrote:

First off, great game.
Second: Few suggestions.
Giving away potions!
Monster should be determined based on it's health and the amount of users online so it's not outweighed.
Attack control: Swipe your mouse over the monster to simulate a sword attack.

Giving away potions is kinda impossible considering how the naming system works right now, the light mage healing using names was really buggy so I'm avoiding using that. Plus I've maxed out the number of cloud variables I can have.

For the second suggestion I've already tried making it able to count how many users are online, but it's kinda hard for me, I know griffpatch can do it, but I've tried and failed, the best I can do with cloud is shown here.

Third, that sounds awesome, and definitely possible with my current Scratch knowledge, I'll get to work on that right away.
VoltageGames
Scratcher
1000+ posts

LET'S FIGHT TOGETHER! MMORPG

epninja wrote:

VoltageGames wrote:

First off, great game.
Second: Few suggestions.
Giving away potions!
Monster should be determined based on it's health and the amount of users online so it's not outweighed.
Attack control: Swipe your mouse over the monster to simulate a sword attack.

Giving away potions is kinda impossible considering how the naming system works right now, the light mage healing using names was really buggy so I'm avoiding using that. Plus I've maxed out the number of cloud variables I can have.

For the second suggestion I've already tried making it able to count how many users are online, but it's kinda hard for me, I know griffpatch can do it, but I've tried and failed, the best I can do with cloud is shown here.

Third, that sounds awesome, and definitely possible with my current Scratch knowledge, I'll get to work on that right away.
YAY!
Also, I know you are thinking of putting in more phrases so:
“I really like *users* monster”
(You can do that by making the costume names like MikeOno102's or LegoWarrior12's and use joining to do that, if possible)

i3-6100 / r9 380 / 8 gigs ram / 1 tb hdd

Click here to inflate my ego and thank me for my posts.


ScratchForce47291
Scratcher
28 posts

LET'S FIGHT TOGETHER! MMORPG

Can you make a boss when you get to level 10 make it have like 1500 health and 40 attack power. you can wait for other players to get ready because it would show how many people are ready.
scooge
Scratcher
1 post

LET'S FIGHT TOGETHER! MMORPG

HOW IN THE WORLD DID YOU DO MULTIPLAYER?
LegendaryCowMaster
Scratcher
50 posts

LET'S FIGHT TOGETHER! MMORPG

This is amazing.

when gf clicked
say [Check out my latest project, a fun minigame called Pixel Jetpacker!] for (2) secs
http://scratch.mit.edu/projects/18953929/
Dapper_hat
Scratcher
9 posts

LET'S FIGHT TOGETHER! MMORPG

here is a small guide. with potions it's better to use them right away instead of hoard them. mostly because monsters can hit very hard. though if you are full save great potions use red ones if your full on health and potions. if you are a healer only attack if you are a high level. you don't want to waste your turn when some one may need to be healed.
j1103
Scratcher
32 posts

LET'S FIGHT TOGETHER! MMORPG

epininja, you should have it so you can SEE other players. You should also have a GTG chat and a ok or yes chat.
Whatdoesthefoxsay29
Scratcher
6 posts

LET'S FIGHT TOGETHER! MMORPG

epninja
Scratcher
100 posts

LET'S FIGHT TOGETHER! MMORPG

j1103 wrote:

epininja, you should have it so you can SEE other players. You should also have a GTG chat and a ok or yes chat.
Nah, being able to see other players is impossible for me to do. Might do those recommendation for chat.
epninja
Scratcher
100 posts

LET'S FIGHT TOGETHER! MMORPG

scooge wrote:

HOW IN THE WORLD DID YOU DO MULTIPLAYER?
Cloud variables.
epninja
Scratcher
100 posts

LET'S FIGHT TOGETHER! MMORPG

Dapper_hat wrote:

here is a small guide. with potions it's better to use them right away instead of hoard them. mostly because monsters can hit very hard. though if you are full save great potions use red ones if your full on health and potions. if you are a healer only attack if you are a high level. you don't want to waste your turn when some one may need to be healed.
Those are some nice tips! I'll add them to the official guide if it's okay with you.
epninja
Scratcher
100 posts

LET'S FIGHT TOGETHER! MMORPG

ScratchForce47291 wrote:

Can you make a boss when you get to level 10 make it have like 1500 health and 40 attack power. you can wait for other players to get ready because it would show how many people are ready.
I don't there's really any point making a boss monster like this, there are a lot of monsters which are very difficult already.
liam48D
Scratcher
1000+ posts

LET'S FIGHT TOGETHER! MMORPG

Oh, wow. Best game ever.

202e-202e-202e-202e-202e UNI-CODE~~~~~

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